summaryrefslogtreecommitdiff
path: root/src/music/dmusic.cpp
blob: 471fb3f366d6321fb1b003a676b8a2410c3bdab2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file dmusic.cpp Playing music via DirectMusic. */

#ifdef WIN32_ENABLE_DIRECTMUSIC_SUPPORT

#define INITGUID
#include "../stdafx.h"
#ifdef WIN32_LEAN_AND_MEAN
	#undef WIN32_LEAN_AND_MEAN // Don't exclude rarely-used stuff from Windows headers
#endif
#include "../debug.h"
#include "../os/windows/win32.h"
#include "../core/mem_func.hpp"
#include "dmusic.h"

#include <windows.h>
#undef FACILITY_DIRECTMUSIC // Needed for newer Windows SDK version.
#include <dmksctrl.h>
#include <dmusici.h>
#include <dmusicc.h>
#include <dmusicf.h>

#include "../safeguards.h"

static FMusicDriver_DMusic iFMusicDriver_DMusic;

/** the direct music object manages buffers and ports */
static IDirectMusic *music = NULL;

/** the performance object controls manipulation of the segments */
static IDirectMusicPerformance *performance = NULL;

/** the loader object can load many types of DMusic related files */
static IDirectMusicLoader *loader = NULL;

/** the segment object is where the MIDI data is stored for playback */
static IDirectMusicSegment *segment = NULL;

static bool seeking = false;


#define M(x) x "\0"
static const char ole_files[] =
	M("ole32.dll")
	M("CoCreateInstance")
	M("CoInitialize")
	M("CoUninitialize")
	M("")
;
#undef M

struct ProcPtrs {
	unsigned long (WINAPI * CoCreateInstance)(REFCLSID rclsid, LPUNKNOWN pUnkOuter, DWORD dwClsContext, REFIID riid, LPVOID *ppv);
	HRESULT (WINAPI * CoInitialize)(LPVOID pvReserved);
	void (WINAPI * CoUninitialize)();
};

static ProcPtrs proc;


const char *MusicDriver_DMusic::Start(const char * const *parm)
{
	if (performance != NULL) return NULL;

	if (proc.CoCreateInstance == NULL) {
		if (!LoadLibraryList((Function*)&proc, ole_files)) {
			return "ole32.dll load failed";
		}
	}

	/* Initialize COM */
	if (FAILED(proc.CoInitialize(NULL))) {
		return "COM initialization failed";
	}

	/* create the performance object */
	if (FAILED(proc.CoCreateInstance(
				CLSID_DirectMusicPerformance,
				NULL,
				CLSCTX_INPROC,
				IID_IDirectMusicPerformance,
				(LPVOID*)&performance
			))) {
		return "Failed to create the performance object";
	}

	/* initialize it */
	if (FAILED(performance->Init(&music, NULL, NULL))) {
		return "Failed to initialize performance object";
	}

	int port = GetDriverParamInt(parm, "port", -1);

	if (_debug_driver_level > 0) {
		/* Print all valid output ports. */
		char desc[DMUS_MAX_DESCRIPTION];

		DMUS_PORTCAPS caps;
		MemSetT(&caps, 0);
		caps.dwSize = sizeof(DMUS_PORTCAPS);

		DEBUG(driver, 1, "Detected DirectMusic ports:");
		for (int i = 0; music->EnumPort(i, &caps) == S_OK; i++) {
			if (caps.dwClass == DMUS_PC_OUTPUTCLASS) {
				/* Description is UNICODE even for ANSI build. */
				DEBUG(driver, 1, " %d: %s%s", i, convert_from_fs(caps.wszDescription, desc, lengthof(desc)), i == port ? " (selected)" : "");
			}
		}
	}

	IDirectMusicPort *music_port = NULL; // NULL means 'use default port'.

	if (port >= 0) {
		/* Check if the passed port is a valid port. */
		DMUS_PORTCAPS caps;
		MemSetT(&caps, 0);
		caps.dwSize = sizeof(DMUS_PORTCAPS);
		if (FAILED(music->EnumPort(port, &caps))) return "Supplied port parameter is not a valid port";
		if (caps.dwClass != DMUS_PC_OUTPUTCLASS) return "Supplied port parameter is not an output port";

		/* Create new port. */
		DMUS_PORTPARAMS params;
		MemSetT(&params, 0);
		params.dwSize          = sizeof(DMUS_PORTPARAMS);
		params.dwValidParams   = DMUS_PORTPARAMS_CHANNELGROUPS;
		params.dwChannelGroups = 1;

		if (FAILED(music->CreatePort(caps.guidPort, &params, &music_port, NULL))) {
			return "Failed to create port";
		}

		/* Activate port. */
		if (FAILED(music_port->Activate(TRUE))) {
			music_port->Release();
			return "Failed to activate port";
		}
	}

	/* Add port to performance. */
	if (FAILED(performance->AddPort(music_port))) {
		if (music_port != NULL) music_port->Release();
		return "AddPort failed";
	}

	/* Assign a performance channel block to the performance if we added
	 * a custom port to the performance. */
	if (music_port != NULL) {
		if (FAILED(performance->AssignPChannelBlock(0, music_port, 1))) {
			music_port->Release();
			return "Failed to assign PChannel block";
		}
		/* We don't need the port anymore. */
		music_port->Release();
	}

	/* create the loader object; this will be used to load the MIDI file */
	if (FAILED(proc.CoCreateInstance(
				CLSID_DirectMusicLoader,
				NULL,
				CLSCTX_INPROC,
				IID_IDirectMusicLoader,
				(LPVOID*)&loader
			))) {
		return "Failed to create loader object";
	}

	return NULL;
}


MusicDriver_DMusic::~MusicDriver_DMusic()
{
	this->Stop();
}


void MusicDriver_DMusic::Stop()
{
	seeking = false;

	if (performance != NULL) performance->Stop(NULL, NULL, 0, 0);

	if (segment != NULL) {
		segment->SetParam(GUID_Unload, 0xFFFFFFFF, 0, 0, performance);
		segment->Release();
		segment = NULL;
	}

	if (music != NULL) {
		music->Release();
		music = NULL;
	}

	if (performance != NULL) {
		performance->CloseDown();
		performance->Release();
		performance = NULL;
	}

	if (loader != NULL) {
		loader->Release();
		loader = NULL;
	}

	proc.CoUninitialize();
}


void MusicDriver_DMusic::PlaySong(const char *filename)
{
	/* set up the loader object info */
	DMUS_OBJECTDESC obj_desc;
	ZeroMemory(&obj_desc, sizeof(obj_desc));
	obj_desc.dwSize = sizeof(obj_desc);
	obj_desc.guidClass = CLSID_DirectMusicSegment;
	obj_desc.dwValidData = DMUS_OBJ_CLASS | DMUS_OBJ_FILENAME | DMUS_OBJ_FULLPATH;
	MultiByteToWideChar(
		CP_ACP, MB_PRECOMPOSED,
		filename, -1,
		obj_desc.wszFileName, lengthof(obj_desc.wszFileName)
	);

	/* release the existing segment if we have any */
	if (segment != NULL) {
		segment->Release();
		segment = NULL;
	}

	/* make a new segment */
	if (FAILED(loader->GetObject(
				&obj_desc, IID_IDirectMusicSegment, (LPVOID*)&segment
			))) {
		DEBUG(driver, 0, "DirectMusic: GetObject failed");
		return;
	}

	/* tell the segment what kind of data it contains */
	if (FAILED(segment->SetParam(
				GUID_StandardMIDIFile, 0xFFFFFFFF, 0, 0, performance
			))) {
		DEBUG(driver, 0, "DirectMusic: SetParam (MIDI file) failed");
		return;
	}

	/* tell the segment to 'download' the instruments */
	if (FAILED(segment->SetParam(GUID_Download, 0xFFFFFFFF, 0, 0, performance))) {
		DEBUG(driver, 0, "DirectMusic: failed to download instruments");
		return;
	}

	/* start playing the MIDI file */
	if (FAILED(performance->PlaySegment(segment, 0, 0, NULL))) {
		DEBUG(driver, 0, "DirectMusic: PlaySegment failed");
		return;
	}

	seeking = true;
}


void MusicDriver_DMusic::StopSong()
{
	if (FAILED(performance->Stop(segment, NULL, 0, 0))) {
		DEBUG(driver, 0, "DirectMusic: StopSegment failed");
	}
	seeking = false;
}


bool MusicDriver_DMusic::IsSongPlaying()
{
	/* Not the nicest code, but there is a short delay before playing actually
	 * starts. OpenTTD makes no provision for this. */
	if (performance->IsPlaying(segment, NULL) == S_OK) {
		seeking = false;
		return true;
	} else {
		return seeking;
	}
}


void MusicDriver_DMusic::SetVolume(byte vol)
{
	long db = vol * 2000 / 127 - 2000; ///< 0 - 127 -> -2000 - 0
	performance->SetGlobalParam(GUID_PerfMasterVolume, &db, sizeof(db));
}


#endif /* WIN32_ENABLE_DIRECTMUSIC_SUPPORT */