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authorDarkvater <Darkvater@openttd.org>2006-06-25 12:27:49 +0000
committerDarkvater <Darkvater@openttd.org>2006-06-25 12:27:49 +0000
commit4b3d4afb47764f78d0503842b2410dada610c08c (patch)
tree87feddb202dfc0f115c3f54614213f9ab9c1452d /callback_table.h
parent9b0a07198098b21d527cc6a3e680632d90a22a90 (diff)
downloadopenttd-4b3d4afb47764f78d0503842b2410dada610c08c.tar.xz
(svn r5359) - Setting a patch value through the console would show the old value as a confirmation. This was caused by the actual action being executed a tick later in multiplayer mode. Simply work around it by not showing the new value. If someone really must now it, just query again.
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