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author | pasky <pasky@openttd.org> | 2005-03-07 11:36:05 +0000 |
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committer | pasky <pasky@openttd.org> | 2005-03-07 11:36:05 +0000 |
commit | 380d601ca0aa4aca99736d8c50f11ea1fde7f801 (patch) | |
tree | 5e0323af61a94674a80cb406a08a0160e38aa848 /ai_pathfinder.c | |
parent | 1c41c613054abe1eed96283fe29aa5ab82ef70f7 (diff) | |
download | openttd-380d601ca0aa4aca99736d8c50f11ea1fde7f801.tar.xz |
(svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore.
Diffstat (limited to 'ai_pathfinder.c')
-rw-r--r-- | ai_pathfinder.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ai_pathfinder.c b/ai_pathfinder.c index 14d648786..76471a123 100644 --- a/ai_pathfinder.c +++ b/ai_pathfinder.c @@ -214,7 +214,7 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr if ((_map5[current->path.node.tile + TileOffsByDir(i)] & 1U) != (i & 1)) continue; // This problem only is valid for tunnels: // When the last tile was not yet a tunnel, check if we enter from the right side.. - if (!IsTileType(current->path.node.tile, MP_TUNNELBRIDGE) && (_map5[current->path.node.tile + TileOffsByDir(i)] & 0x80) == 0) { + if ((_map5[current->path.node.tile + TileOffsByDir(i)] & 0x80) == 0) { if (i != (_map5[current->path.node.tile + TileOffsByDir(i)] & 3U)) continue; } } |