From 380d601ca0aa4aca99736d8c50f11ea1fde7f801 Mon Sep 17 00:00:00 2001 From: pasky Date: Mon, 7 Mar 2005 11:36:05 +0000 Subject: (svn r1954) Fix: The new AI now does not think it can connect to the road by building its piece of road above the end of a tunnel anymore. --- ai_pathfinder.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ai_pathfinder.c') diff --git a/ai_pathfinder.c b/ai_pathfinder.c index 14d648786..76471a123 100644 --- a/ai_pathfinder.c +++ b/ai_pathfinder.c @@ -214,7 +214,7 @@ static void AyStar_AiPathFinder_GetNeighbours(AyStar *aystar, OpenListNode *curr if ((_map5[current->path.node.tile + TileOffsByDir(i)] & 1U) != (i & 1)) continue; // This problem only is valid for tunnels: // When the last tile was not yet a tunnel, check if we enter from the right side.. - if (!IsTileType(current->path.node.tile, MP_TUNNELBRIDGE) && (_map5[current->path.node.tile + TileOffsByDir(i)] & 0x80) == 0) { + if ((_map5[current->path.node.tile + TileOffsByDir(i)] & 0x80) == 0) { if (i != (_map5[current->path.node.tile + TileOffsByDir(i)] & 3U)) continue; } } -- cgit v1.2.3-54-g00ecf