1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
|
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file packet.h Basic functions to create, fill and read packets.
*/
#ifndef NETWORK_CORE_PACKET_H
#define NETWORK_CORE_PACKET_H
#include "os_abstraction.h"
#include "config.h"
#include "core.h"
#include "../../string_type.h"
#include <functional>
typedef uint16 PacketSize; ///< Size of the whole packet.
typedef uint8 PacketType; ///< Identifier for the packet
/**
* Internal entity of a packet. As everything is sent as a packet,
* all network communication will need to call the functions that
* populate the packet.
* Every packet can be at most SEND_MTU bytes. Overflowing this
* limit will give an assertion when sending (i.e. writing) the
* packet. Reading past the size of the packet when receiving
* will return all 0 values and "" in case of the string.
*
* --- Points of attention ---
* - all > 1 byte integral values are written in little endian,
* unless specified otherwise.
* Thus, 0x01234567 would be sent as {0x67, 0x45, 0x23, 0x01}.
* - all sent strings are of variable length and terminated by a '\0'.
* Thus, the length of the strings is not sent.
* - years that are leap years in the 'days since X' to 'date' calculations:
* (year % 4 == 0) and ((year % 100 != 0) or (year % 400 == 0))
*/
struct Packet {
private:
/** The next packet. Used for queueing packets before sending. */
Packet *next;
/** The current read/write position in the packet */
PacketSize pos;
/** The buffer of this packet. */
std::vector<byte> buffer;
/** Socket we're associated with. */
NetworkSocketHandler *cs;
public:
Packet(NetworkSocketHandler *cs, size_t initial_read_size = sizeof(PacketSize));
Packet(PacketType type);
static void AddToQueue(Packet **queue, Packet *packet);
static Packet *PopFromQueue(Packet **queue);
/* Sending/writing of packets */
void PrepareToSend();
bool CanWriteToPacket(size_t bytes_to_write);
void Send_bool (bool data);
void Send_uint8 (uint8 data);
void Send_uint16(uint16 data);
void Send_uint32(uint32 data);
void Send_uint64(uint64 data);
void Send_string(const char *data);
size_t Send_bytes (const byte *begin, const byte *end);
/* Reading/receiving of packets */
bool HasPacketSizeData() const;
bool ParsePacketSize();
size_t Size() const;
void PrepareToRead();
PacketType GetPacketType() const;
bool CanReadFromPacket(size_t bytes_to_read, bool close_connection = false);
bool Recv_bool ();
uint8 Recv_uint8 ();
uint16 Recv_uint16();
uint32 Recv_uint32();
uint64 Recv_uint64();
void Recv_string(char *buffer, size_t size, StringValidationSettings settings = SVS_REPLACE_WITH_QUESTION_MARK);
size_t RemainingBytesToTransfer() const;
/**
* Transfer data from the packet to the given function. It starts reading at the
* position the last transfer stopped.
* See Packet::TransferIn for more information about transferring data to functions.
* @param transfer_function The function to pass the buffer as second parameter and the
* amount to write as third parameter. It returns the amount that
* was written or -1 upon errors.
* @param limit The maximum amount of bytes to transfer.
* @param destination The first parameter of the transfer function.
* @param args The fourth and further parameters to the transfer function, if any.
* @return The return value of the transfer_function.
*/
template <
typename A = size_t, ///< The type for the amount to be passed, so it can be cast to the right type.
typename F, ///< The type of the function.
typename D, ///< The type of the destination.
typename ... Args> ///< The types of the remaining arguments to the function.
ssize_t TransferOutWithLimit(F transfer_function, size_t limit, D destination, Args&& ... args)
{
size_t amount = std::min(this->RemainingBytesToTransfer(), limit);
if (amount == 0) return 0;
assert(this->pos < this->buffer.size());
assert(this->pos + amount <= this->buffer.size());
/* Making buffer a char means casting a lot in the Recv/Send functions. */
const char *output_buffer = reinterpret_cast<const char*>(this->buffer.data() + this->pos);
ssize_t bytes = transfer_function(destination, output_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
if (bytes > 0) this->pos += bytes;
return bytes;
}
/**
* Transfer data from the packet to the given function. It starts reading at the
* position the last transfer stopped.
* See Packet::TransferIn for more information about transferring data to functions.
* @param transfer_function The function to pass the buffer as second parameter and the
* amount to write as third parameter. It returns the amount that
* was written or -1 upon errors.
* @param destination The first parameter of the transfer function.
* @param args The fourth and further parameters to the transfer function, if any.
* @tparam A The type for the amount to be passed, so it can be cast to the right type.
* @tparam F The type of the transfer_function.
* @tparam D The type of the destination.
* @tparam Args The types of the remaining arguments to the function.
* @return The return value of the transfer_function.
*/
template <typename A = size_t, typename F, typename D, typename ... Args>
ssize_t TransferOut(F transfer_function, D destination, Args&& ... args)
{
return TransferOutWithLimit<A>(transfer_function, std::numeric_limits<size_t>::max(), destination, std::forward<Args>(args)...);
}
/**
* Transfer data from the given function into the packet. It starts writing at the
* position the last transfer stopped.
*
* Examples of functions that can be used to transfer data into a packet are TCP's
* recv and UDP's recvfrom functions. They will directly write their data into the
* packet without an intermediate buffer.
* Examples of functions that can be used to transfer data from a packet are TCP's
* send and UDP's sendto functions. They will directly read the data from the packet's
* buffer without an intermediate buffer.
* These are functions are special in a sense as even though the packet can send or
* receive an amount of data, those functions can say they only processed a smaller
* amount, so special handling is required to keep the position pointers correct.
* Most of these transfer functions are in the form function(source, buffer, amount, ...),
* so the template of this function will assume that as the base parameter order.
*
* This will attempt to write all the remaining bytes into the packet. It updates the
* position based on how many bytes were actually written by the called transfer_function.
* @param transfer_function The function to pass the buffer as second parameter and the
* amount to read as third parameter. It returns the amount that
* was read or -1 upon errors.
* @param source The first parameter of the transfer function.
* @param args The fourth and further parameters to the transfer function, if any.
* @tparam A The type for the amount to be passed, so it can be cast to the right type.
* @tparam F The type of the transfer_function.
* @tparam S The type of the source.
* @tparam Args The types of the remaining arguments to the function.
* @return The return value of the transfer_function.
*/
template <typename A = size_t, typename F, typename S, typename ... Args>
ssize_t TransferIn(F transfer_function, S source, Args&& ... args)
{
size_t amount = this->RemainingBytesToTransfer();
if (amount == 0) return 0;
assert(this->pos < this->buffer.size());
assert(this->pos + amount <= this->buffer.size());
/* Making buffer a char means casting a lot in the Recv/Send functions. */
char *input_buffer = reinterpret_cast<char*>(this->buffer.data() + this->pos);
ssize_t bytes = transfer_function(source, input_buffer, static_cast<A>(amount), std::forward<Args>(args)...);
if (bytes > 0) this->pos += bytes;
return bytes;
}
};
#endif /* NETWORK_CORE_PACKET_H */
|