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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file station_base.h Base classes/functions for stations. */

#ifndef STATION_BASE_H
#define STATION_BASE_H

#include "base_station_base.h"
#include "airport.h"
#include "newgrf_airport.h"
#include "cargopacket.h"
#include "industry_type.h"
#include "newgrf_storage.h"

typedef Pool<BaseStation, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;

static const byte INITIAL_STATION_RATING = 175;

struct GoodsEntry {
	enum AcceptancePickup {
		ACCEPTANCE,
		PICKUP
	};

	GoodsEntry() :
		acceptance_pickup(0),
		days_since_pickup(255),
		rating(INITIAL_STATION_RATING),
		last_speed(0),
		last_age(255)
	{}

	byte acceptance_pickup;
	byte days_since_pickup;
	byte rating;
	byte last_speed;
	byte last_age;
	StationCargoList cargo; ///< The cargo packets of cargo waiting in this station
};

/** All airport-related information. Only valid if tile != INVALID_TILE. */
struct Airport : public TileArea {
	typedef PersistentStorageArray<int32, 16> PersistentStorage;

	Airport() : TileArea(INVALID_TILE, 0, 0) {}

	uint64 flags;       ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
	byte type;          ///< Type of this airport, @see AirportTypes.
	byte layout;        ///< Airport layout number.
	Direction rotation; ///< How this airport is rotated.
	PersistentStorage psa; ///< Persistent storage for NewGRF airports

	/**
	 * Get the AirportSpec that from the airport type of this airport. If there
	 * is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec.
	 * @return The AirportSpec for this airport.
	 */
	const AirportSpec *GetSpec() const
	{
		if (this->tile == INVALID_TILE) return &AirportSpec::dummy;
		return AirportSpec::Get(this->type);
	}

	/**
	 * Get the finite-state machine for this airport or the finite-state machine
	 * for the dummy airport in case this isn't an airport.
	 * @pre this->type < NEW_AIRPORT_OFFSET.
	 * @return The state machine for this airport.
	 */
	const AirportFTAClass *GetFTA() const
	{
		return this->GetSpec()->fsm;
	}

	/** Check if this airport has at least one hangar. */
	FORCEINLINE bool HasHangar() const
	{
		return this->GetSpec()->nof_depots > 0;
	}

	/**
	 * Add the tileoffset to the base tile of this airport but rotate it first.
	 * The base tile is the northernmost tile of this airport. This function
	 * helps to make sure that getting the tile of a hangar works even for
	 * rotated airport layouts without requiring a rotated array of hangar tiles.
	 * @param tidc The tilediff to add to the airport tile.
	 * @return The tile of this airport plus the rotated offset.
	 */
	FORCEINLINE TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const
	{
		const AirportSpec *as = this->GetSpec();
		switch (this->rotation) {
			case DIR_N: return this->tile + ToTileIndexDiff(tidc);

			case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x);

			case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y);

			case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x);

			default: NOT_REACHED();
		}
	}

	/**
	 * Get the first tile of the given hangar.
	 * @param hangar_num The hangar to get the location of.
	 * @pre hangar_num < GetNumHangars().
	 * @return A tile with the given hangar.
	 */
	FORCEINLINE TileIndex GetHangarTile(uint hangar_num) const
	{
		const AirportSpec *as = this->GetSpec();
		for (uint i = 0; i < as->nof_depots; i++) {
			if (as->depot_table[i].hangar_num == hangar_num) {
				return this->GetRotatedTileFromOffset(as->depot_table[i].ti);
			}
		}
		NOT_REACHED();
	}

	/**
	 * Get the hangar number of the hangar on a specific tile.
	 * @param tile The tile to query.
	 * @pre IsHangarTile(tile).
	 * @return The hangar number of the hangar at the given tile.
	 */
	FORCEINLINE uint GetHangarNum(TileIndex tile) const
	{
		const AirportSpec *as = this->GetSpec();
		for (uint i = 0; i < as->nof_depots; i++) {
			if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) {
				return as->depot_table[i].hangar_num;
			}
		}
		NOT_REACHED();
	}

	/** Get the number of hangars on this airport. */
	FORCEINLINE uint GetNumHangars() const
	{
		uint num = 0;
		uint counted = 0;
		const AirportSpec *as = this->GetSpec();
		for (uint i = 0; i < as->nof_depots; i++) {
			if (!HasBit(counted, as->depot_table[i].hangar_num)) {
				num++;
				SetBit(counted, as->depot_table[i].hangar_num);
			}
		}
		return num;
	}
};

typedef SmallVector<Industry *, 2> IndustryVector;

/** Station data structure */
struct Station : SpecializedStation<Station, false> {
public:
	RoadStop *GetPrimaryRoadStop(RoadStopType type) const
	{
		return type == ROADSTOP_BUS ? bus_stops : truck_stops;
	}

	RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;

	RoadStop *bus_stops;    ///< All the road stops
	TileArea bus_station;   ///< Tile area the bus 'station' part covers
	RoadStop *truck_stops;  ///< All the truck stops
	TileArea truck_station; ///< Tile area the truck 'station' part covers

	Airport airport;        ///< Tile area the airport covers
	TileIndex dock_tile;    ///< The location of the dock

	IndustryType indtype;   ///< Industry type to get the name from

	StationHadVehicleOfTypeByte had_vehicle_of_type;

	byte time_since_load;
	byte time_since_unload;

	byte last_vehicle_type;
	std::list<Vehicle *> loading_vehicles;
	GoodsEntry goods[NUM_CARGO];  ///< Goods at this station
	uint32 always_accepted;       ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)

	IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()

	Station(TileIndex tile = INVALID_TILE);
	~Station();

	void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);

	/**
	 * Marks the tiles of the station as dirty.
	 *
	 * @ingroup dirty
	 */
	void MarkTilesDirty(bool cargo_change) const;

	void UpdateVirtCoord();

	/* virtual */ uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
	/* virtual */ uint GetPlatformLength(TileIndex tile) const;
	void RecomputeIndustriesNear();
	static void RecomputeIndustriesNearForAll();

	uint GetCatchmentRadius() const;
	Rect GetCatchmentRect() const;

	/* virtual */ FORCEINLINE bool TileBelongsToRailStation(TileIndex tile) const
	{
		return IsRailStationTile(tile) && GetStationIndex(tile) == this->index;
	}

	FORCEINLINE bool TileBelongsToAirport(TileIndex tile) const
	{
		return IsAirportTile(tile) && GetStationIndex(tile) == this->index;
	}

	/* virtual */ uint32 GetNewGRFVariable(const ResolverObject *object, byte variable, byte parameter, bool *available) const;

	/* virtual */ void GetTileArea(TileArea *ta, StationType type) const;
};

#define FOR_ALL_STATIONS(var) FOR_ALL_BASE_STATIONS_OF_TYPE(Station, var)

#endif /* STATION_BASE_H */