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author | Eddi-z <43699911+Eddi-z@users.noreply.github.com> | 2019-03-02 18:33:16 +0100 |
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committer | PeterN <peter@fuzzle.org> | 2019-03-02 17:33:16 +0000 |
commit | b242a04c7d530e5d73c809c53ae857455231a4c6 (patch) | |
tree | b2057df1cda905a1e81ff48881b27d8362f578ac /docs/landscape.html | |
parent | 780593ae6010adb3e80620cfcac99934330a14ae (diff) | |
download | openttd-b242a04c7d530e5d73c809c53ae857455231a4c6.tar.xz |
Fix #7307: Add WaterClass to MP_TREES, set when trees are on coast tiles (#7309)
This allows allows NewGRF object/industry placement rules to treat trees on coast tiles the same as regular bare coast.
Diffstat (limited to 'docs/landscape.html')
-rw-r--r-- | docs/landscape.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/landscape.html b/docs/landscape.html index a345128ea..d4d8f7efe 100644 --- a/docs/landscape.html +++ b/docs/landscape.html @@ -759,6 +759,7 @@ <td valign=top nowrap> </td> <td> <ul> + <li>m1 bits 6..5: water class (sea or land)</li> <li>m1 bits 4..0: <a href="#OwnershipInfo">owner</a> (normally <tt>10</tt>)</li> <li>m2 bits 8..6: ground <table> |