diff options
Diffstat (limited to 'src/corelib/render')
-rw-r--r-- | src/corelib/render/software/platform/mac/agg_platform_support.pas | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/corelib/render/software/platform/mac/agg_platform_support.pas b/src/corelib/render/software/platform/mac/agg_platform_support.pas index 608b7854..e9886b64 100644 --- a/src/corelib/render/software/platform/mac/agg_platform_support.pas +++ b/src/corelib/render/software/platform/mac/agg_platform_support.pas @@ -92,10 +92,10 @@ type // Possible formats of the rendering buffer. Initially I thought that it's // reasonable to create the buffer and the rendering functions in // accordance with the native pixel format of the system because it -// would have no overhead for pixel format conersion. +// would have no overhead for pixel format conversion. // But eventually I came to a conclusion that having a possibility to // convert pixel formats on demand is a good idea. First, it was X11 where -// there lots of different formats and visuals and it would be great to +// there are lots of different formats and visuals and it would be great to // render everything in, say, RGB-24 and display it automatically without // any additional efforts. The second reason is to have a possibility to // debug renderers for different pixel formats and colorspaces having only |