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author | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-12-15 15:02:31 +0000 |
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committer | graemeg <graemeg@ae50a9b5-8222-0410-bf8d-8a13f76226bf> | 2007-12-15 15:02:31 +0000 |
commit | 66815b6623ef267fe15d12e86cfc5f35f98ef0dc (patch) | |
tree | 9d80064d1b4bf019ff1a55c4f5440d7c83924816 /src/corelib | |
parent | 8d72ce46b657389294c960d0451e043de6ede273 (diff) | |
download | fpGUI-66815b6623ef267fe15d12e86cfc5f35f98ef0dc.tar.xz |
GFX/X11 * Minor fix to netlayers handling of splash screens.
Diffstat (limited to 'src/corelib')
-rw-r--r-- | src/corelib/x11/gfx_x11.pas | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/corelib/x11/gfx_x11.pas b/src/corelib/x11/gfx_x11.pas index 04a9f9b4..5d3adfd4 100644 --- a/src/corelib/x11/gfx_x11.pas +++ b/src/corelib/x11/gfx_x11.pas @@ -1113,7 +1113,7 @@ begin // todo: This needs testing!! if (FWindowType = wtPopup) and (waStayOnTop in FWindowAttributes) then // we have a Splash screen - fpgApplication.netlayer.WindowSetType(FWinHandle, nwtSplash); + fpgApplication.netlayer.WindowSetType(FWinHandle, [nwtSplash]); XSelectInput(xapplication.Display, wh, KeyPressMask or KeyReleaseMask or ButtonPressMask or ButtonReleaseMask or |