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path: root/src/script/api/game/game_story_page.hpp.sq
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "../script_story_page.hpp"
#include "../template/template_story_page.hpp.sq"


template <> const char *GetClassName<ScriptStoryPage, ST_GS>() { return "GSStoryPage"; }

void SQGSStoryPage_Register(Squirrel *engine)
{
	DefSQClass<ScriptStoryPage, ST_GS> SQGSStoryPage("GSStoryPage");
	SQGSStoryPage.PreRegister(engine);
	SQGSStoryPage.AddConstructor<void (ScriptStoryPage::*)(), 1>(engine, "x");

	SQGSStoryPage.DefSQConst(engine, ScriptStoryPage::STORY_PAGE_INVALID,         "STORY_PAGE_INVALID");
	SQGSStoryPage.DefSQConst(engine, ScriptStoryPage::STORY_PAGE_ELEMENT_INVALID, "STORY_PAGE_ELEMENT_INVALID");
	SQGSStoryPage.DefSQConst(engine, ScriptStoryPage::SPET_TEXT,                  "SPET_TEXT");
	SQGSStoryPage.DefSQConst(engine, ScriptStoryPage::SPET_LOCATION,              "SPET_LOCATION");
	SQGSStoryPage.DefSQConst(engine, ScriptStoryPage::SPET_GOAL,                  "SPET_GOAL");

	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::IsValidStoryPage,        "IsValidStoryPage",        2, ".i");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::IsValidStoryPageElement, "IsValidStoryPageElement", 2, ".i");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::New,                     "New",                     3, ".i.");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::NewElement,              "NewElement",              5, ".iii.");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::UpdateElement,           "UpdateElement",           4, ".ii.");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::SetTitle,                "SetTitle",                3, ".i.");
	SQGSStoryPage.DefSQStaticMethod(engine, &ScriptStoryPage::Remove,                  "Remove",                  2, ".i");

	SQGSStoryPage.PostRegister(engine);
}