1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
|
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file waypoint_gui.cpp Handling of waypoints gui. */
#include "stdafx.h"
#include "window_gui.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "vehiclelist.h"
#include "vehicle_gui.h"
#include "viewport_func.h"
#include "strings_func.h"
#include "command_func.h"
#include "company_func.h"
#include "company_base.h"
#include "window_func.h"
#include "waypoint_base.h"
#include "widgets/waypoint_widget.h"
#include "table/strings.h"
#include "safeguards.h"
/** GUI for accessing waypoints and buoys. */
struct WaypointWindow : Window {
private:
VehicleType vt; ///< Vehicle type using the waypoint.
Waypoint *wp; ///< Waypoint displayed by the window.
/**
* Get the center tile of the waypoint.
* @return The center tile if the waypoint exists, otherwise the tile with the waypoint name.
*/
TileIndex GetCenterTile() const
{
if (!this->wp->IsInUse()) return this->wp->xy;
TileArea ta;
this->wp->GetTileArea(&ta, this->vt == VEH_TRAIN ? STATION_WAYPOINT : STATION_BUOY);
return ta.GetCenterTile();
}
public:
/**
* Construct the window.
* @param desc The description of the window.
* @param window_number The window number, in this case the waypoint's ID.
*/
WaypointWindow(WindowDesc *desc, WindowNumber window_number) : Window(desc)
{
this->wp = Waypoint::Get(window_number);
this->vt = (wp->string_id == STR_SV_STNAME_WAYPOINT) ? VEH_TRAIN : VEH_SHIP;
this->CreateNestedTree();
if (this->vt == VEH_TRAIN) {
this->GetWidget<NWidgetCore>(WID_W_SHOW_VEHICLES)->SetDataTip(STR_TRAIN, STR_STATION_VIEW_SCHEDULED_TRAINS_TOOLTIP);
this->GetWidget<NWidgetCore>(WID_W_CENTER_VIEW)->tool_tip = STR_WAYPOINT_VIEW_CENTER_TOOLTIP;
this->GetWidget<NWidgetCore>(WID_W_RENAME)->tool_tip = STR_WAYPOINT_VIEW_CHANGE_WAYPOINT_NAME;
}
this->FinishInitNested(window_number);
this->owner = this->wp->owner;
this->flags |= WF_DISABLE_VP_SCROLL;
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
nvp->InitializeViewport(this, this->GetCenterTile(), ZOOM_LVL_VIEWPORT);
this->OnInvalidateData(0);
}
~WaypointWindow()
{
DeleteWindowById(GetWindowClassForVehicleType(this->vt), VehicleListIdentifier(VL_STATION_LIST, this->vt, this->owner, this->window_number).Pack(), false);
}
void SetStringParameters(int widget) const override
{
if (widget == WID_W_CAPTION) SetDParam(0, this->wp->index);
}
void OnClick(Point pt, int widget, int click_count) override
{
switch (widget) {
case WID_W_CENTER_VIEW: // scroll to location
if (_ctrl_pressed) {
ShowExtraViewportWindow(this->GetCenterTile());
} else {
ScrollMainWindowToTile(this->GetCenterTile());
}
break;
case WID_W_RENAME: // rename
SetDParam(0, this->wp->index);
ShowQueryString(STR_WAYPOINT_NAME, STR_EDIT_WAYPOINT_NAME, MAX_LENGTH_STATION_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
break;
case WID_W_SHOW_VEHICLES: // show list of vehicles having this waypoint in their orders
ShowVehicleListWindow(this->wp->owner, this->vt, this->wp->index);
break;
}
}
/**
* Some data on this window has become invalid.
* @param data Information about the changed data.
* @param gui_scope Whether the call is done from GUI scope. You may not do everything when not in GUI scope. See #InvalidateWindowData() for details.
*/
void OnInvalidateData(int data = 0, bool gui_scope = true) override
{
if (!gui_scope) return;
/* You can only change your own waypoints */
this->SetWidgetDisabledState(WID_W_RENAME, !this->wp->IsInUse() || (this->wp->owner != _local_company && this->wp->owner != OWNER_NONE));
/* Disable the widget for waypoints with no use */
this->SetWidgetDisabledState(WID_W_SHOW_VEHICLES, !this->wp->IsInUse());
ScrollWindowToTile(this->GetCenterTile(), this, true);
}
void OnResize() override
{
if (this->viewport != nullptr) {
NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_W_VIEWPORT);
nvp->UpdateViewportCoordinates(this);
this->wp->UpdateVirtCoord();
ScrollWindowToTile(this->GetCenterTile(), this, true); // Re-center viewport.
}
}
void OnQueryTextFinished(char *str) override
{
if (str == nullptr) return;
DoCommandP(0, this->window_number, 0, CMD_RENAME_WAYPOINT | CMD_MSG(STR_ERROR_CAN_T_CHANGE_WAYPOINT_NAME), nullptr, str);
}
};
/** The widgets of the waypoint view. */
static const NWidgetPart _nested_waypoint_view_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_GREY),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_RENAME), SetMinimalSize(12, 14), SetDataTip(SPR_RENAME, STR_BUOY_VIEW_CHANGE_BUOY_NAME),
NWidget(WWT_CAPTION, COLOUR_GREY, WID_W_CAPTION), SetDataTip(STR_WAYPOINT_VIEW_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_W_CENTER_VIEW), SetMinimalSize(12, 14), SetDataTip(SPR_GOTO_LOCATION, STR_BUOY_VIEW_CENTER_TOOLTIP),
NWidget(WWT_SHADEBOX, COLOUR_GREY),
NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
NWidget(WWT_STICKYBOX, COLOUR_GREY),
EndContainer(),
NWidget(WWT_PANEL, COLOUR_GREY),
NWidget(WWT_INSET, COLOUR_GREY), SetPadding(2, 2, 2, 2),
NWidget(NWID_VIEWPORT, COLOUR_GREY, WID_W_VIEWPORT), SetMinimalSize(256, 88), SetResize(1, 1),
EndContainer(),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 0), EndContainer(),
NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_W_SHOW_VEHICLES), SetMinimalSize(15, 12), SetDataTip(STR_SHIP, STR_STATION_VIEW_SCHEDULED_SHIPS_TOOLTIP),
NWidget(WWT_RESIZEBOX, COLOUR_GREY),
EndContainer(),
};
/** The description of the waypoint view. */
static WindowDesc _waypoint_view_desc(
WDP_AUTO, "view_waypoint", 260, 118,
WC_WAYPOINT_VIEW, WC_NONE,
0,
_nested_waypoint_view_widgets, lengthof(_nested_waypoint_view_widgets)
);
/**
* Show the window for the given waypoint.
* @param wp The waypoint to show the window for.
*/
void ShowWaypointWindow(const Waypoint *wp)
{
AllocateWindowDescFront<WaypointWindow>(&_waypoint_view_desc, wp->index);
}
|