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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_log.hpp Everything to handle and issue log messages. */
#ifndef SCRIPT_LOG_HPP
#define SCRIPT_LOG_HPP
#include "script_object.hpp"
/**
* Class that handles all log related functions.
* @api ai game
*/
class ScriptLog : public ScriptObject {
/* ScriptController needs access to Enum and Log, in order to keep the flow from
* OpenTTD core to script API clear and simple. */
friend class ScriptController;
public:
/**
* Log levels; The value is also feed to DEBUG() lvl.
* This has no use for you, as script writer.
* @api -all
*/
enum ScriptLogType {
LOG_SQ_ERROR = 0, ///< Squirrel printed an error.
LOG_ERROR = 1, ///< User printed an error.
LOG_SQ_INFO = 2, ///< Squirrel printed some info.
LOG_WARNING = 3, ///< User printed some warning.
LOG_INFO = 4, ///< User printed some info.
};
/**
* Internal representation of the log-data inside the script.
* This has no use for you, as script writer.
* @api -all
*/
struct LogData {
char **lines; ///< The log-lines.
ScriptLog::ScriptLogType *type; ///< Per line, which type of log it was.
int count; ///< Total amount of log-lines possible.
int pos; ///< Current position in lines.
int used; ///< Total amount of used log-lines.
};
/**
* Print an Info message to the logs.
* @param message The message to log.
*/
static void Info(const char *message);
/**
* Print a Warning message to the logs.
* @param message The message to log.
*/
static void Warning(const char *message);
/**
* Print an Error message to the logs.
* @param message The message to log.
*/
static void Error(const char *message);
/**
* Free the log pointer.
* @api -all
*/
static void FreeLogPointer();
private:
/**
* Internal command to log the message in a common way.
*/
static void Log(ScriptLog::ScriptLogType level, const char *message);
};
#endif /* SCRIPT_LOG_HPP */
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