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/* $Id$ */
/** @file core/address.cpp Implementation of the address. */
#include "../../stdafx.h"
#ifdef ENABLE_NETWORK
#include "address.h"
#include "config.h"
#include "host.h"
#include "../../string_func.h"
const char *NetworkAddress::GetHostname()
{
if (this->hostname == NULL) {
char buf[NETWORK_HOSTNAME_LENGTH] = { '\0' };
getnameinfo((struct sockaddr *)&this->address, sizeof(this->address), buf, sizeof(buf), NULL, 0, NI_NUMERICHOST);
this->hostname = strdup(buf);
}
return this->hostname;
}
uint16 NetworkAddress::GetPort() const
{
switch (this->address.ss_family) {
case AF_INET:
return ntohs(((struct sockaddr_in *)&this->address)->sin_port);
default:
NOT_REACHED();
}
}
void NetworkAddress::SetPort(uint16 port)
{
switch (this->address.ss_family) {
case AF_INET:
((struct sockaddr_in*)&this->address)->sin_port = htons(port);
break;
default:
NOT_REACHED();
}
}
const char *NetworkAddress::GetAddressAsString()
{
/* 6 = for the : and 5 for the decimal port number */
static char buf[NETWORK_HOSTNAME_LENGTH + 6];
seprintf(buf, lastof(buf), "%s:%d", this->GetHostname(), this->GetPort());
return buf;
}
const sockaddr_storage *NetworkAddress::GetAddress()
{
if (!this->resolved) {
((struct sockaddr_in *)&this->address)->sin_addr.s_addr = NetworkResolveHost(this->hostname);
this->resolved = true;
}
return &this->address;
}
#endif /* ENABLE_NETWORK */
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