diff options
author | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-08-07 15:24:30 +0000 |
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committer | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-08-07 15:24:30 +0000 |
commit | bb4616fa1af67de6012a714fe7158b61fa1b0c1a (patch) | |
tree | 24ab2f46e3bd8afe2af610ffd080eb416b0888ce /examples/corelib | |
parent | 27b4260ca539231514aa053706c060eff1568695 (diff) | |
download | fpGUI-bb4616fa1af67de6012a714fe7158b61fa1b0c1a.tar.xz |
* Changed the parameters of DrawRectangle, FillRectangle to rather use Width and Height.
* DrawLine and DrawRectangle now use the same coordinate system as Windows does.
* I need to fixed corrupted painting in widgets due to this.
Diffstat (limited to 'examples/corelib')
-rw-r--r-- | examples/corelib/canvastest/fpgcanvas.lpr | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/examples/corelib/canvastest/fpgcanvas.lpr b/examples/corelib/canvastest/fpgcanvas.lpr index 1ed2c1c0..54ef8bc7 100644 --- a/examples/corelib/canvastest/fpgcanvas.lpr +++ b/examples/corelib/canvastest/fpgcanvas.lpr @@ -44,6 +44,13 @@ begin // Testing Rectangles Canvas.SetColor(clBlack); + r.Top := 0; + r.Left := 0; + r.Right := 1; + r.Bottom := 1; + Canvas.DrawRectangle(r); + + Canvas.SetColor(clBlack); r.Top := 5; r.Left := 60; r.Right := r.Left + 49; @@ -161,11 +168,11 @@ begin // Arc drawing tests Canvas.SetColor(clBlack); - Canvas.DrawRectangle(5, 235, 55, 285); + Canvas.DrawRectangle(5, 235, 50, 50); Canvas.SetColor(clRed); Canvas.DrawArc(5, 235, 50, 50, 0, 270); // should overlap rectangle pixels Canvas.SetColor(clBlack); - Canvas.DrawRectangle(5, 290, 55, 340); + Canvas.DrawRectangle(5, 290, 50, 50); Canvas.SetColor(clRed); Canvas.FillArc(5, 290, 50, 50, 0, 270); // should overlap rectangle pixels |