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authorrubidium <rubidium@openttd.org>2014-01-02 23:21:07 +0000
committerrubidium <rubidium@openttd.org>2014-01-02 23:21:07 +0000
commit78df732a7b7e987b66c85eeb243ce5e0dd59d3a6 (patch)
tree707ee4501df32a451227d3aed45b6680a4e910b0 /projects/openttd_vs90.vcproj
parent71a81a87620b907dbf433647948d6263c30d1426 (diff)
downloadopenttd-78df732a7b7e987b66c85eeb243ce5e0dd59d3a6.tar.xz
(svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
Diffstat (limited to 'projects/openttd_vs90.vcproj')
-rw-r--r--projects/openttd_vs90.vcproj8
1 files changed, 8 insertions, 0 deletions
diff --git a/projects/openttd_vs90.vcproj b/projects/openttd_vs90.vcproj
index 1333456d5..04f1eec2d 100644
--- a/projects/openttd_vs90.vcproj
+++ b/projects/openttd_vs90.vcproj
@@ -3832,6 +3832,14 @@
>
</File>
<File
+ RelativePath=".\..\src\blitter\32bpp_sse4.cpp"
+ >
+ </File>
+ <File
+ RelativePath=".\..\src\blitter\32bpp_sse4.hpp"
+ >
+ </File>
+ <File
RelativePath=".\..\src\blitter\32bpp_ssse3.cpp"
>
</File>