Age | Commit message (Collapse) | Author |
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compiled apps.
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Also updated aggcanvas demo to show Canvas.FillTriangle() working.
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This is the demo used when I created the AggCanvas screenshot on the
website.
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* Linux and Windows screenshots should be the same (to the pixel)
except for Fonts.
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Also shows that ?x1 (horizontal line) or 1x? (vertical line)
rectangles work.
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Also refactored the code to fit the normal GUI design standards.
eg: using Create() and Destroy() etc..
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* This demo actually had 3 memory leaks which are now fixed.
* I introduced new painting routines using GradientFill instead
[now this works correctly on WinCE devices too]
* Added an option for exiting the application cleanly.
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directories.
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The coordinates of DrawString is the top/left corner of the string.
So the actual text appears below y.
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Signed-off-by: Graeme Geldenhuys <graeme@mastermaths.co.za>
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* Updated all packages like ide addons, fpcunit etc to use the new unit names.
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* Now the Min/Max Size is actually applied, the Message Dialogs needed minor attention.
* Updated all the example projects to use the newer all-in-one fpgui_toolkit lazarus package.
* Did some minor bug fixing in some of the examples. 1-based indexing instead of 0-based indexing etc.
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example.
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* Fixed the issue where you still had to call Canvas.BeginDraw and Canvas.EndDraw inside HandlePaint.
* Fixed the issue where custom painting in the OnPaint event handler of a Form did not show until the form was resized or revealed.
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Not sure if we need it for any Widgets or just Forms.
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comments.
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main event loop and application. Halt was just to harsh and objects never got
freed.
* GUI: Added a new INI Utils unit which introduces ReadOnly ini support and
can also save a form's state and position. You access the ini file via the
gINI singleton function. fpGUI Designer uses this.
* All example project now free there main forms correctly.
* Many bug fixes in GUI Designer. GUI Designer now also remembers the size and
location of most forms.
* Many of the GUI Designer forms are now maintained by the GUI Designer itself.
* GUI Designer: Started implementing a Recent Files feature so it is quicker to
open frequently used files.
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the Lazarus IDE.
* Added extrafpc.cfg files in each of the examples directories.
* Added a examples/readme.txt file explaining how to compile the examples from the
command line.
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* Fixed GDI bug where mouse cursor didn't change at the edges of
a window.
* Fixed a minor bug in the reporting of coordinates in the eventtest
example.
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I still need to try and get rid of the IFDEF's.
* New executable image added to standard images.
* IsSymLink help function added to gfx_utils unit.
* Extended the FileGrid example project a bit more.
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position while scrolling with the mouse wheel.
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* Fixed minor compiler error and FastDoubleBuffer support
* Fixed a bug in GDI DrawRectangle when LineStyle <> lsSolid
* Implemented Canvas.DrawFocusRect
* Implemented fpgStyle.DrawFocusRect
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* Reverted the methods back to using TfpgRect instead of TRect. TfpgRect has better
support for Width and Heigh - required by many Canvas methods.
* Implemented helper functions like InflateRect but support TfpgRect
* Fixed all painting issues and rectangle sizes in all components.
* Fixed up all examples and test projects to compile and work correctly.
* Fixes some clip rectangle issues under Linux. TfpgRect was a big help.
* Changed the method signatures of many Canvas methods to rather use x, y, width and height.
This causes much less confusion and actually less coding in widgets.
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and Height.
* DrawLine and DrawRectangle now use the same coordinate system as Windows does.
* I need to fixed corrupted painting in widgets due to this.
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* Made some improvements to the TfpgBaseGrid painting. Still have lots
outstanding though.
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but doesn't function yet.
* Minor changes to TrackBar widget.
* Surfaced the SetPosition method in TfpgWidget to public.
* Created a new example project for the PageControl.
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* Minor compiler fix for GDI.
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* Fixed a bug in the SetLineStyle which caused
inaccurate line drawing. This eluded me for ages.
* Started the process of removing TfpgRect and replacing
it with the standard Object Pascal TRect.
* Started updating some methods to rather use two sets
of coordinates instead of width and height.
* Added a new test to verify drawing accuracy
* Implemented more line styles under X11
* Fixed up painting issues in widgets (Scrollbar and Memo
are still outstanding)
* Added three new helper functions for use with TRect in
fpgfx.pas (InflateRect, CentrePoint, OffsetRect).
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* I can confirm that the 100% CPU load issue with Timers under Windows
have been fixed in the previous revision.
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* Implemented and added a new CheckBox widget. (needs testing under Windows).
* Made some timer changes for Windows (needs testing).
* Moved the global variable for the MainForm into the TfpgApplication class. I can almost remove the gui_form requirement from GFX.
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* Created new packages for Corelib and GUI.
* Updated all examples to use the new packages.
Restructure should now be complete.
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* Moved all the examples over from the prototype directory.
* Removed obsolete GFX examples.
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