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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file tcp_content.h Basic functions to receive and send TCP packets to/from the content server.
*/
#ifndef NETWORK_CORE_TCP_CONTENT_H
#define NETWORK_CORE_TCP_CONTENT_H
#include "os_abstraction.h"
#include "tcp.h"
#include "packet.h"
#include "../../debug.h"
#include "tcp_content_type.h"
/** Base socket handler for all Content TCP sockets */
class NetworkContentSocketHandler : public NetworkTCPSocketHandler {
protected:
bool ReceiveInvalidPacket(PacketContentType type);
/**
* Client requesting a list of content info:
* byte type
* uint32 openttd version (or 0xFFFFFFFF if using a list)
* Only if the above value is 0xFFFFFFFF:
* uint8 count
* string branch-name ("vanilla" for upstream OpenTTD)
* string release version (like "12.0")
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_CLIENT_INFO_LIST(Packet *p);
/**
* Client requesting a list of content info:
* uint16 count of ids
* uint32 id (count times)
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_CLIENT_INFO_ID(Packet *p);
/**
* Client requesting a list of content info based on an external
* 'unique' id; GRF ID for NewGRFS, shortname and for base
* graphics and AIs.
* Scenarios and AI libraries are not supported
* uint8 count of requests
* for each request:
* uint8 type
* unique id (uint32)
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_CLIENT_INFO_EXTID(Packet *p);
/**
* Client requesting a list of content info based on an external
* 'unique' id; GRF ID + MD5 checksum for NewGRFS, shortname and
* xor-ed MD5 checksums for base graphics and AIs.
* Scenarios and AI libraries are not supported
* uint8 count of requests
* for each request:
* uint8 type
* unique id (uint32)
* md5 (16 bytes)
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_CLIENT_INFO_EXTID_MD5(Packet *p);
/**
* Server sending list of content info:
* byte type (invalid ID == does not exist)
* uint32 id
* uint32 file_size
* string name (max 32 characters)
* string version (max 16 characters)
* uint32 unique id
* uint8 md5sum (16 bytes)
* uint8 dependency count
* uint32 unique id of dependency (dependency count times)
* uint8 tag count
* string tag (max 32 characters for tag count times)
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_SERVER_INFO(Packet *p);
/**
* Client requesting the actual content:
* uint16 count of unique ids
* uint32 unique id (count times)
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_CLIENT_CONTENT(Packet *p);
/**
* Server sending list of content info:
* uint32 unique id
* uint32 file size (0 == does not exist)
* string file name (max 48 characters)
* After this initial packet, packets with the actual data are send using
* the same packet type.
* @param p The packet that was just received.
* @return True upon success, otherwise false.
*/
virtual bool Receive_SERVER_CONTENT(Packet *p);
bool HandlePacket(Packet *p);
public:
/**
* Create a new cs socket handler for a given cs
* @param s the socket we are connected with
* @param address IP etc. of the client
*/
NetworkContentSocketHandler(SOCKET s = INVALID_SOCKET) :
NetworkTCPSocketHandler(s)
{
}
/** On destructing of this class, the socket needs to be closed */
virtual ~NetworkContentSocketHandler()
{
/* Virtual functions get called statically in destructors, so make it explicit to remove any confusion. */
this->CloseSocket();
}
bool ReceivePackets();
};
Subdirectory GetContentInfoSubDir(ContentType type);
#endif /* NETWORK_CORE_TCP_CONTENT_H */
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