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/* $Id$ */
/** @file window_type.h Types related to windows */
#ifndef WINDOW_TYPE_H
#define WINDOW_TYPE_H
#include "core/enum_type.hpp"
/**
* Window classes
*/
enum WindowClass {
WC_NONE,
WC_MAIN_WINDOW = WC_NONE,
WC_MAIN_TOOLBAR,
WC_STATUS_BAR,
WC_BUILD_TOOLBAR,
WC_NEWS_WINDOW,
WC_TOWN_DIRECTORY,
WC_STATION_LIST,
WC_TOWN_VIEW,
WC_SMALLMAP,
WC_TRAINS_LIST,
WC_ROADVEH_LIST,
WC_SHIPS_LIST,
WC_AIRCRAFT_LIST,
WC_VEHICLE_VIEW,
WC_VEHICLE_DETAILS,
WC_VEHICLE_REFIT,
WC_VEHICLE_ORDERS,
WC_STATION_VIEW,
WC_VEHICLE_DEPOT,
WC_BUILD_VEHICLE,
WC_BUILD_BRIDGE,
WC_ERRMSG,
WC_BUILD_STATION,
WC_BUS_STATION,
WC_TRUCK_STATION,
WC_BUILD_DEPOT,
WC_COMPANY,
WC_FINANCES,
WC_PLAYER_COLOR,
WC_QUERY_STRING,
WC_SAVELOAD,
WC_SELECT_GAME,
WC_TOOLBAR_MENU,
WC_INCOME_GRAPH,
WC_OPERATING_PROFIT,
WC_TOOLTIPS,
WC_INDUSTRY_VIEW,
WC_PLAYER_FACE,
WC_LAND_INFO,
WC_TOWN_AUTHORITY,
WC_SUBSIDIES_LIST,
WC_GRAPH_LEGEND,
WC_DELIVERED_CARGO,
WC_PERFORMANCE_HISTORY,
WC_COMPANY_VALUE,
WC_COMPANY_LEAGUE,
WC_BUY_COMPANY,
WC_PAYMENT_RATES,
WC_ENGINE_PREVIEW,
WC_MUSIC_WINDOW,
WC_MUSIC_TRACK_SELECTION,
WC_SCEN_LAND_GEN,
WC_SCEN_TOWN_GEN,
WC_SCEN_INDUSTRY,
WC_SCEN_BUILD_ROAD,
WC_BUILD_TREES,
WC_SEND_NETWORK_MSG,
WC_DROPDOWN_MENU,
WC_BUILD_INDUSTRY,
WC_GAME_OPTIONS,
WC_NETWORK_WINDOW,
WC_INDUSTRY_DIRECTORY,
WC_MESSAGE_HISTORY,
WC_CHEATS,
WC_PERFORMANCE_DETAIL,
WC_CONSOLE,
WC_EXTRA_VIEW_PORT,
WC_CLIENT_LIST,
WC_NETWORK_STATUS_WINDOW,
WC_CUSTOM_CURRENCY,
WC_REPLACE_VEHICLE,
WC_HIGHSCORE,
WC_ENDSCREEN,
WC_SIGN_LIST,
WC_GENERATE_LANDSCAPE,
WC_GENERATE_PROGRESS_WINDOW,
WC_CONFIRM_POPUP_QUERY,
WC_TRANSPARENCY_TOOLBAR,
WC_VEHICLE_TIMETABLE,
WC_BUILD_SIGNAL,
WC_COMPANY_PASSWORD_WINDOW,
WC_OSK,
WC_INVALID = 0xFFFF
};
struct Window;
struct WindowEvent;
typedef int32 WindowNumber;
#endif /* WINDOW_TYPE_H */
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