1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
|
/* $Id$ */
/** @file strings.cpp Handling of translated strings. */
#include "stdafx.h"
#include "openttd.h"
#include "currency.h"
#include "namegen_func.h"
#include "station_base.h"
#include "town.h"
#include "screenshot.h"
#include "waypoint.h"
#include "industry.h"
#include "variables.h"
#include "newgrf_text.h"
#include "music.h"
#include "industry.h"
#include "fileio_func.h"
#include "cargotype.h"
#include "group.h"
#include "debug.h"
#include "newgrf_townname.h"
#include "signs_base.h"
#include "newgrf_engine.h"
#include "spritecache.h"
#include "fontcache.h"
#include "gui.h"
#include "strings_func.h"
#include "functions.h"
#include "rev.h"
#include "core/endian_func.hpp"
#include "date_func.h"
#include "vehicle_base.h"
#include "string_func.h"
#include "company_func.h"
#include "company_base.h"
#include "fios.h"
#include "settings_type.h"
#include "video/video_driver.hpp"
#include "engine_func.h"
#include "engine_base.h"
#include "saveload.h"
#include "table/strings.h"
#include "table/control_codes.h"
DynamicLanguages _dynlang;
uint64 _decode_parameters[20];
static char *StationGetSpecialString(char *buff, int x, const char* last);
static char *GetSpecialTownNameString(char *buff, int ind, uint32 seed, const char* last);
static char *GetSpecialNameString(char *buff, int ind, const int64 *argv, const char* last);
static char *FormatString(char *buff, const char *str, const int64 *argv, uint casei, const char* last);
struct LanguagePack {
uint32 ident; // 32-bits identifier
uint32 version; // 32-bits of auto generated version info which is basically a hash of strings.h
char name[32]; // the international name of this language
char own_name[32]; // the localized name of this language
char isocode[16]; // the ISO code for the language (not country code)
uint16 offsets[32]; // the offsets
byte plural_form; // how to compute plural forms
byte text_dir; // default direction of the text
byte pad[2]; // pad header to be a multiple of 4
char data[VARARRAY_SIZE]; // list of strings
};
static char **_langpack_offs;
static LanguagePack *_langpack;
static uint _langtab_num[32]; // Offset into langpack offs
static uint _langtab_start[32]; // Offset into langpack offs
/** Read an int64 from the argv array. */
static inline int64 GetInt64(const int64 **argv)
{
assert(argv);
return *(*argv)++;
}
/** Read an int32 from the argv array. */
static inline int32 GetInt32(const int64 **argv)
{
return (int32)GetInt64(argv);
}
/** Read an array from the argv array. */
static inline const int64 *GetArgvPtr(const int64 **argv, int n)
{
const int64 *result;
assert(*argv);
result = *argv;
(*argv) += n;
return result;
}
const char *GetStringPtr(StringID string)
{
switch (GB(string, 11, 5)) {
case 28: return GetGRFStringPtr(GB(string, 0, 11));
case 29: return GetGRFStringPtr(GB(string, 0, 11) + 0x0800);
case 30: return GetGRFStringPtr(GB(string, 0, 11) + 0x1000);
default: return _langpack_offs[_langtab_start[string >> 11] + (string & 0x7FF)];
}
}
/** The highest 8 bits of string contain the "case index".
* These 8 bits will only be set when FormatString wants to print
* the string in a different case. No one else except FormatString
* should set those bits, therefore string CANNOT be StringID, but uint32.
* @param buffr
* @param string
* @param argv
* @param last
* @return a formatted string of char
*/
static char *GetStringWithArgs(char *buffr, uint string, const int64 *argv, const char* last)
{
if (GB(string, 0, 16) == 0) return GetStringWithArgs(buffr, STR_UNDEFINED, argv, last);
uint index = GB(string, 0, 11);
uint tab = GB(string, 11, 5);
switch (tab) {
case 4:
if (index >= 0xC0)
return GetSpecialTownNameString(buffr, index - 0xC0, GetInt32(&argv), last);
break;
case 14:
if (index >= 0xE4)
return GetSpecialNameString(buffr, index - 0xE4, argv, last);
break;
case 15:
/* Old table for custom names. This is no longer used */
error("Incorrect conversion of custom name string.");
case 26:
/* Include string within newgrf text (format code 81) */
if (HasBit(index, 10)) {
StringID string = GetGRFStringID(0, 0xD000 + GB(index, 0, 10));
return GetStringWithArgs(buffr, string, argv, last);
}
break;
case 28:
return FormatString(buffr, GetGRFStringPtr(index), argv, 0, last);
case 29:
return FormatString(buffr, GetGRFStringPtr(index + 0x0800), argv, 0, last);
case 30:
return FormatString(buffr, GetGRFStringPtr(index + 0x1000), argv, 0, last);
case 31:
NOT_REACHED();
}
if (index >= _langtab_num[tab]) {
error(
"String 0x%X is invalid. "
"Probably because an old version of the .lng file.\n", string
);
}
return FormatString(buffr, GetStringPtr(GB(string, 0, 16)), argv, GB(string, 24, 8), last);
}
char *GetString(char *buffr, StringID string, const char* last)
{
return GetStringWithArgs(buffr, string, (int64*)_decode_parameters, last);
}
char *InlineString(char *buf, StringID string)
{
buf += Utf8Encode(buf, SCC_STRING_ID);
buf += Utf8Encode(buf, string);
return buf;
}
/** This function is used to "bind" a C string to a OpenTTD dparam slot.
* @param n slot of the string
* @param str string to bind
*/
void SetDParamStr(uint n, const char *str)
{
SetDParam(n, (uint64)(size_t)str);
}
void InjectDParam(uint amount)
{
assert((uint)amount < lengthof(_decode_parameters));
memmove(_decode_parameters + amount, _decode_parameters, sizeof(_decode_parameters) - amount * sizeof(uint64));
}
// TODO
static char *FormatCommaNumber(char *buff, int64 number, const char *last)
{
uint64 divisor = 10000000000000000000ULL;
uint64 quot;
int i;
uint64 tot;
uint64 num;
if (number < 0) {
*buff++ = '-';
number = -number;
}
num = number;
tot = 0;
for (i = 0; i < 20; i++) {
quot = 0;
if (num >= divisor) {
quot = num / divisor;
num = num % divisor;
}
if (tot |= quot || i == 19) {
*buff++ = '0' + quot;
if ((i % 3) == 1 && i != 19) *buff++ = ',';
}
divisor /= 10;
}
*buff = '\0';
return buff;
}
// TODO
static char *FormatNoCommaNumber(char *buff, int64 number, const char *last)
{
uint64 divisor = 10000000000000000000ULL;
uint64 quot;
int i;
uint64 tot;
uint64 num;
if (number < 0) {
buff = strecpy(buff, "-", last);
number = -number;
}
num = number;
tot = 0;
for (i = 0; i < 20; i++) {
quot = 0;
if (num >= divisor) {
quot = num / divisor;
num = num % divisor;
}
if (tot |= quot || i == 19) {
*buff++ = '0' + quot;
}
divisor /= 10;
}
*buff = '\0';
return buff;
}
static char *FormatHexNumber(char *buff, int64 number, const char *last)
{
return buff + snprintf(buff, last - buff, "0x%x", (uint32)number);
}
static char *FormatYmdString(char *buff, Date date, const char* last)
{
YearMonthDay ymd;
ConvertDateToYMD(date, &ymd);
int64 args[3] = { ymd.day + STR_01AC_1ST - 1, STR_0162_JAN + ymd.month, ymd.year };
return FormatString(buff, GetStringPtr(STR_DATE_LONG), args, 0, last);
}
static char *FormatMonthAndYear(char *buff, Date date, const char* last)
{
YearMonthDay ymd;
ConvertDateToYMD(date, &ymd);
int64 args[2] = { STR_MONTH_JAN + ymd.month, ymd.year };
return FormatString(buff, GetStringPtr(STR_DATE_SHORT), args, 0, last);
}
static char *FormatTinyDate(char *buff, Date date, const char* last)
{
YearMonthDay ymd;
ConvertDateToYMD(date, &ymd);
char day[3];
char month[3];
/* We want to zero-pad the days and months */
snprintf(day, lengthof(day), "%02i", ymd.day);
snprintf(month, lengthof(month), "%02i", ymd.month + 1);
int64 args[3] = { (int64)(size_t)day, (int64)(size_t)month, ymd.year };
return FormatString(buff, GetStringPtr(STR_DATE_TINY), args, 0, last);
}
static char *FormatGenericCurrency(char *buff, const CurrencySpec *spec, Money number, bool compact, const char* last)
{
/* We are going to make number absolute for printing, so
* keep this piece of data as we need it later on */
bool negative = number < 0;
const char *multiplier = "";
char buf[40];
char *p;
int j;
number *= spec->rate;
/* convert from negative */
if (number < 0) {
if (buff + Utf8CharLen(SCC_RED) > last) return buff;
buff += Utf8Encode(buff, SCC_RED);
buff = strecpy(buff, "-", last);
number = -number;
}
/* Add prefix part, folowing symbol_pos specification.
* Here, it can can be either 0 (prefix) or 2 (both prefix anf suffix).
* The only remaining value is 1 (suffix), so everything that is not 1 */
if (spec->symbol_pos != 1) buff = strecpy(buff, spec->prefix, last);
/* for huge numbers, compact the number into k or M */
if (compact) {
if (number >= 1000000000) {
number = (number + 500000) / 1000000;
multiplier = "M";
} else if (number >= 1000000) {
number = (number + 500) / 1000;
multiplier = "k";
}
}
/* convert to ascii number and add commas */
p = endof(buf);
*--p = '\0';
j = 4;
do {
if (--j == 0) {
*--p = spec->separator;
j = 3;
}
*--p = '0' + (char)(number % 10);
} while ((number /= 10) != 0);
buff = strecpy(buff, p, last);
buff = strecpy(buff, multiplier, last);
/* Add suffix part, folowing symbol_pos specification.
* Here, it can can be either 1 (suffix) or 2 (both prefix anf suffix).
* The only remaining value is 1 (prefix), so everything that is not 0 */
if (spec->symbol_pos != 0) buff = strecpy(buff, spec->suffix, last);
if (negative) {
if (buff + Utf8CharLen(SCC_PREVIOUS_COLOUR) > last) return buff;
buff += Utf8Encode(buff, SCC_PREVIOUS_COLOUR);
*buff = '\0';
}
return buff;
}
static int DeterminePluralForm(int64 count)
{
/* The absolute value determines plurality */
uint64 n = abs(count);
switch (_langpack->plural_form) {
default:
NOT_REACHED();
/* Two forms, singular used for one only
* Used in:
* Danish, Dutch, English, German, Norwegian, Swedish, Estonian, Finnish,
* Greek, Hebrew, Italian, Portuguese, Spanish, Esperanto */
case 0:
return n != 1;
/* Only one form
* Used in:
* Hungarian, Japanese, Korean, Turkish */
case 1:
return 0;
/* Two forms, singular used for zero and one
* Used in:
* French, Brazilian Portuguese */
case 2:
return n > 1;
/* Three forms, special case for zero
* Used in:
* Latvian */
case 3:
return n % 10 == 1 && n % 100 != 11 ? 0 : n != 0 ? 1 : 2;
/* Three forms, special case for one and two
* Used in:
* Gaelige (Irish) */
case 4:
return n == 1 ? 0 : n == 2 ? 1 : 2;
/* Three forms, special case for numbers ending in 1[2-9]
* Used in:
* Lithuanian */
case 5:
return n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2;
/* Three forms, special cases for numbers ending in 1 and 2, 3, 4, except those ending in 1[1-4]
* Used in:
* Croatian, Czech, Russian, Slovak, Ukrainian */
case 6:
return n % 10 == 1 && n % 100 != 11 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2;
/* Three forms, special case for one and some numbers ending in 2, 3, or 4
* Used in:
* Polish */
case 7:
return n == 1 ? 0 : n % 10 >= 2 && n % 10 <= 4 && (n % 100 < 10 || n % 100 >= 20) ? 1 : 2;
/* Four forms, special case for one and all numbers ending in 02, 03, or 04
* Used in:
* Slovenian */
case 8:
return n % 100 == 1 ? 0 : n % 100 == 2 ? 1 : n % 100 == 3 || n % 100 == 4 ? 2 : 3;
/* Two forms; singular used for everything ending in 1 but not in 11.
* Used in:
* Icelandic */
case 9:
return n % 10 == 1 && n % 100 != 11 ? 0 : 1;
}
}
static const char *ParseStringChoice(const char *b, uint form, char *dst, int *dstlen)
{
//<NUM> {Length of each string} {each string}
uint n = (byte)*b++;
uint pos, i, mylen = 0, mypos = 0;
for (i = pos = 0; i != n; i++) {
uint len = (byte)*b++;
if (i == form) {
mypos = pos;
mylen = len;
}
pos += len;
}
*dstlen = mylen;
memcpy(dst, b + mypos, mylen);
return b + pos;
}
struct Units {
int s_m; ///< Multiplier for velocity
int s_s; ///< Shift for velocity
StringID velocity; ///< String for velocity
int p_m; ///< Multiplier for power
int p_s; ///< Shift for power
StringID power; ///< String for velocity
int w_m; ///< Multiplier for weight
int w_s; ///< Shift for weight
StringID s_weight; ///< Short string for weight
StringID l_weight; ///< Long string for weight
int v_m; ///< Multiplier for volume
int v_s; ///< Shift for volume
StringID s_volume; ///< Short string for volume
StringID l_volume; ///< Long string for volume
int f_m; ///< Multiplier for force
int f_s; ///< Shift for force
StringID force; ///< String for force
};
/* Unit conversions */
static const Units units[] = {
{ // Imperial (Original, mph, hp, metric ton, litre, kN)
1, 0, STR_UNITS_VELOCITY_IMPERIAL,
1, 0, STR_UNITS_POWER_IMPERIAL,
1, 0, STR_UNITS_WEIGHT_SHORT_METRIC, STR_UNITS_WEIGHT_LONG_METRIC,
1000, 0, STR_UNITS_VOLUME_SHORT_METRIC, STR_UNITS_VOLUME_LONG_METRIC,
1, 0, STR_UNITS_FORCE_SI,
},
{ // Metric (km/h, hp, metric ton, litre, kN)
103, 6, STR_UNITS_VELOCITY_METRIC,
1, 0, STR_UNITS_POWER_METRIC,
1, 0, STR_UNITS_WEIGHT_SHORT_METRIC, STR_UNITS_WEIGHT_LONG_METRIC,
1000, 0, STR_UNITS_VOLUME_SHORT_METRIC, STR_UNITS_VOLUME_LONG_METRIC,
1, 0, STR_UNITS_FORCE_SI,
},
{ // SI (m/s, kilowatt, kilogram, cubic metres, kilonewton)
1831, 12, STR_UNITS_VELOCITY_SI,
764, 10, STR_UNITS_POWER_SI,
1000, 0, STR_UNITS_WEIGHT_SHORT_SI, STR_UNITS_WEIGHT_LONG_SI,
1, 0, STR_UNITS_VOLUME_SHORT_SI, STR_UNITS_VOLUME_LONG_SI,
1, 0, STR_UNITS_FORCE_SI,
},
};
/**
* Convert the given (internal) speed to the display speed.
* @param speed the speed to convert
* @return the converted speed.
*/
uint ConvertSpeedToDisplaySpeed(uint speed)
{
return (speed * units[_settings_game.locale.units].s_m) >> units[_settings_game.locale.units].s_s;
}
/**
* Convert the given display speed to the (internal) speed.
* @param speed the speed to convert
* @return the converted speed.
*/
uint ConvertDisplaySpeedToSpeed(uint speed)
{
return ((speed << units[_settings_game.locale.units].s_s) + units[_settings_game.locale.units].s_m / 2) / units[_settings_game.locale.units].s_m;
}
static char* FormatString(char* buff, const char* str, const int64* argv, uint casei, const char* last)
{
WChar b;
const int64 *argv_orig = argv;
uint modifier = 0;
while ((b = Utf8Consume(&str)) != '\0') {
if (SCC_NEWGRF_FIRST <= b && b <= SCC_NEWGRF_LAST) {
/* We need to pass some stuff as it might be modified; oh boy. */
b = RemapNewGRFStringControlCode(b, &buff, &str, (int64*)argv);
if (b == 0) continue;
}
switch (b) {
case SCC_SETX: // {SETX}
if (buff + Utf8CharLen(SCC_SETX) + 1 < last) {
buff += Utf8Encode(buff, SCC_SETX);
*buff++ = *str++;
}
break;
case SCC_SETXY: // {SETXY}
if (buff + Utf8CharLen(SCC_SETXY) + 2 < last) {
buff += Utf8Encode(buff, SCC_SETXY);
*buff++ = *str++;
*buff++ = *str++;
}
break;
case SCC_STRING_ID: // {STRINL}
buff = GetStringWithArgs(buff, Utf8Consume(&str), argv, last);
break;
case SCC_RAW_STRING_POINTER: { // {RAW_STRING}
const char *str = (const char*)(size_t)GetInt64(&argv);
buff = FormatString(buff, str, argv, casei, last);
break;
}
case SCC_DATE_LONG: // {DATE_LONG}
buff = FormatYmdString(buff, GetInt32(&argv), last);
break;
case SCC_DATE_SHORT: // {DATE_SHORT}
buff = FormatMonthAndYear(buff, GetInt32(&argv), last);
break;
case SCC_VELOCITY: {// {VELOCITY}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = ConvertSpeedToDisplaySpeed(GetInt32(&argv));
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].velocity), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_CURRENCY_COMPACT: /* {CURRCOMPACT} */
buff = FormatGenericCurrency(buff, _currency, GetInt64(&argv), true, last);
break;
case SCC_REVISION: /* {REV} */
buff = strecpy(buff, _openttd_revision, last);
break;
case SCC_CARGO_SHORT: { /* {SHORTCARGO} */
/* Short description of cargotypes. Layout:
* 8-bit = cargo type
* 16-bit = cargo count */
StringID cargo_str = GetCargo(GetInt32(&argv))->units_volume;
switch (cargo_str) {
case STR_TONS: {
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].w_m >> units[_settings_game.locale.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].l_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case STR_LITERS: {
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].v_m >> units[_settings_game.locale.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].l_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
default:
if (cargo_str >= 0xE000 && cargo_str < 0xF800) {
/* NewGRF strings from Action 4 use a different format here,
* of e.g. "x tonnes of coal", so process accordingly. */
buff = GetStringWithArgs(buff, cargo_str, argv++, last);
} else {
buff = FormatCommaNumber(buff, GetInt32(&argv), last);
buff = strecpy(buff, " ", last);
buff = strecpy(buff, GetStringPtr(cargo_str), last);
}
break;
}
} break;
case SCC_STRING1: { /* {STRING1} */
/* String that consumes ONE argument */
uint str = modifier + GetInt32(&argv);
buff = GetStringWithArgs(buff, str, GetArgvPtr(&argv, 1), last);
modifier = 0;
break;
}
case SCC_STRING2: { /* {STRING2} */
/* String that consumes TWO arguments */
uint str = modifier + GetInt32(&argv);
buff = GetStringWithArgs(buff, str, GetArgvPtr(&argv, 2), last);
modifier = 0;
break;
}
case SCC_STRING3: { /* {STRING3} */
/* String that consumes THREE arguments */
uint str = modifier + GetInt32(&argv);
buff = GetStringWithArgs(buff, str, GetArgvPtr(&argv, 3), last);
modifier = 0;
break;
}
case SCC_STRING4: { /* {STRING4} */
/* String that consumes FOUR arguments */
uint str = modifier + GetInt32(&argv);
buff = GetStringWithArgs(buff, str, GetArgvPtr(&argv, 4), last);
modifier = 0;
break;
}
case SCC_STRING5: { /* {STRING5} */
/* String that consumes FIVE arguments */
uint str = modifier + GetInt32(&argv);
buff = GetStringWithArgs(buff, str, GetArgvPtr(&argv, 5), last);
modifier = 0;
break;
}
case SCC_STATION_FEATURES: { /* {STATIONFEATURES} */
buff = StationGetSpecialString(buff, GetInt32(&argv), last);
break;
}
case SCC_INDUSTRY_NAME: { /* {INDUSTRY} */
const Industry* i = GetIndustry(GetInt32(&argv));
int64 args[2];
/* industry not valid anymore? */
if (!i->IsValid()) break;
/* First print the town name and the industry type name
* The string STR_INDUSTRY_PATTERN controls the formatting */
args[0] = i->town->index;
args[1] = GetIndustrySpec(i->type)->name;
buff = FormatString(buff, GetStringPtr(STR_INDUSTRY_FORMAT), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_VOLUME: { // {VOLUME}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].v_m >> units[_settings_game.locale.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].l_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_GENDER_LIST: { // {G 0 Der Die Das}
const char *s = GetStringPtr(argv_orig[(byte)*str++]); // contains the string that determines gender.
int len;
int gender = 0;
if (s != NULL) {
wchar_t c = Utf8Consume(&s);
/* Switch case is always put before genders, so remove those bits */
if (c == SCC_SWITCH_CASE) {
/* Skip to the last (i.e. default) case */
for (uint num = (byte)*s++; num != 0; num--) s += 3 + (s[1] << 8) + s[2];
c = Utf8Consume(&s);
}
/* Does this string have a gender, if so, set it */
if (c == SCC_GENDER_INDEX) gender = (byte)s[0];
}
str = ParseStringChoice(str, gender, buff, &len);
buff += len;
break;
}
case SCC_DATE_TINY: { // {DATE_TINY}
buff = FormatTinyDate(buff, GetInt32(&argv), last);
break;
}
case SCC_CARGO: { // {CARGO}
/* Layout now is:
* 8bit - cargo type
* 16-bit - cargo count */
CargoID cargo = GetInt32(&argv);
StringID cargo_str = (cargo == CT_INVALID) ? STR_8838_N_A : GetCargo(cargo)->quantifier;
buff = GetStringWithArgs(buff, cargo_str, argv++, last);
break;
}
case SCC_POWER: { // {POWER}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].p_m >> units[_settings_game.locale.units].p_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].power), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_VOLUME_SHORT: { // {VOLUME_S}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].v_m >> units[_settings_game.locale.units].v_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].s_volume), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_WEIGHT: { // {WEIGHT}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].w_m >> units[_settings_game.locale.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].l_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_WEIGHT_SHORT: { // {WEIGHT_S}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].w_m >> units[_settings_game.locale.units].w_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].s_weight), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_FORCE: { // {FORCE}
int64 args[1];
assert(_settings_game.locale.units < lengthof(units));
args[0] = GetInt32(&argv) * units[_settings_game.locale.units].f_m >> units[_settings_game.locale.units].f_s;
buff = FormatString(buff, GetStringPtr(units[_settings_game.locale.units].force), args, modifier >> 24, last);
modifier = 0;
break;
}
case SCC_SKIP: // {SKIP}
argv++;
break;
/* This sets up the gender for the string.
* We just ignore this one. It's used in {G 0 Der Die Das} to determine the case. */
case SCC_GENDER_INDEX: // {GENDER 0}
str++;
break;
case SCC_STRING: {// {STRING}
uint str = modifier + GetInt32(&argv);
/* WARNING. It's prohibited for the included string to consume any arguments.
* For included strings that consume argument, you should use STRING1, STRING2 etc.
* To debug stuff you can set argv to NULL and it will tell you */
buff = GetStringWithArgs(buff, str, argv, last);
modifier = 0;
break;
}
case SCC_COMMA: // {COMMA}
buff = FormatCommaNumber(buff, GetInt64(&argv), last);
break;
case SCC_ARG_INDEX: // Move argument pointer
argv = argv_orig + (byte)*str++;
break;
case SCC_PLURAL_LIST: { // {P}
int64 v = argv_orig[(byte)*str++]; // contains the number that determines plural
int len;
str = ParseStringChoice(str, DeterminePluralForm(v), buff, &len);
buff += len;
break;
}
case SCC_NUM: // {NUM}
buff = FormatNoCommaNumber(buff, GetInt64(&argv), last);
break;
case SCC_HEX: // {HEX}
buff = FormatHexNumber(buff, GetInt64(&argv), last);
break;
case SCC_CURRENCY: // {CURRENCY}
buff = FormatGenericCurrency(buff, _currency, GetInt64(&argv), false, last);
break;
case SCC_WAYPOINT_NAME: { // {WAYPOINT}
Waypoint *wp = GetWaypoint(GetInt32(&argv));
assert(wp->IsValid());
if (wp->name != NULL) {
buff = strecpy(buff, wp->name, last);
} else {
int64 temp[2];
temp[0] = wp->town_index;
temp[1] = wp->town_cn + 1;
StringID str = wp->town_cn == 0 ? STR_WAYPOINTNAME_CITY : STR_WAYPOINTNAME_CITY_SERIAL;
buff = GetStringWithArgs(buff, str, temp, last);
}
break;
}
case SCC_STATION_NAME: { // {STATION}
StationID sid = GetInt32(&argv);
if (!IsValidStationID(sid)) {
/* The station doesn't exist anymore. The only place where we might
* be "drawing" an invalid station is in the case of cargo that is
* in transit. */
buff = GetStringWithArgs(buff, STR_UNKNOWN_STATION, NULL, last);
break;
}
const Station *st = GetStation(sid);
if (st->name != NULL) {
buff = strecpy(buff, st->name, last);
} else {
int64 temp[3];
temp[0] = STR_TOWN;
temp[1] = st->town->index;
temp[2] = st->index;
buff = GetStringWithArgs(buff, st->string_id, temp, last);
}
break;
}
case SCC_TOWN_NAME: { // {TOWN}
const Town* t = GetTown(GetInt32(&argv));
int64 temp[1];
assert(t->IsValid());
temp[0] = t->townnameparts;
uint32 grfid = t->townnamegrfid;
if (t->name != NULL) {
buff = strecpy(buff, t->name, last);
} else if (grfid == 0) {
/* Original town name */
buff = GetStringWithArgs(buff, t->townnametype, temp, last);
} else {
/* Newgrf town name */
if (GetGRFTownName(grfid) != NULL) {
/* The grf is loaded */
buff = GRFTownNameGenerate(buff, t->townnamegrfid, t->townnametype, t->townnameparts, last);
} else {
/* Fallback to english original */
buff = GetStringWithArgs(buff, SPECSTR_TOWNNAME_ENGLISH, temp, last);
}
}
break;
}
case SCC_GROUP_NAME: { // {GROUP}
const Group *g = GetGroup(GetInt32(&argv));
assert(g->IsValid());
if (g->name != NULL) {
buff = strecpy(buff, g->name, last);
} else {
int64 args[1];
args[0] = g->index;
buff = GetStringWithArgs(buff, STR_GROUP_NAME_FORMAT, args, last);
}
break;
}
case SCC_ENGINE_NAME: { // {ENGINE}
EngineID engine = (EngineID)GetInt32(&argv);
const Engine *e = GetEngine(engine);
if (e->name != NULL) {
buff = strecpy(buff, e->name, last);
} else {
buff = GetStringWithArgs(buff, e->info.string_id, NULL, last);
}
break;
}
case SCC_VEHICLE_NAME: { // {VEHICLE}
const Vehicle *v = GetVehicle(GetInt32(&argv));
if (v->name != NULL) {
buff = strecpy(buff, v->name, last);
} else {
int64 args[1];
args[0] = v->unitnumber;
StringID str;
switch (v->type) {
default: NOT_REACHED();
case VEH_TRAIN: str = STR_SV_TRAIN_NAME; break;
case VEH_ROAD: str = STR_SV_ROADVEH_NAME; break;
case VEH_SHIP: str = STR_SV_SHIP_NAME; break;
case VEH_AIRCRAFT: str = STR_SV_AIRCRAFT_NAME; break;
}
buff = GetStringWithArgs(buff, str, args, last);
}
break;
}
case SCC_SIGN_NAME: { // {SIGN}
const Sign *si = GetSign(GetInt32(&argv));
if (si->name != NULL) {
buff = strecpy(buff, si->name, last);
} else {
buff = GetStringWithArgs(buff, STR_280A_SIGN, NULL, last);
}
break;
}
case SCC_COMPANY_NAME: { // {COMPANY}
const Company *c = GetCompany((CompanyID)GetInt32(&argv));
if (c->name != NULL) {
buff = strecpy(buff, c->name, last);
} else {
int64 args[1];
args[0] = c->name_2;
buff = GetStringWithArgs(buff, c->name_1, args, last);
}
break;
}
case SCC_COMPANY_NUM: { // {COMPANYNUM}
CompanyID company = (CompanyID)GetInt32(&argv);
/* Nothing is added for AI or inactive companies */
if (IsValidCompanyID(company) && IsHumanCompany(company)) {
int64 args[1];
args[0] = company + 1;
buff = GetStringWithArgs(buff, STR_7002_COMPANY, args, last);
}
break;
}
case SCC_PRESIDENT_NAME: { // {PRESIDENTNAME}
const Company *c = GetCompany((CompanyID)GetInt32(&argv));
if (c->president_name != NULL) {
buff = strecpy(buff, c->president_name, last);
} else {
int64 args[1];
args[0] = c->president_name_2;
buff = GetStringWithArgs(buff, c->president_name_1, args, last);
}
break;
}
case SCC_SETCASE: { // {SETCASE}
/* This is a pseudo command, it's outputted when someone does {STRING.ack}
* The modifier is added to all subsequent GetStringWithArgs that accept the modifier. */
modifier = (byte)*str++ << 24;
break;
}
case SCC_SWITCH_CASE: { // {Used to implement case switching}
/* <0x9E> <NUM CASES> <CASE1> <LEN1> <STRING1> <CASE2> <LEN2> <STRING2> <CASE3> <LEN3> <STRING3> <STRINGDEFAULT>
* Each LEN is printed using 2 bytes in big endian order. */
uint num = (byte)*str++;
while (num) {
if ((byte)str[0] == casei) {
/* Found the case, adjust str pointer and continue */
str += 3;
break;
}
/* Otherwise skip to the next case */
str += 3 + (str[1] << 8) + str[2];
num--;
}
break;
}
default:
if (buff + Utf8CharLen(b) < last) buff += Utf8Encode(buff, b);
break;
}
}
*buff = '\0';
return buff;
}
static char *StationGetSpecialString(char *buff, int x, const char* last)
{
if ((x & FACIL_TRAIN) && (buff + Utf8CharLen(SCC_TRAIN) < last)) buff += Utf8Encode(buff, SCC_TRAIN);
if ((x & FACIL_TRUCK_STOP) && (buff + Utf8CharLen(SCC_LORRY) < last)) buff += Utf8Encode(buff, SCC_LORRY);
if ((x & FACIL_BUS_STOP) && (buff + Utf8CharLen(SCC_BUS) < last)) buff += Utf8Encode(buff, SCC_BUS);
if ((x & FACIL_AIRPORT) && (buff + Utf8CharLen(SCC_PLANE) < last)) buff += Utf8Encode(buff, SCC_PLANE);
if ((x & FACIL_DOCK) && (buff + Utf8CharLen(SCC_SHIP) < last)) buff += Utf8Encode(buff, SCC_SHIP);
*buff = '\0';
return buff;
}
static char *GetSpecialTownNameString(char *buff, int ind, uint32 seed, const char* last)
{
char name[512];
_town_name_generators[ind](name, seed, lastof(name));
return strecpy(buff, name, last);
}
static const char* const _silly_company_names[] = {
"Bloggs Brothers",
"Tiny Transport Ltd.",
"Express Travel",
"Comfy-Coach & Co.",
"Crush & Bump Ltd.",
"Broken & Late Ltd.",
"Sam Speedy & Son",
"Supersonic Travel",
"Mike's Motors",
"Lightning International",
"Pannik & Loozit Ltd.",
"Inter-City Transport",
"Getout & Pushit Ltd."
};
static const char* const _surname_list[] = {
"Adams",
"Allan",
"Baker",
"Bigwig",
"Black",
"Bloggs",
"Brown",
"Campbell",
"Gordon",
"Hamilton",
"Hawthorn",
"Higgins",
"Green",
"Gribble",
"Jones",
"McAlpine",
"MacDonald",
"McIntosh",
"Muir",
"Murphy",
"Nelson",
"O'Donnell",
"Parker",
"Phillips",
"Pilkington",
"Quigley",
"Sharkey",
"Thomson",
"Watkins"
};
static const char* const _silly_surname_list[] = {
"Grumpy",
"Dozy",
"Speedy",
"Nosey",
"Dribble",
"Mushroom",
"Cabbage",
"Sniffle",
"Fishy",
"Swindle",
"Sneaky",
"Nutkins"
};
static const char _initial_name_letters[] = {
'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J',
'K', 'L', 'M', 'N', 'P', 'R', 'S', 'T', 'W',
};
static char *GenAndCoName(char *buff, uint32 arg, const char* last)
{
const char* const* base;
uint num;
if (_settings_game.game_creation.landscape == LT_TOYLAND) {
base = _silly_surname_list;
num = lengthof(_silly_surname_list);
} else {
base = _surname_list;
num = lengthof(_surname_list);
}
buff = strecpy(buff, base[num * GB(arg, 16, 8) >> 8], last);
buff = strecpy(buff, " & Co.", last);
return buff;
}
static char *GenPresidentName(char *buff, uint32 x, const char* last)
{
char initial[] = "?. ";
const char* const* base;
uint num;
uint i;
initial[0] = _initial_name_letters[sizeof(_initial_name_letters) * GB(x, 0, 8) >> 8];
buff = strecpy(buff, initial, last);
i = (sizeof(_initial_name_letters) + 35) * GB(x, 8, 8) >> 8;
if (i < sizeof(_initial_name_letters)) {
initial[0] = _initial_name_letters[i];
buff = strecpy(buff, initial, last);
}
if (_settings_game.game_creation.landscape == LT_TOYLAND) {
base = _silly_surname_list;
num = lengthof(_silly_surname_list);
} else {
base = _surname_list;
num = lengthof(_surname_list);
}
buff = strecpy(buff, base[num * GB(x, 16, 8) >> 8], last);
return buff;
}
static char *GetSpecialNameString(char *buff, int ind, const int64 *argv, const char* last)
{
switch (ind) {
case 1: // not used
return strecpy(buff, _silly_company_names[GetInt32(&argv) & 0xFFFF], last);
case 2: // used for Foobar & Co company names
return GenAndCoName(buff, GetInt32(&argv), last);
case 3: // President name
return GenPresidentName(buff, GetInt32(&argv), last);
case 4: // song names
return strecpy(buff, origin_songs_specs[GetInt32(&argv) - 1].song_name, last);
}
/* town name? */
if (IsInsideMM(ind - 6, 0, SPECSTR_TOWNNAME_LAST - SPECSTR_TOWNNAME_START + 1)) {
buff = GetSpecialTownNameString(buff, ind - 6, GetInt32(&argv), last);
return strecpy(buff, " Transport", last);
}
/* language name? */
if (IsInsideMM(ind, (SPECSTR_LANGUAGE_START - 0x70E4), (SPECSTR_LANGUAGE_END - 0x70E4) + 1)) {
int i = ind - (SPECSTR_LANGUAGE_START - 0x70E4);
return strecpy(buff,
i == _dynlang.curr ? _langpack->own_name : _dynlang.ent[i].name, last);
}
/* resolution size? */
if (IsInsideMM(ind, (SPECSTR_RESOLUTION_START - 0x70E4), (SPECSTR_RESOLUTION_END - 0x70E4) + 1)) {
int i = ind - (SPECSTR_RESOLUTION_START - 0x70E4);
buff += snprintf(
buff, last - buff + 1, "%dx%d", _resolutions[i].width, _resolutions[i].height
);
return buff;
}
/* screenshot format name? */
if (IsInsideMM(ind, (SPECSTR_SCREENSHOT_START - 0x70E4), (SPECSTR_SCREENSHOT_END - 0x70E4) + 1)) {
int i = ind - (SPECSTR_SCREENSHOT_START - 0x70E4);
return strecpy(buff, GetScreenshotFormatDesc(i), last);
}
assert(0);
return NULL;
}
#ifdef ENABLE_NETWORK
extern void SortNetworkLanguages();
#else /* ENABLE_NETWORK */
static inline void SortNetworkLanguages() {}
#endif /* ENABLE_NETWORK */
bool ReadLanguagePack(int lang_index)
{
int tot_count, i;
size_t len;
char **langpack_offs;
char *s;
LanguagePack *lang_pack = (LanguagePack*)ReadFileToMem(_dynlang.ent[lang_index].file, &len, 200000);
if (lang_pack == NULL) return false;
if (len < sizeof(LanguagePack) ||
lang_pack->ident != TO_LE32(LANGUAGE_PACK_IDENT) ||
lang_pack->version != TO_LE32(LANGUAGE_PACK_VERSION)) {
free(lang_pack);
return false;
}
#if TTD_ENDIAN == TTD_BIG_ENDIAN
for (i = 0; i != 32; i++) {
lang_pack->offsets[i] = ReadLE16Aligned(&lang_pack->offsets[i]);
}
#endif /* TTD_ENDIAN == TTD_BIG_ENDIAN */
tot_count = 0;
for (i = 0; i != 32; i++) {
uint num = lang_pack->offsets[i];
_langtab_start[i] = tot_count;
_langtab_num[i] = num;
tot_count += num;
}
/* Allocate offsets */
langpack_offs = MallocT<char*>(tot_count);
/* Fill offsets */
s = lang_pack->data;
for (i = 0; i != tot_count; i++) {
len = (byte)*s;
*s++ = '\0'; // zero terminate the string before.
if (len >= 0xC0) len = ((len & 0x3F) << 8) + (byte)*s++;
langpack_offs[i] = s;
s += len;
}
free(_langpack);
_langpack = lang_pack;
free(_langpack_offs);
_langpack_offs = langpack_offs;
const char *c_file = strrchr(_dynlang.ent[lang_index].file, PATHSEPCHAR) + 1;
ttd_strlcpy(_dynlang.curr_file, c_file, lengthof(_dynlang.curr_file));
_dynlang.curr = lang_index;
_dynlang.text_dir = (TextDirection)lang_pack->text_dir;
SetCurrentGrfLangID(_langpack->isocode);
SortNetworkLanguages();
return true;
}
/* Win32 implementation in win32.cpp. */
/* OS X implementation in os/macosx/macos.mm. */
#if !(defined(WIN32) || defined(__APPLE__))
/** Determine the current charset based on the environment
* First check some default values, after this one we passed ourselves
* and if none exist return the value for $LANG
* @param param environment variable to check conditionally if default ones are not
* set. Pass NULL if you don't want additional checks.
* @return return string containing current charset, or NULL if not-determinable */
const char *GetCurrentLocale(const char *param)
{
const char *env;
env = getenv("LANGUAGE");
if (env != NULL) return env;
env = getenv("LC_ALL");
if (env != NULL) return env;
if (param != NULL) {
env = getenv(param);
if (env != NULL) return env;
}
return getenv("LANG");
}
#else
const char *GetCurrentLocale(const char *param);
#endif /* !(defined(WIN32) || defined(__APPLE__)) */
int CDECL StringIDSorter(const void *a, const void *b)
{
const StringID va = *(const StringID*)a;
const StringID vb = *(const StringID*)b;
char stra[512];
char strb[512];
GetString(stra, va, lastof(stra));
GetString(strb, vb, lastof(strb));
return strcmp(stra, strb);
}
/**
* Checks whether the given language is already found.
* @param langs languages we've found so fa
* @param max the length of the language list
* @param language name of the language to check
* @return true if and only if a language file with the same name has not been found
*/
static bool UniqueLanguageFile(const Language *langs, uint max, const char *language)
{
for (uint i = 0; i < max; i++) {
const char *f_name = strrchr(langs[i].file, PATHSEPCHAR) + 1;
if (strcmp(f_name, language) == 0) return false; // duplicates
}
return true;
}
/**
* Reads the language file header and checks compatability.
* @param file the file to read
* @param hdr the place to write the header information to
* @return true if and only if the language file is of a compatible version
*/
static bool GetLanguageFileHeader(const char *file, LanguagePack *hdr)
{
FILE *f = fopen(file, "rb");
if (f == NULL) return false;
size_t read = fread(hdr, sizeof(*hdr), 1, f);
fclose(f);
return read == 1 &&
hdr->ident == TO_LE32(LANGUAGE_PACK_IDENT) &&
hdr->version == TO_LE32(LANGUAGE_PACK_VERSION);
}
/**
* Gets a list of languages from the given directory.
* @param langs the list to write to
* @param start the initial offset in the list
* @param max the length of the language list
* @param path the base directory to search in
* @return the number of added languages
*/
static int GetLanguageList(Language *langs, int start, int max, const char *path)
{
int i = start;
DIR *dir = ttd_opendir(path);
if (dir != NULL) {
struct dirent *dirent;
while ((dirent = readdir(dir)) != NULL && i < max) {
const char *d_name = FS2OTTD(dirent->d_name);
const char *extension = strrchr(d_name, '.');
/* Not a language file */
if (extension == NULL || strcmp(extension, ".lng") != 0) continue;
/* Filter any duplicate language-files, first-come first-serve */
if (!UniqueLanguageFile(langs, i, d_name)) continue;
langs[i].file = str_fmt("%s%s", path, d_name);
/* Check whether the file is of the correct version */
LanguagePack hdr;
if (!GetLanguageFileHeader(langs[i].file, &hdr)) {
free(langs[i].file);
continue;
}
i++;
}
closedir(dir);
}
return i - start;
}
/**
* Make a list of the available language packs. put the data in
* _dynlang struct.
*/
void InitializeLanguagePacks()
{
Searchpath sp;
Language files[MAX_LANG];
uint language_count = 0;
FOR_ALL_SEARCHPATHS(sp) {
char path[MAX_PATH];
FioAppendDirectory(path, lengthof(path), sp, LANG_DIR);
language_count += GetLanguageList(files, language_count, lengthof(files), path);
}
if (language_count == 0) usererror("No available language packs (invalid versions?)");
/* Acquire the locale of the current system */
const char *lang = GetCurrentLocale("LC_MESSAGES");
if (lang == NULL) lang = "en_GB";
int chosen_language = -1; ///< Matching the language in the configuartion file or the current locale
int language_fallback = -1; ///< Using pt_PT for pt_BR locale when pt_BR is not available
int en_GB_fallback = 0; ///< Fallback when no locale-matching language has been found
DynamicLanguages *dl = &_dynlang;
dl->num = 0;
/* Fill the dynamic languages structures */
for (uint i = 0; i < language_count; i++) {
/* File read the language header */
LanguagePack hdr;
if (!GetLanguageFileHeader(files[i].file, &hdr)) continue;
dl->ent[dl->num].file = files[i].file;
dl->ent[dl->num].name = strdup(hdr.name);
/* We are trying to find a default language. The priority is by
* configuration file, local environment and last, if nothing found,
* english. If def equals -1, we have not picked a default language */
const char *lang_file = strrchr(dl->ent[dl->num].file, PATHSEPCHAR) + 1;
if (strcmp(lang_file, dl->curr_file) == 0) chosen_language = dl->num;
if (chosen_language == -1) {
if (strcmp (hdr.isocode, "en_GB") == 0) en_GB_fallback = dl->num;
if (strncmp(hdr.isocode, lang, 5) == 0) chosen_language = dl->num;
if (strncmp(hdr.isocode, lang, 2) == 0) language_fallback = dl->num;
}
dl->num++;
}
if (dl->num == 0) usererror("Invalid version of language packs");
/* We haven't found the language in the config nor the one in the locale.
* Now we set it to one of the fallback languages */
if (chosen_language == -1) {
chosen_language = (language_fallback != -1) ? language_fallback : en_GB_fallback;
}
if (!ReadLanguagePack(chosen_language)) usererror("Can't read language pack '%s'", dl->ent[chosen_language].file);
}
/**
* Check whether the currently loaded language pack
* uses characters that the currently loaded font
* does not support. If this is the case an error
* message will be shown in English. The error
* message will not be localized because that would
* mean it might use characters that are not in the
* font, which is the whole reason this check has
* been added.
*/
void CheckForMissingGlyphsInLoadedLanguagePack()
{
const Sprite *question_mark = GetGlyph(FS_NORMAL, '?');
for (uint i = 0; i != 32; i++) {
for (uint j = 0; j < _langtab_num[i]; j++) {
const char *string = _langpack_offs[_langtab_start[i] + j];
WChar c;
while ((c = Utf8Consume(&string)) != '\0') {
if (c == SCC_SETX) {
/*
* SetX is, together with SetXY as special character that
* uses the next (two) characters as data points. We have
* to skip those, otherwise the UTF8 reading will go
* haywire.
*/
string++;
} else if (c == SCC_SETXY) {
string += 2;
} else if (IsPrintable(c) && c != '?' && GetGlyph(FS_NORMAL, c) == question_mark) {
/*
* The character is printable, but not in the normal font.
* This is the case we were testing for. In this case we
* have to show the error. As we do not want the string to
* be translated by the translators, we 'force' it into the
* binary and 'load' it via a BindCString. To do this
* properly we have to set the color of the string,
* otherwise we end up with a lot of artefacts. The color
* 'character' might change in the future, so for safety
* we just Utf8 Encode it into the string, which takes
* exactly three characters, so it replaces the "XXX" with
* the color marker.
*/
static char *err_str = strdup("XXXThe current font is missing some of the characters used in the texts for this language. Read the readme to see how to solve this.");
Utf8Encode(err_str, SCC_YELLOW);
SetDParamStr(0, err_str);
ShowErrorMessage(INVALID_STRING_ID, STR_JUST_RAW_STRING, 0, 0);
return;
}
}
}
}
#if !defined(WITH_ICU)
/*
* For right-to-left languages we need the ICU library. If
* we do not have support for that library we warn the user
* about it with a message. As we do not want the string to
* be translated by the translators, we 'force' it into the
* binary and 'load' it via a BindCString. To do this
* properly we have to set the color of the string,
* otherwise we end up with a lot of artefacts. The color
* 'character' might change in the future, so for safety
* we just Utf8 Encode it into the string, which takes
* exactly three characters, so it replaces the "XXX" with
* the color marker.
*/
if (_dynlang.text_dir != TD_LTR) {
static char *err_str = strdup("XXXThis version of OpenTTD does not support right-to-left languages. Recompile with icu enabled.");
Utf8Encode(err_str, SCC_YELLOW);
SetDParamStr(0, err_str);
ShowErrorMessage(INVALID_STRING_ID, STR_JUST_RAW_STRING, 0, 0);
}
#endif
}
/* --- Handling of saving/loading string IDs from old savegames --- */
/**
* Remap a string ID from the old format to the new format
* @param s StringID that requires remapping
* @return translated ID
*/
StringID RemapOldStringID(StringID s)
{
switch (s) {
case 0x0006: return STR_SV_EMPTY;
case 0x7000: return STR_SV_UNNAMED;
case 0x70E4: return SPECSTR_PLAYERNAME_ENGLISH;
case 0x70E9: return SPECSTR_PLAYERNAME_ENGLISH;
case 0x8864: return STR_SV_TRAIN_NAME;
case 0x902B: return STR_SV_ROADVEH_NAME;
case 0x9830: return STR_SV_SHIP_NAME;
case 0xA02F: return STR_SV_AIRCRAFT_NAME;
default:
if (IsInsideMM(s, 0x300F, 0x3030)) {
return s - 0x300F + STR_SV_STNAME;
} else {
return s;
}
}
}
/** Location to load the old names to. */
char *_old_name_array = NULL;
/**
* Copy and convert old custom names to UTF-8.
* They were all stored in a 512 by 32 long string array and are
* now stored with stations, waypoints and other places with names.
* @param id the StringID of the custom name to clone.
* @return the clones custom name.
*/
char *CopyFromOldName(StringID id)
{
/* Is this name an (old) custom name? */
if (GB(id, 11, 5) != 15) return NULL;
if (CheckSavegameVersion(37)) {
/* Old names were 32 characters long, so 128 characters should be
* plenty to allow for expansion when converted to UTF-8. */
char tmp[128];
const char *strfrom = &_old_name_array[32 * GB(id, 0, 9)];
char *strto = tmp;
for (; *strfrom != '\0'; strfrom++) {
WChar c = (byte)*strfrom;
/* Map from non-ISO8859-15 characters to UTF-8. */
switch (c) {
case 0xA4: c = 0x20AC; break; // Euro
case 0xA6: c = 0x0160; break; // S with caron
case 0xA8: c = 0x0161; break; // s with caron
case 0xB4: c = 0x017D; break; // Z with caron
case 0xB8: c = 0x017E; break; // z with caron
case 0xBC: c = 0x0152; break; // OE ligature
case 0xBD: c = 0x0153; break; // oe ligature
case 0xBE: c = 0x0178; break; // Y with diaresis
default: break;
}
/* Check character will fit into our buffer. */
if (strto + Utf8CharLen(c) > lastof(tmp)) break;
strto += Utf8Encode(strto, c);
}
/* Terminate the new string and copy it back to the name array */
*strto = '\0';
return strdup(tmp);
} else {
/* Name will already be in UTF-8. */
return strdup(&_old_name_array[32 * GB(id, 0, 9)]);
}
}
/**
* Free the memory of the old names array.
* Should be called once the old names have all been converted.
*/
void ResetOldNames()
{
free(_old_name_array);
_old_name_array = NULL;
}
/**
* Initialize the old names table memory.
*/
void InitializeOldNames()
{
free(_old_name_array);
_old_name_array = CallocT<char>(512 * 32);
}
static void Load_NAME()
{
int index;
while ((index = SlIterateArray()) != -1) {
SlArray(&_old_name_array[32 * index], SlGetFieldLength(), SLE_UINT8);
}
}
extern const ChunkHandler _name_chunk_handlers[] = {
{ 'NAME', NULL, Load_NAME, CH_ARRAY | CH_LAST},
};
|