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/* $Id$ */
/** @file ship_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "ship.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "table/strings.h"
#include "table/sprites.h"
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection)
{
DrawSprite(v->GetImage(DIR_W), GetVehiclePalette(v), x + 32, y + 10);
if (v->index == selection) {
DrawFrameRect(x - 5, y - 1, x + 67, y + 21, 15, FR_BORDERONLY);
}
}
void CcBuildShip(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
const Vehicle *v;
if (!success) return;
v = GetVehicle(_new_vehicle_id);
if (v->tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v);
}
ShowVehicleViewWindow(v);
}
/**
* Draw the details for the given vehicle at the position (x,y)
*
* @param v current vehicle
* @param x The x coordinate
* @param y The y coordinate
*/
void DrawShipDetails(const Vehicle *v, int x, int y)
{
SetDParam(0, v->engine_type);
SetDParam(1, v->build_year);
SetDParam(2, v->value);
DrawString(x, y, STR_9816_BUILT_VALUE, TC_FROMSTRING);
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
DrawString(x, y + 10, STR_9817_CAPACITY, TC_FROMSTRING);
StringID str = STR_8812_EMPTY;
if (!v->cargo.Empty()) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.Count());
SetDParam(2, v->cargo.Source());
str = STR_8813_FROM;
}
DrawString(x, y + 21, str, TC_FROMSTRING);
/* Draw Transfer credits text */
SetDParam(0, v->cargo.FeederShare());
DrawString(x, y + 33, STR_FEEDER_CARGO_VALUE, TC_FROMSTRING);
}
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