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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */
#ifndef TILEAREA_TYPE_H
#define TILEAREA_TYPE_H
#include "tile_type.h"
/** Represents the covered area of e.g. a rail station */
struct TileArea {
TileIndex tile; ///< The base tile of the area
uint8 w; ///< The width of the area
uint8 h; ///< The height of the area
/** Just construct this tile area */
TileArea() {}
/**
* Construct this tile area with some set values
* @param tile the base tile
* @param w the width
* @param h the height
*/
TileArea(TileIndex tile, uint8 w, uint8 h) : tile(tile), w(w), h(h) {}
TileArea(TileIndex start, TileIndex end);
void Add(TileIndex to_add);
/**
* Clears the 'tile area', i.e. make the tile invalid.
*/
void Clear()
{
this->tile = INVALID_TILE;
this->w = 0;
this->h = 0;
}
bool Intersects(const TileArea &ta) const;
void ClampToMap();
};
#endif /* TILEAREA_TYPE_H */
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