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/* $Id$ */
#ifndef NEWGRF_RAILTYPE_H
#define NEWGRF_RAILTYPE_H
#include "rail.h"
SpriteID GetCustomRailSprite(const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, bool upper_halftile = false);
uint8 GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile);
#endif /* NEWGRF_RAILTYPE_H */
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