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/* $Id$ */
/**
* @file tcp_content.h Basic functions to receive and send TCP packets to/from the content server.
*/
#ifndef NETWORK_CORE_CONTENT_H
#define NETWORK_CORE_CONTENT_H
#ifdef ENABLE_NETWORK
#include "os_abstraction.h"
#include "tcp.h"
#include "packet.h"
#include "../../debug.h"
/** The values in the enum are important; they are used as database 'keys' */
enum ContentType {
CONTENT_TYPE_BEGIN = 1, ///< Helper to mark the begin of the types
CONTENT_TYPE_BASE_GRAPHICS = 1, ///< The content consists of base graphics
CONTENT_TYPE_NEWGRF = 2, ///< The content consists of a NewGRF
CONTENT_TYPE_AI = 3, ///< The content consists of an AI
CONTENT_TYPE_AI_LIBRARY = 4, ///< The content consists of an AI library
CONTENT_TYPE_SCENARIO = 5, ///< The content consists of a scenario
CONTENT_TYPE_HEIGHTMAP = 6, ///< The content consists of a heightmap
CONTENT_TYPE_END, ///< Helper to mark the end of the types
};
/** Enum with all types of TCP content packets. The order MUST not be changed **/
enum PacketContentType {
PACKET_CONTENT_CLIENT_INFO_LIST, ///< Queries the content server for a list of info of a given content type
PACKET_CONTENT_CLIENT_INFO_ID, ///< Queries the content server for information about a list of internal IDs
PACKET_CONTENT_CLIENT_INFO_EXTID, ///< Queries the content server for information about a list of external IDs
PACKET_CONTENT_CLIENT_INFO_EXTID_MD5, ///< Queries the content server for information about a list of external IDs and MD5
PACKET_CONTENT_SERVER_INFO, ///< Reply of content server with information about content
PACKET_CONTENT_CLIENT_CONTENT, ///< Request a content file given an internal ID
PACKET_CONTENT_SERVER_CONTENT, ///< Reply with the content of the given ID
PACKET_CONTENT_END ///< Must ALWAYS be on the end of this list!! (period)
};
#define DECLARE_CONTENT_RECEIVE_COMMAND(type) virtual bool NetworkPacketReceive_## type ##_command(Packet *p)
#define DEF_CONTENT_RECEIVE_COMMAND(cls, type) bool cls ##NetworkContentSocketHandler::NetworkPacketReceive_ ## type ## _command(Packet *p)
enum ContentID {
INVALID_CONTENT_ID = UINT32_MAX
};
/** Container for all important information about a piece of content. */
struct ContentInfo {
enum State {
UNSELECTED, ///< The content has not been selected
SELECTED, ///< The content has been manually selected
AUTOSELECTED, ///< The content has been selected as dependency
ALREADY_HERE, ///< The content is already at the client side
DOES_NOT_EXIST, ///< The content does not exist in the content system
INVALID ///< The content's invalid
};
ContentType type; ///< Type of content
ContentID id; ///< Unique (server side) ID for the content
uint32 filesize; ///< Size of the file
char filename[48]; ///< Filename (for the .tar.gz; only valid on download)
char name[32]; ///< Name of the content
char version[16]; ///< Version of the content
char url[96]; ///< URL related to the content
char description[512]; ///< Description of the content
uint32 unique_id; ///< Unique ID; either GRF ID or shortname
byte md5sum[16]; ///< The MD5 checksum
uint8 dependency_count; ///< Number of dependencies
ContentID *dependencies; ///< Malloced array of dependencies (unique server side ids)
uint8 tag_count; ///< Number of tags
char (*tags)[32]; ///< Malloced array of tags (strings)
State state; ///< Whether the content info is selected (for download)
bool upgrade; ///< This item is an upgrade
/** Clear everything in the struct */
ContentInfo();
/** Free everything allocated */
~ContentInfo();
/**
* Get the size of the data as send over the network.
* @return the size.
*/
size_t Size() const;
/**
* Is the state either selected or autoselected?
* @return true iff that's the case
*/
bool IsSelected() const;
/**
* Is the information from this content info valid?
* @return true iff it's valid
*/
bool IsValid() const;
};
/** Base socket handler for all Content TCP sockets */
class NetworkContentSocketHandler : public NetworkTCPSocketHandler {
protected:
struct sockaddr_in client_addr; ///< The address we're connected to.
virtual void Close();
/**
* Client requesting a list of content info:
* byte type
* uint32 openttd version
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_CLIENT_INFO_LIST);
/**
* Client requesting a list of content info:
* uint16 count of ids
* uint32 id (count times)
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_CLIENT_INFO_ID);
/**
* Client requesting a list of content info based on an external
* 'unique' id; GRF ID for NewGRFS, shortname and for base
* graphics and AIs.
* Scenarios and AI libraries are not supported
* uint8 count of requests
* for each request:
* uint8 type
* unique id (uint32)
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_CLIENT_INFO_EXTID);
/**
* Client requesting a list of content info based on an external
* 'unique' id; GRF ID + MD5 checksum for NewGRFS, shortname and
* xor-ed MD5 checsums for base graphics and AIs.
* Scenarios and AI libraries are not supported
* uint8 count of requests
* for each request:
* uint8 type
* unique id (uint32)
* md5 (16 bytes)
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_CLIENT_INFO_EXTID_MD5);
/**
* Server sending list of content info:
* byte type (invalid ID == does not exist)
* uint32 id
* uint32 file_size
* string name (max 32 characters)
* string version (max 16 characters)
* uint32 unique id
* uint8 md5sum (16 bytes)
* uint8 dependency count
* uint32 unique id of dependency (dependency count times)
* uint8 tag count
* string tag (max 32 characters for tag count times)
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_SERVER_INFO);
/**
* Client requesting the actual content:
* uint16 count of unique ids
* uint32 unique id (count times)
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_CLIENT_CONTENT);
/**
* Server sending list of content info:
* uint32 unique id
* uint32 file size (0 == does not exist)
* string file name (max 48 characters)
* After this initial packet, packets with the actual data are send using
* the same packet type.
*/
DECLARE_CONTENT_RECEIVE_COMMAND(PACKET_CONTENT_SERVER_CONTENT);
/**
* Handle the given packet, i.e. pass it to the right
* parser receive command.
* @param p the packet to handle
* @return true if we should immediatelly handle further packets, false otherwise
*/
bool HandlePacket(Packet *p);
public:
/**
* Create a new cs socket handler for a given cs
* @param s the socket we are connected with
* @param sin IP etc. of the client
*/
NetworkContentSocketHandler(SOCKET s, const struct sockaddr_in *sin) :
NetworkTCPSocketHandler(s)
{
if (sin != NULL) this->client_addr = *sin;
}
/** On destructing of this class, the socket needs to be closed */
virtual ~NetworkContentSocketHandler() { this->Close(); }
/** Do the actual receiving of packets. */
void Recv_Packets();
};
#endif /* ENABLE_NETWORK */
#endif /* NETWORK_CORE_CONTENT_H */
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