summaryrefslogtreecommitdiff
path: root/src/screenshot.cpp
blob: 01dac79a0113c66340cbc1464ed990270fe96cfc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
/* $Id$ */

/** @file screenshot.cpp The creation of screenshots! */

#include "stdafx.h"
#include "openttd.h"
#include "fileio_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "screenshot.h"
#include "variables.h"
#include "blitter/factory.hpp"
#include "zoom_func.h"
#include "core/alloc_func.hpp"
#include "core/endian_func.hpp"
#include "map_func.h"
#include "saveload/saveload.h"
#include "company_func.h"


char _screenshot_format_name[8];
uint _num_screenshot_formats;
uint _cur_screenshot_format;
char _screenshot_name[128];
ScreenshotType current_screenshot_type;

/* called by the ScreenShot proc to generate screenshot lines. */
typedef void ScreenshotCallback(void *userdata, void *buf, uint y, uint pitch, uint n);
typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette);

struct ScreenshotFormat {
	const char *name;
	const char *extension;
	ScreenshotHandlerProc *proc;
};

/*************************************************
 **** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
 *************************************************/
#if defined(_MSC_VER) || defined(__WATCOMC__)
#pragma pack(push, 1)
#endif

struct BitmapFileHeader {
	uint16 type;
	uint32 size;
	uint32 reserved;
	uint32 off_bits;
} GCC_PACK;
assert_compile(sizeof(BitmapFileHeader) == 14);

#if defined(_MSC_VER) || defined(__WATCOMC__)
#pragma pack(pop)
#endif

struct BitmapInfoHeader {
	uint32 size;
	int32 width, height;
	uint16 planes, bitcount;
	uint32 compression, sizeimage, xpels, ypels, clrused, clrimp;
};
assert_compile(sizeof(BitmapInfoHeader) == 40);

struct RgbQuad {
	byte blue, green, red, reserved;
};
assert_compile(sizeof(RgbQuad) == 4);

/* generic .BMP writer */
static bool MakeBmpImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
{
	BitmapFileHeader bfh;
	BitmapInfoHeader bih;
	RgbQuad rq[256];
	FILE *f;
	uint i, padw;
	uint n, maxlines;
	uint pal_size = 0;
	uint bpp = pixelformat / 8;

	/* only implemented for 8bit and 32bit images so far. */
	if (pixelformat != 8 && pixelformat != 32) return false;

	f = fopen(name, "wb");
	if (f == NULL) return false;

	/* each scanline must be aligned on a 32bit boundary */
	padw = Align(w, 4);

	if (pixelformat == 8) pal_size = sizeof(RgbQuad) * 256;

	/* setup the file header */
	bfh.type = TO_LE16('MB');
	bfh.size = TO_LE32(sizeof(bfh) + sizeof(bih) + pal_size + padw * h * bpp);
	bfh.reserved = 0;
	bfh.off_bits = TO_LE32(sizeof(bfh) + sizeof(bih) + pal_size);

	/* setup the info header */
	bih.size = TO_LE32(sizeof(BitmapInfoHeader));
	bih.width = TO_LE32(w);
	bih.height = TO_LE32(h);
	bih.planes = TO_LE16(1);
	bih.bitcount = TO_LE16(pixelformat);
	bih.compression = 0;
	bih.sizeimage = 0;
	bih.xpels = 0;
	bih.ypels = 0;
	bih.clrused = 0;
	bih.clrimp = 0;

	if (pixelformat == 8) {
		/* convert the palette to the windows format */
		for (i = 0; i != 256; i++) {
			rq[i].red   = palette[i].r;
			rq[i].green = palette[i].g;
			rq[i].blue  = palette[i].b;
			rq[i].reserved = 0;
		}
	}

	/* write file header and info header and palette */
	if (fwrite(&bfh, sizeof(bfh), 1, f) != 1) return false;
	if (fwrite(&bih, sizeof(bih), 1, f) != 1) return false;
	if (pixelformat == 8) if (fwrite(rq, sizeof(rq), 1, f) != 1) return false;

	/* use by default 64k temp memory */
	maxlines = Clamp(65536 / padw, 16, 128);

	/* now generate the bitmap bits */
	uint8 *buff = CallocT<uint8>(padw * maxlines * bpp); // by default generate 128 lines at a time.

	/* start at the bottom, since bitmaps are stored bottom up. */
	do {
		/* determine # lines */
		n = min(h, maxlines);
		h -= n;

		/* render the pixels */
		callb(userdata, buff, h, padw, n);

		/* write each line */
		while (n)
			if (fwrite(buff + (--n) * padw * bpp, padw * bpp, 1, f) != 1) {
				free(buff);
				fclose(f);
				return false;
			}
	} while (h != 0);

	free(buff);
	fclose(f);

	return true;
}

/*********************************************************
 **** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG)
 *********************************************************/
#if defined(WITH_PNG)
#include <png.h>

static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
{
	DEBUG(misc, 0, "[libpng] error: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
	longjmp(png_ptr->jmpbuf, 1);
}

static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
{
	DEBUG(misc, 1, "[libpng] warning: %s - %s", message, (char *)png_get_error_ptr(png_ptr));
}

static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
{
	png_color rq[256];
	FILE *f;
	uint i, y, n;
	uint maxlines;
	uint bpp = pixelformat / 8;
	png_structp png_ptr;
	png_infop info_ptr;

	/* only implemented for 8bit and 32bit images so far. */
	if (pixelformat != 8 && pixelformat != 32) return false;

	f = fopen(name, "wb");
	if (f == NULL) return false;

	png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, (char *)name, png_my_error, png_my_warning);

	if (png_ptr == NULL) {
		fclose(f);
		return false;
	}

	info_ptr = png_create_info_struct(png_ptr);
	if (info_ptr == NULL) {
		png_destroy_write_struct(&png_ptr, (png_infopp)NULL);
		fclose(f);
		return false;
	}

	if (setjmp(png_jmpbuf(png_ptr))) {
		png_destroy_write_struct(&png_ptr, &info_ptr);
		fclose(f);
		return false;
	}

	png_init_io(png_ptr, f);

	png_set_filter(png_ptr, 0, PNG_FILTER_NONE);

	png_set_IHDR(png_ptr, info_ptr, w, h, 8, pixelformat == 8 ? PNG_COLOR_TYPE_PALETTE : PNG_COLOR_TYPE_RGB,
		PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);

	if (pixelformat == 8) {
		/* convert the palette to the .PNG format. */
		for (i = 0; i != 256; i++) {
			rq[i].red   = palette[i].r;
			rq[i].green = palette[i].g;
			rq[i].blue  = palette[i].b;
		}

		png_set_PLTE(png_ptr, info_ptr, rq, 256);
	}

	png_write_info(png_ptr, info_ptr);
	png_set_flush(png_ptr, 512);

	if (pixelformat == 32) {
		png_color_8 sig_bit;

		/* Save exact colour/alpha resolution */
		sig_bit.alpha = 0;
		sig_bit.blue  = 8;
		sig_bit.green = 8;
		sig_bit.red   = 8;
		sig_bit.gray  = 8;
		png_set_sBIT(png_ptr, info_ptr, &sig_bit);

#if TTD_ENDIAN == TTD_LITTLE_ENDIAN
		png_set_bgr(png_ptr);
		png_set_filler(png_ptr, 0, PNG_FILLER_AFTER);
#else
		png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
#endif /* TTD_ENDIAN == TTD_LITTLE_ENDIAN */
	}

	/* use by default 64k temp memory */
	maxlines = Clamp(65536 / w, 16, 128);

	/* now generate the bitmap bits */
	void *buff = CallocT<uint8>(w * maxlines * bpp); // by default generate 128 lines at a time.

	y = 0;
	do {
		/* determine # lines to write */
		n = min(h - y, maxlines);

		/* render the pixels into the buffer */
		callb(userdata, buff, y, w, n);
		y += n;

		/* write them to png */
		for (i = 0; i != n; i++)
			png_write_row(png_ptr, (png_bytep)buff + i * w * bpp);
	} while (y != h);

	png_write_end(png_ptr, info_ptr);
	png_destroy_write_struct(&png_ptr, &info_ptr);

	free(buff);
	fclose(f);
	return true;
}
#endif /* WITH_PNG */


/*************************************************
 **** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX)
 *************************************************/

struct PcxHeader {
	byte manufacturer;
	byte version;
	byte rle;
	byte bpp;
	uint32 unused;
	uint16 xmax, ymax;
	uint16 hdpi, vdpi;
	byte pal_small[16 * 3];
	byte reserved;
	byte planes;
	uint16 pitch;
	uint16 cpal;
	uint16 width;
	uint16 height;
	byte filler[54];
};
assert_compile(sizeof(PcxHeader) == 128);

static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
{
	FILE *f;
	uint maxlines;
	uint y;
	PcxHeader pcx;
	bool success;

	if (pixelformat == 32) {
		DEBUG(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick an other format.");
		return false;
	}
	if (pixelformat != 8 || w == 0)
		return false;

	f = fopen(name, "wb");
	if (f == NULL) return false;

	memset(&pcx, 0, sizeof(pcx));

	/* setup pcx header */
	pcx.manufacturer = 10;
	pcx.version = 5;
	pcx.rle = 1;
	pcx.bpp = 8;
	pcx.xmax = TO_LE16(w - 1);
	pcx.ymax = TO_LE16(h - 1);
	pcx.hdpi = TO_LE16(320);
	pcx.vdpi = TO_LE16(320);

	pcx.planes = 1;
	pcx.cpal = TO_LE16(1);
	pcx.width = pcx.pitch = TO_LE16(w);
	pcx.height = TO_LE16(h);

	/* write pcx header */
	if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
		fclose(f);
		return false;
	}

	/* use by default 64k temp memory */
	maxlines = Clamp(65536 / w, 16, 128);

	/* now generate the bitmap bits */
	uint8 *buff = CallocT<uint8>(w * maxlines); // by default generate 128 lines at a time.

	y = 0;
	do {
		/* determine # lines to write */
		uint n = min(h - y, maxlines);
		uint i;

		/* render the pixels into the buffer */
		callb(userdata, buff, y, w, n);
		y += n;

		/* write them to pcx */
		for (i = 0; i != n; i++) {
			const uint8 *bufp = buff + i * w;
			byte runchar = bufp[0];
			uint runcount = 1;
			uint j;

			/* for each pixel... */
			for (j = 1; j < w; j++) {
				uint8 ch = bufp[j];

				if (ch != runchar || runcount >= 0x3f) {
					if (runcount > 1 || (runchar & 0xC0) == 0xC0)
						if (fputc(0xC0 | runcount, f) == EOF) {
							free(buff);
							fclose(f);
							return false;
						}
					if (fputc(runchar, f) == EOF) {
						free(buff);
						fclose(f);
						return false;
					}
					runcount = 0;
					runchar = ch;
				}
				runcount++;
			}

			/* write remaining bytes.. */
			if (runcount > 1 || (runchar & 0xC0) == 0xC0)
				if (fputc(0xC0 | runcount, f) == EOF) {
					free(buff);
					fclose(f);
					return false;
				}
			if (fputc(runchar, f) == EOF) {
				free(buff);
				fclose(f);
				return false;
			}
		}
	} while (y != h);

	free(buff);

	/* write 8-bit colour palette */
	if (fputc(12, f) == EOF) {
		fclose(f);
		return false;
	}

	/* Palette is word-aligned, copy it to a temporary byte array */
	byte tmp[256 * 3];

	for (uint i = 0; i < 256; i++) {
		tmp[i * 3 + 0] = palette[i].r;
		tmp[i * 3 + 1] = palette[i].g;
		tmp[i * 3 + 2] = palette[i].b;
	}
	success = fwrite(tmp, sizeof(tmp), 1, f) == 1;

	fclose(f);

	return success;
}

/*************************************************
 **** GENERIC SCREENSHOT CODE
 *************************************************/

static const ScreenshotFormat _screenshot_formats[] = {
#if defined(WITH_PNG)
	{"PNG", "png", &MakePNGImage},
#endif
	{"BMP", "bmp", &MakeBmpImage},
	{"PCX", "pcx", &MakePCXImage},
};

void InitializeScreenshotFormats()
{
	int i, j;
	for (i = 0, j = 0; i != lengthof(_screenshot_formats); i++)
		if (!strcmp(_screenshot_format_name, _screenshot_formats[i].extension)) {
			j = i;
			break;
		}
	_cur_screenshot_format = j;
	_num_screenshot_formats = lengthof(_screenshot_formats);
	current_screenshot_type = SC_NONE;
}

const char *GetScreenshotFormatDesc(int i)
{
	return _screenshot_formats[i].name;
}

void SetScreenshotFormat(int i)
{
	_cur_screenshot_format = i;
	strcpy(_screenshot_format_name, _screenshot_formats[i].extension);
}

/* screenshot generator that dumps the current video buffer */
static void CurrentScreenCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
{
	Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
	void *src = blitter->MoveTo(_screen.dst_ptr, 0, y);
	blitter->CopyImageToBuffer(src, buf, _screen.width, n, pitch);
}

/** generate a large piece of the world
 * @param userdata Viewport area to draw
 * @param buf Videobuffer with same bitdepth as current blitter
 * @param y First line to render
 * @param pitch Pitch of the videobuffer
 * @param n Number of lines to render
 */
static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, uint n)
{
	ViewPort *vp = (ViewPort *)userdata;
	DrawPixelInfo dpi, *old_dpi;
	int wx, left;

	/* We are no longer rendering to the screen */
	DrawPixelInfo old_screen = _screen;
	bool old_disable_anim = _screen_disable_anim;

	_screen.dst_ptr = buf;
	_screen.width = pitch;
	_screen.height = n;
	_screen.pitch = pitch;
	_screen_disable_anim = true;

	old_dpi = _cur_dpi;
	_cur_dpi = &dpi;

	dpi.dst_ptr = buf;
	dpi.height = n;
	dpi.width = vp->width;
	dpi.pitch = pitch;
	dpi.zoom = ZOOM_LVL_WORLD_SCREENSHOT;
	dpi.left = 0;
	dpi.top = y;

	/* Render viewport in blocks of 1600 pixels width */
	left = 0;
	while (vp->width - left != 0) {
		wx = min(vp->width - left, 1600);
		left += wx;

		ViewportDoDraw(vp,
			ScaleByZoom(left - wx - vp->left, vp->zoom) + vp->virtual_left,
			ScaleByZoom(y - vp->top, vp->zoom) + vp->virtual_top,
			ScaleByZoom(left - vp->left, vp->zoom) + vp->virtual_left,
			ScaleByZoom((y + n) - vp->top, vp->zoom) + vp->virtual_top
		);
	}

	_cur_dpi = old_dpi;

	/* Switch back to rendering to the screen */
	_screen = old_screen;
	_screen_disable_anim = old_disable_anim;
}

static char *MakeScreenshotName(const char *ext)
{
	static char filename[MAX_PATH];
	int serial;
	size_t len;

	if (_game_mode == GM_EDITOR || _game_mode == GM_MENU || _local_company == COMPANY_SPECTATOR) {
		strecpy(_screenshot_name, "screenshot", lastof(_screenshot_name));
	} else {
		GenerateDefaultSaveName(_screenshot_name, lastof(_screenshot_name));
	}

	/* Add extension to screenshot file */
	len = strlen(_screenshot_name);
	snprintf(&_screenshot_name[len], lengthof(_screenshot_name) - len, ".%s", ext);

	for (serial = 1;; serial++) {
		snprintf(filename, lengthof(filename), "%s%s", _personal_dir, _screenshot_name);
		if (!FileExists(filename)) break;
		/* If file exists try another one with same name, but just with a higher index */
		snprintf(&_screenshot_name[len], lengthof(_screenshot_name) - len, "#%d.%s", serial, ext);
	}

	return filename;
}

void SetScreenshotType(ScreenshotType t)
{
	current_screenshot_type = t;
}

bool IsScreenshotRequested()
{
	return (current_screenshot_type != SC_NONE);
}

static bool MakeSmallScreenshot()
{
	const ScreenshotFormat *sf = _screenshot_formats + _cur_screenshot_format;
	return sf->proc(MakeScreenshotName(sf->extension), CurrentScreenCallback, NULL, _screen.width, _screen.height, BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(), _cur_palette);
}

static bool MakeWorldScreenshot()
{
	ViewPort vp;
	const ScreenshotFormat *sf;

	vp.zoom = ZOOM_LVL_WORLD_SCREENSHOT;
	vp.left = 0;
	vp.top = 0;
	vp.virtual_left = -(int)MapMaxX() * TILE_PIXELS;
	vp.virtual_top = 0;
	vp.virtual_width = (MapMaxX() + MapMaxY()) * TILE_PIXELS;
	vp.width = vp.virtual_width;
	vp.virtual_height = (MapMaxX() + MapMaxY()) * TILE_PIXELS >> 1;
	vp.height = vp.virtual_height;

	sf = _screenshot_formats + _cur_screenshot_format;
	return sf->proc(MakeScreenshotName(sf->extension), LargeWorldCallback, &vp, vp.width, vp.height, BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth(), _cur_palette);
}

bool MakeScreenshot()
{
	switch (current_screenshot_type) {
		case SC_VIEWPORT:
			UndrawMouseCursor();
			DrawDirtyBlocks();
			current_screenshot_type = SC_NONE;
			return MakeSmallScreenshot();
		case SC_WORLD:
			current_screenshot_type = SC_NONE;
			return MakeWorldScreenshot();
		default: return false;
	}
}