Age | Commit message (Collapse) | Author |
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property which is separate from the Hint property.
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* Replaced all lang_xxx.inc files with auto generated ones.
* New constant for Hint Window time.
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BeginUpdate..EndUpdate requests.
* StringGrid now has a Clear method.
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* prevent AV when tooltip owner window is released.
* language update
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* Select Dir Dialog can already display some directories, but still far from complete.
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* More work on the Select Directory dialog.
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stach make sure to remove themselves when destroyed
* Added 2 new attributes to TWindowAttributes waUnblockableMessages, waX11SkipWMHints
* waUnblockableMessages is useful for allowing certain windows to still respond when other windows are modal
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hint pause at all.
* By default the Hint Windows now doesn't have a shadow. More consistent with desktop environments.
* Removed some compiler hints from UI Designer.
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* Renamed EditXXX's DecimalSeparator and ThousandSeparatar properties to not conflict with the global variables in SysUtils.
* Added EditCurrency, EditFloat and EditInteger to the UI Designer palette. I still have issues with TfpgChar type, so you have to use the 'unknow' memo in Object Inspector.
* Minor changes in edits demo to compile again after the above changes.
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* Changed the AChar parameter of UTF8CharAtByte to a out parameter.
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write to the console (which might not exist).
* MessageDialog displayed wrong icon for Critical errors.
* Removed compiler hint from tiListMediators'
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widgets in any applications. This will get extended over time to include more window information.
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application event queue, the event queue must be made thread safe. I think this is how it is done. Please test or advise of a better idea - I am new to TThreads.
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* X11: Rewrote the eventloop timeout code with extra comments.
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the new FPC build system can be used with fpGUI.
* Removed some compiler warnings.
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* Added a few more bug fixes to SpinEdit unit.
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* Added a new unit fpg_extgraphics.pas with extensive shape drawing methods
* Added a new conversion method called fpgRectToRect()
* Replaced the implementation of TfpgStyle.DrawDirectionArrow to use the
new fpg_extgraphics.PaintTriangle() method instead.
* Adjusted ComboBox painting of internal button to accomodate the new
fpg_extgraphics unit.
* Added Jean-Marc's new fpg_spinedit unit.
* Made some further improvements and minor fixes to the SpinEdit
and SpinEditFloat components.
* renamed the fpdoc file fpgfx.xml to fpg_main.xml as per the new unit names.
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* I made some changes and minor bug fixes to the SpinEdit and highlighted some todo items in the header of the unit.
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library path. This allows you to cross compile without having to delete the old compiled units.
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* Fixed the TfpgCanvas.CopyRect method
* Implemented a overloaded SortRect() method using TfpgRect.
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* UI Designer has been updated to reflect the new gui unit names.
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changes.
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* Updated the UI Designer to use the new unit names.
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instead of standard integers.
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* Added some inline documentation for TfpgButton. Later this will move to fpdoc documentation.
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Hint Help not displaying in modal forms.
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* UI Designer: Updated the designer to support ShowHint and ParentShowHint properties.
* Updated the ShowHint property in TfpgWidget to use the stored property specifier.
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seems fine, but it needs testing.
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TfpgWidget. Soon this will move to TfpgApplication.
* Made a few of my own fixes to Jean-Marc's patch.
* Removed a few compiler warnings.
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* Moved F_Hint variable to fpgApplication.HintWindow property. TfpgApplication
now manages the life of HintWindow.
* Moved DisplayHint (now called ActivateHint) and HideHint into TfpgApplication.
* Introduced a new TfpgApplication.HintPause property that will managed the
default delay before a help hint is displayed. Default is 1.5 seconds.
* gui_edit unit has been updated to handle the new changes.
* hintwindow example project has been updated to handle the new changes.
* TfpgHintWindow class now manages the Shadow Window (lifetime, size and
position).
* The Hint Shadow class is now moved to the Implementation section so it's not
accessible to the world, but only via the standard Hint Window class.
* Introduced a HintWindowClass which is a global variable. It defaults to
TfpgHintWindow, but allows the user to change it so a custom hint window
can be used instead.
* TfpgLabel.Text is now of type TfpgString
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again with it's weird behaviour. Windows sends fake MouseMove messages
when a windows is shown, hidden or moved. The backend had to filter out
those fake messages. For more details on this see the following link.
http://blogs.msdn.com/oldnewthing/archive/2003/10/01/55108.aspx
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* Made some improvements to the hint window handling by implementing a hint timer and more normal hint behaviour. Only in TfpgBaseEdit, but I'll abstract it higher up the hierarchy soon.
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* Updated some build scripts
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* Moved DoObjectToGUI it Trackbar mediator from public to protected.
* Minor code formatting fixes.
* Implemented DoGetFieldBounds for TPerson in tiOPF demos.
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color backgrounds.
* Added filegrid images for future use.
* Updated the stdimages.inc file with the new image data.
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