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authorgraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-12-15 15:02:31 +0000
committergraemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf>2007-12-15 15:02:31 +0000
commit66815b6623ef267fe15d12e86cfc5f35f98ef0dc (patch)
tree9d80064d1b4bf019ff1a55c4f5440d7c83924816 /src/corelib/x11/gfx_x11.pas
parent8d72ce46b657389294c960d0451e043de6ede273 (diff)
downloadfpGUI-66815b6623ef267fe15d12e86cfc5f35f98ef0dc.tar.xz
GFX/X11 * Minor fix to netlayers handling of splash screens.
Diffstat (limited to 'src/corelib/x11/gfx_x11.pas')
-rw-r--r--src/corelib/x11/gfx_x11.pas2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/corelib/x11/gfx_x11.pas b/src/corelib/x11/gfx_x11.pas
index 04a9f9b4..5d3adfd4 100644
--- a/src/corelib/x11/gfx_x11.pas
+++ b/src/corelib/x11/gfx_x11.pas
@@ -1113,7 +1113,7 @@ begin
// todo: This needs testing!!
if (FWindowType = wtPopup) and (waStayOnTop in FWindowAttributes) then
// we have a Splash screen
- fpgApplication.netlayer.WindowSetType(FWinHandle, nwtSplash);
+ fpgApplication.netlayer.WindowSetType(FWinHandle, [nwtSplash]);
XSelectInput(xapplication.Display, wh, KeyPressMask or KeyReleaseMask or
ButtonPressMask or ButtonReleaseMask or