1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
|
/* $Id$ */
/** @file main_gui.cpp */
#include "stdafx.h"
#include "openttd.h"
#include "heightmap.h"
#include "currency.h"
#include "spritecache.h"
#include "gui.h"
#include "window_gui.h"
#include "window_func.h"
#include "textbuf_gui.h"
#include "viewport_func.h"
#include "command_func.h"
#include "news_func.h"
#include "town.h"
#include "console.h"
#include "signs_func.h"
#include "waypoint.h"
#include "variables.h"
#include "train.h"
#include "roadveh.h"
#include "bridge_map.h"
#include "screenshot.h"
#include "genworld.h"
#include "vehicle_gui.h"
#include "transparency_gui.h"
#include "newgrf_config.h"
#include "rail_gui.h"
#include "road_gui.h"
#include "date_func.h"
#include "functions.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "fios.h"
#include "terraform_gui.h"
#include "industry.h"
#include "transparency.h"
#include "strings_func.h"
#include "zoom_func.h"
#include "string_func.h"
#include "player_base.h"
#include "player_func.h"
#include "player_gui.h"
#include "settings_type.h"
#include "toolbar_gui.h"
#include "network/network.h"
#include "network/network_data.h"
#include "network/network_client.h"
#include "network/network_server.h"
#include "network/network_gui.h"
#include "table/sprites.h"
#include "table/strings.h"
static int _rename_id = 1;
static int _rename_what = -1;
RailType _last_built_railtype;
RoadType _last_built_roadtype;
bool _draw_bounding_boxes = false;
void CcGiveMoney(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
#ifdef ENABLE_NETWORK
if (!success || !_patches.give_money) return;
char msg[20];
/* Inform the player of this action */
snprintf(msg, sizeof(msg), "%d", p1);
if (!_network_server) {
SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg);
} else {
NetworkServer_HandleChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, NETWORK_SERVER_INDEX);
}
#endif /* ENABLE_NETWORK */
}
void HandleOnEditText(const char *str)
{
int id = _rename_id;
_cmd_text = str;
switch (_rename_what) {
case 1: // Rename a waypoint
if (*str == '\0') return;
DoCommandP(0, id, 0, NULL, CMD_RENAME_WAYPOINT | CMD_MSG(STR_CANT_CHANGE_WAYPOINT_NAME));
break;
#ifdef ENABLE_NETWORK
case 3: { // Give money, you can only give money in excess of loan
const Player *p = GetPlayer(_current_player);
Money money = min(p->player_money - p->current_loan, (Money)(atoi(str) / _currency->rate));
uint32 money_c = Clamp(ClampToI32(money), 0, 20000000); // Clamp between 20 million and 0
/* Give 'id' the money, and substract it from ourself */
DoCommandP(0, money_c, id, CcGiveMoney, CMD_GIVE_MONEY | CMD_MSG(STR_INSUFFICIENT_FUNDS));
} break;
#endif /* ENABLE_NETWORK */
default: NOT_REACHED();
}
_rename_id = _rename_what = -1;
}
/**
* This code is shared for the majority of the pushbuttons.
* Handles e.g. the pressing of a button (to build things), playing of click sound and sets certain parameters
*
* @param w Window which called the function
* @param widget ID of the widget (=button) that called this function
* @param cursor How should the cursor image change? E.g. cursor with depot image in it
* @param mode Tile highlighting mode, e.g. drawing a rectangle or a dot on the ground
* @param placeproc Procedure which will be called when someone clicks on the map
* @return true if the button is clicked, false if it's unclicked
*/
bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc)
{
if (w->IsWidgetDisabled(widget)) return false;
SndPlayFx(SND_15_BEEP);
SetWindowDirty(w);
if (w->IsWidgetLowered(widget)) {
ResetObjectToPlace();
return false;
}
SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
w->LowerWidget(widget);
_place_proc = placeproc;
return true;
}
void CcPlaySound10(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) SndPlayTileFx(SND_12_EXPLOSION, tile);
}
static void MenuClickSettings(int index)
{
switch (index) {
case 0: ShowGameOptions(); return;
case 1: ShowGameDifficulty(); return;
case 2: ShowPatchesSelection(); return;
case 3: ShowNewGRFSettings(!_networking, true, true, &_grfconfig); return;
case 4: ShowTransparencyToolbar(); break;
case 6: ToggleBit(_display_opt, DO_SHOW_TOWN_NAMES); break;
case 7: ToggleBit(_display_opt, DO_SHOW_STATION_NAMES); break;
case 8: ToggleBit(_display_opt, DO_SHOW_SIGNS); break;
case 9: ToggleBit(_display_opt, DO_WAYPOINTS); break;
case 10: ToggleBit(_display_opt, DO_FULL_ANIMATION); break;
case 11: ToggleBit(_display_opt, DO_FULL_DETAIL); break;
case 12: ToggleTransparency(TO_HOUSES); break;
case 13: ToggleTransparency(TO_SIGNS); break;
}
MarkWholeScreenDirty();
}
void MenuClickSaveLoad(int index)
{
if (_game_mode == GM_EDITOR) {
switch (index) {
case 0: ShowSaveLoadDialog(SLD_SAVE_SCENARIO); break;
case 1: ShowSaveLoadDialog(SLD_LOAD_SCENARIO); break;
case 2: ShowSaveLoadDialog(SLD_LOAD_HEIGHTMAP); break;
case 3: AskExitToGameMenu(); break;
case 5: HandleExitGameRequest(); break;
}
} else {
switch (index) {
case 0: ShowSaveLoadDialog(SLD_SAVE_GAME); break;
case 1: ShowSaveLoadDialog(SLD_LOAD_GAME); break;
case 2: AskExitToGameMenu(); break;
case 3: HandleExitGameRequest(); break;
}
}
}
static void MenuClickMap(int index)
{
switch (index) {
case 0: ShowSmallMap(); break;
case 1: ShowExtraViewPortWindow(); break;
case 2: ShowSignList(); break;
}
}
static void MenuClickTown(int index)
{
ShowTownDirectory();
}
static void MenuClickScenMap(int index)
{
switch (index) {
case 0: ShowSmallMap(); break;
case 1: ShowExtraViewPortWindow(); break;
case 2: ShowSignList(); break;
case 3: ShowTownDirectory(); break;
}
}
static void MenuClickSubsidies(int index)
{
ShowSubsidiesList();
}
static void MenuClickStations(int index)
{
ShowPlayerStations((PlayerID)index);
}
static void MenuClickFinances(int index)
{
ShowPlayerFinances((PlayerID)index);
}
static void MenuClickCompany(int index)
{
if (_networking && index == 0) {
ShowClientList();
} else {
if (_networking) index--;
ShowPlayerCompany((PlayerID)index);
}
}
static void MenuClickGraphs(int index)
{
switch (index) {
case 0: ShowOperatingProfitGraph(); break;
case 1: ShowIncomeGraph(); break;
case 2: ShowDeliveredCargoGraph(); break;
case 3: ShowPerformanceHistoryGraph(); break;
case 4: ShowCompanyValueGraph(); break;
case 5: ShowCargoPaymentRates(); break;
}
}
static void MenuClickLeague(int index)
{
switch (index) {
case 0: ShowCompanyLeagueTable(); break;
case 1: ShowPerformanceRatingDetail(); break;
}
}
static void MenuClickIndustry(int index)
{
switch (index) {
case 0: ShowIndustryDirectory(); break;
case 1: ShowBuildIndustryWindow(); break;
}
}
static void MenuClickShowTrains(int index)
{
ShowVehicleListWindow((PlayerID)index, VEH_TRAIN);
}
static void MenuClickShowRoad(int index)
{
ShowVehicleListWindow((PlayerID)index, VEH_ROAD);
}
static void MenuClickShowShips(int index)
{
ShowVehicleListWindow((PlayerID)index, VEH_SHIP);
}
static void MenuClickShowAir(int index)
{
ShowVehicleListWindow((PlayerID)index, VEH_AIRCRAFT);
}
static void MenuClickBuildRail(int index)
{
_last_built_railtype = (RailType)index;
ShowBuildRailToolbar(_last_built_railtype, -1);
}
static void MenuClickBuildRoad(int index)
{
_last_built_roadtype = (RoadType)index;
ShowBuildRoadToolbar(_last_built_roadtype);
}
static void MenuClickBuildWater(int index)
{
ShowBuildDocksToolbar();
}
static void MenuClickBuildAir(int index)
{
ShowBuildAirToolbar();
}
#ifdef ENABLE_NETWORK
void ShowNetworkGiveMoneyWindow(PlayerID player)
{
_rename_id = player;
_rename_what = 3;
ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, 180, NULL, CS_NUMERAL);
}
#endif /* ENABLE_NETWORK */
void ShowRenameWaypointWindow(const Waypoint *wp)
{
int id = wp->index;
/* Are we allowed to change the name of the waypoint? */
if (!CheckTileOwnership(wp->xy)) {
ShowErrorMessage(_error_message, STR_CANT_CHANGE_WAYPOINT_NAME,
TileX(wp->xy) * TILE_SIZE, TileY(wp->xy) * TILE_SIZE);
return;
}
_rename_id = id;
_rename_what = 1;
SetDParam(0, id);
ShowQueryString(STR_WAYPOINT_RAW, STR_EDIT_WAYPOINT_NAME, 30, 180, NULL, CS_ALPHANUMERAL);
}
void SelectSignTool()
{
if (_cursor.sprite == SPR_CURSOR_SIGN) {
ResetObjectToPlace();
} else {
SetObjectToPlace(SPR_CURSOR_SIGN, PAL_NONE, VHM_RECT, WC_MAIN_TOOLBAR, 0);
_place_proc = PlaceProc_Sign;
}
}
static void MenuClickForest(int index)
{
switch (index) {
case 0: ShowTerraformToolbar(); break;
case 1: ShowBuildTreesToolbar(); break;
case 2: SelectSignTool(); break;
}
}
static void MenuClickMusicWindow(int index)
{
ShowMusicWindow();
}
static void MenuClickNewspaper(int index)
{
switch (index) {
case 0: ShowLastNewsMessage(); break;
case 1: ShowMessageOptions(); break;
case 2: ShowMessageHistory(); break;
}
}
void MenuClickSmallScreenshot()
{
SetScreenshotType(SC_VIEWPORT);
}
void MenuClickWorldScreenshot()
{
SetScreenshotType(SC_WORLD);
}
static void MenuClickHelp(int index)
{
switch (index) {
case 0: PlaceLandBlockInfo(); break;
case 2: IConsoleSwitch(); break;
case 3: MenuClickSmallScreenshot(); break;
case 4: MenuClickWorldScreenshot(); break;
case 5: ShowAboutWindow(); break;
}
}
typedef void MenuClickedProc(int index);
static MenuClickedProc * const _menu_clicked_procs[] = {
NULL, /* 0 */
NULL, /* 1 */
MenuClickSettings, /* 2 */
MenuClickSaveLoad, /* 3 */
MenuClickMap, /* 4 */
MenuClickTown, /* 5 */
MenuClickSubsidies, /* 6 */
MenuClickStations, /* 7 */
MenuClickFinances, /* 8 */
MenuClickCompany, /* 9 */
MenuClickGraphs, /* 10 */
MenuClickLeague, /* 11 */
MenuClickIndustry, /* 12 */
MenuClickShowTrains, /* 13 */
MenuClickShowRoad, /* 14 */
MenuClickShowShips, /* 15 */
MenuClickShowAir, /* 16 */
MenuClickScenMap, /* 17 */
NULL, /* 18 */
MenuClickBuildRail, /* 19 */
MenuClickBuildRoad, /* 20 */
MenuClickBuildWater, /* 21 */
MenuClickBuildAir, /* 22 */
MenuClickForest, /* 23 */
MenuClickMusicWindow, /* 24 */
MenuClickNewspaper, /* 25 */
MenuClickHelp, /* 26 */
};
static void MenuWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE: w->widget[0].right = w->width - 1; break;
case WE_PAINT: {
int x, y;
byte count = WP(w, menu_d).item_count;
byte sel = WP(w, menu_d).sel_index;
uint16 chk = WP(w, menu_d).checked_items;
StringID string = WP(w, menu_d).string_id;
byte dis = WP(w, menu_d).disabled_items;
DrawWindowWidgets(w);
x = 1;
y = 1;
for (; count != 0; count--, string++, sel--) {
TextColour color = HasBit(dis, 0) ? TC_GREY : (sel == 0) ? TC_WHITE : TC_BLACK;
if (sel == 0) GfxFillRect(x, y, x + w->width - 3, y + 9, 0);
if (HasBit(chk, 0)) DrawString(x + 2, y, STR_CHECKMARK, color);
DrawString(x + 2, y, string, color);
y += 10;
chk >>= 1;
dis >>= 1;
}
} break;
case WE_DESTROY: {
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
v->RaiseWidget(WP(w, menu_d).main_button);
SetWindowDirty(v);
return;
}
case WE_POPUPMENU_SELECT: {
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
int action_id;
if (index < 0) {
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
index = WP(w, menu_d).sel_index;
}
action_id = WP(w, menu_d).action_id;
DeleteWindow(w);
if (index >= 0) {
assert((uint)index <= lengthof(_menu_clicked_procs));
_menu_clicked_procs[action_id](index);
}
break;
}
case WE_POPUPMENU_OVER: {
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
if (index == -1 || index == WP(w, menu_d).sel_index) return;
WP(w, menu_d).sel_index = index;
SetWindowDirty(w);
return;
}
}
}
/* Dynamic widget length determined by toolbar-string length.
* See PopupMainToolbMenu en MenuWndProc */
static const Widget _menu_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 0, 0, 0, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _player_menu_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 240, 0, 81, 0x0, STR_NULL},
{ WIDGETS_END},
};
static int GetPlayerIndexFromMenu(int index)
{
if (index >= 0) {
const Player *p;
FOR_ALL_PLAYERS(p) {
if (p->is_active && --index < 0) return p->index;
}
}
return -1;
}
static void UpdatePlayerMenuHeight(Window *w)
{
byte num = ActivePlayerCount();
/* Increase one to fit in PlayerList in the menu when in network */
if (_networking && WP(w, menu_d).main_button == 9) num++;
if (WP(w, menu_d).item_count != num) {
WP(w, menu_d).item_count = num;
SetWindowDirty(w);
num = num * 10 + 2;
w->height = num;
w->widget[0].bottom = w->widget[0].top + num - 1;
w->top = GetToolbarDropdownPos(0, w->width, w->height).y;
SetWindowDirty(w);
}
}
static void PlayerMenuWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int x,y;
byte sel;
TextColour color;
Player *p;
uint16 chk;
UpdatePlayerMenuHeight(w);
DrawWindowWidgets(w);
x = 1;
y = 1;
sel = WP(w, menu_d).sel_index;
chk = WP(w, menu_d).checked_items; // let this mean gray items.
/* 9 = playerlist */
if (_networking && WP(w, menu_d).main_button == 9) {
if (sel == 0) {
GfxFillRect(x, y, x + 238, y + 9, 0);
}
DrawString(x + 19, y, STR_NETWORK_CLIENT_LIST, TC_FROMSTRING);
y += 10;
sel--;
}
FOR_ALL_PLAYERS(p) {
if (p->is_active) {
if (p->index == sel) {
GfxFillRect(x, y, x + 238, y + 9, 0);
}
DrawPlayerIcon(p->index, x + 2, y + 1);
SetDParam(0, p->index);
SetDParam(1, p->index);
color = (p->index == sel) ? TC_WHITE : TC_BLACK;
if (chk&1) color = TC_GREY;
DrawString(x + 19, y, STR_7021, color);
y += 10;
}
chk >>= 1;
}
break;
}
case WE_DESTROY: {
Window *v = FindWindowById(WC_MAIN_TOOLBAR, 0);
v->RaiseWidget(WP(w, menu_d).main_button);
SetWindowDirty(v);
return;
}
case WE_POPUPMENU_SELECT: {
int index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
int action_id = WP(w, menu_d).action_id;
/* We have a new entry at the top of the list of menu 9 when networking
* so keep that in count */
if (_networking && WP(w, menu_d).main_button == 9) {
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
} else {
index = GetPlayerIndexFromMenu(index);
}
if (index < 0) {
Window *w2 = FindWindowById(WC_MAIN_TOOLBAR,0);
if (GetWidgetFromPos(w2, e->we.popupmenu.pt.x - w2->left, e->we.popupmenu.pt.y - w2->top) == WP(w, menu_d).main_button)
index = WP(w, menu_d).sel_index;
}
DeleteWindow(w);
if (index >= 0) {
assert(index >= 0 && index < 30);
_menu_clicked_procs[action_id](index);
}
break;
}
case WE_POPUPMENU_OVER: {
int index;
UpdatePlayerMenuHeight(w);
index = GetMenuItemIndex(w, e->we.popupmenu.pt.x, e->we.popupmenu.pt.y);
/* We have a new entry at the top of the list of menu 9 when networking
* so keep that in count */
if (_networking && WP(w, menu_d).main_button == 9) {
if (index > 0) index = GetPlayerIndexFromMenu(index - 1) + 1;
} else {
index = GetPlayerIndexFromMenu(index);
}
if (index == -1 || index == WP(w, menu_d).sel_index) return;
WP(w, menu_d).sel_index = index;
SetWindowDirty(w);
return;
}
}
}
/** Get the maximum length of a given string in a string-list. This is an
* implicit string-list where the ID's are consecutive
* @param base_string StringID of the first string in the list
* @param count amount of StringID's in the list
* @return the length of the longest string */
static int GetStringListMaxWidth(StringID base_string, byte count)
{
char buffer[512];
int width, max_width;
byte i;
max_width = 0;
for (i = 0; i != count; i++) {
GetString(buffer, base_string + i, lastof(buffer));
width = GetStringBoundingBox(buffer).width;
if (width > max_width) max_width = width;
}
return max_width;
}
/** Show a general dropdown menu. The positioning of the dropdown menu
* defaults to the left side of the parent_button, eg the button that caused
* this window to appear. The only exceptions are when the right side of this
* dropdown would fall outside the main toolbar window, in that case it is
* aligned with the toolbar's right side.
* Since the disable-mask is only 8 bits right now, these dropdowns are
* restricted to 8 items max if any bits of disabled_mask are active.
* @param w Pointer to a window this dropdown menu belongs to. Has no effect
* whatsoever, only graphically for positioning.
* @param parent_button The widget identifier of the button that was clicked for
* this dropdown. The created dropdown then knows what button to raise (button) on
* action and whose function to execute (action).
* It is possible to appoint another button for an action event by setting the
* upper 8 bits of this parameter. If non is set, action is presumed to be the same
* as button. So<br>
* button bits 0 - 7 - widget clicked to get dropdown
* action bits 8 - 15 - function of widget to execute on select (defaults to bits 0 - 7)
* @param base_string The first StringID shown in the dropdown list. All others are
* consecutive indeces from the language file. XXX - fix? Use ingame-string tables?
* @param item_count Number of strings in the list, see previous parameter
* @param disabled_mask Bitmask of disabled strings in the list
* @return Return a pointer to the newly created dropdown window */
Window *PopupMainToolbMenu(Window *w, uint16 parent_button, StringID base_string, byte item_count, byte disabled_mask)
{
assert(disabled_mask == 0 || item_count <= 8);
w->LowerWidget(parent_button);
w->InvalidateWidget(parent_button);
DeleteWindowById(WC_TOOLBAR_MENU, 0);
// Extend the dropdown toolbar to the longest string in the list
int width = max(GetStringListMaxWidth(base_string, item_count) + 6, 140);
int height = item_count * 10 + 2;
Point pos = GetToolbarDropdownPos(parent_button, width, height);
w = AllocateWindow(pos.x, pos.y, width, height, MenuWndProc, WC_TOOLBAR_MENU, _menu_widgets);
w->widget[0].bottom = item_count * 10 + 1;
w->flags4 &= ~WF_WHITE_BORDER_MASK;
WP(w, menu_d).item_count = item_count;
WP(w, menu_d).sel_index = 0;
WP(w, menu_d).main_button = GB(parent_button, 0, 8);
WP(w, menu_d).action_id = (GB(parent_button, 8, 8) != 0) ? GB(parent_button, 8, 8) : parent_button;
WP(w, menu_d).string_id = base_string;
WP(w, menu_d).checked_items = 0;
WP(w, menu_d).disabled_items = disabled_mask;
_popup_menu_active = true;
SndPlayFx(SND_15_BEEP);
return w;
}
Window *PopupMainPlayerToolbMenu(Window *w, int main_button, int gray)
{
w->LowerWidget(main_button);
w->InvalidateWidget(main_button);
DeleteWindowById(WC_TOOLBAR_MENU, 0);
Point pos = GetToolbarDropdownPos(main_button, 241, 82);
w = AllocateWindow(pos.x, pos.y, 241, 82, PlayerMenuWndProc, WC_TOOLBAR_MENU, _player_menu_widgets);
w->flags4 &= ~WF_WHITE_BORDER_MASK;
WP(w, menu_d).item_count = 0;
WP(w, menu_d).sel_index = (_local_player != PLAYER_SPECTATOR) ? _local_player : GetPlayerIndexFromMenu(0);
if (_networking && main_button == 9) {
if (_local_player != PLAYER_SPECTATOR) {
WP(w, menu_d).sel_index++;
} else {
/* Select client list by default for spectators */
WP(w, menu_d).sel_index = 0;
}
}
WP(w, menu_d).action_id = main_button;
WP(w, menu_d).main_button = main_button;
WP(w, menu_d).checked_items = gray;
WP(w, menu_d).disabled_items = 0;
_popup_menu_active = true;
SndPlayFx(SND_15_BEEP);
return w;
}
/* Zooms a viewport in a window in or out */
/* No button handling or what so ever */
bool DoZoomInOutWindow(int how, Window *w)
{
ViewPort *vp;
assert(w != NULL);
vp = w->viewport;
switch (how) {
case ZOOM_IN:
if (vp->zoom == ZOOM_LVL_MIN) return false;
vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
vp->virtual_width >>= 1;
vp->virtual_height >>= 1;
WP(w, vp_d).scrollpos_x += vp->virtual_width >> 1;
WP(w, vp_d).scrollpos_y += vp->virtual_height >> 1;
WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
break;
case ZOOM_OUT:
if (vp->zoom == ZOOM_LVL_MAX) return false;
vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
WP(w, vp_d).scrollpos_x -= vp->virtual_width >> 1;
WP(w, vp_d).scrollpos_y -= vp->virtual_height >> 1;
WP(w, vp_d).dest_scrollpos_x = WP(w,vp_d).scrollpos_x;
WP(w, vp_d).dest_scrollpos_y = WP(w,vp_d).scrollpos_y;
vp->virtual_width <<= 1;
vp->virtual_height <<= 1;
break;
}
if (vp != NULL) { // the vp can be null when how == ZOOM_NONE
vp->virtual_left = WP(w, vp_d).scrollpos_x;
vp->virtual_top = WP(w, vp_d).scrollpos_y;
}
SetWindowDirty(w);
/* Update the windows that have zoom-buttons to perhaps disable their buttons */
SendWindowMessageClass(w->window_class, how, w->window_number, 0);
return true;
}
void ZoomInOrOutToCursorWindow(bool in, Window *w)
{
assert(w != NULL);
if (_game_mode != GM_MENU) {
ViewPort *vp = w->viewport;
if ((in && vp->zoom == ZOOM_LVL_MIN) || (!in && vp->zoom == ZOOM_LVL_MAX))
return;
Point pt = GetTileZoomCenterWindow(in,w);
if (pt.x != -1) {
ScrollWindowTo(pt.x, pt.y, w, true);
DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
}
}
}
extern GetNewsStringCallbackProc * const _get_news_string_callback[];
static bool DrawScrollingStatusText(const NewsItem *ni, int pos, int width)
{
char buf[512];
StringID str;
const char *s, *last;
char *d;
DrawPixelInfo tmp_dpi, *old_dpi;
int x;
char buffer[256];
if (ni->display_mode == NM_CALLBACK) {
str = _get_news_string_callback[ni->callback](ni);
} else {
CopyInDParam(0, ni->params, lengthof(ni->params));
str = ni->string_id;
}
GetString(buf, str, lastof(buf));
s = buf;
d = buffer;
last = lastof(buffer);
for (;;) {
WChar c = Utf8Consume(&s);
if (c == 0) {
break;
} else if (c == 0x0D) {
if (d + 4 >= last) break;
d[0] = d[1] = d[2] = d[3] = ' ';
d += 4;
} else if (IsPrintable(c)) {
if (d + Utf8CharLen(c) >= last) break;
d += Utf8Encode(d, c);
}
}
*d = '\0';
if (!FillDrawPixelInfo(&tmp_dpi, 141, 1, width, 11)) return true;
old_dpi = _cur_dpi;
_cur_dpi = &tmp_dpi;
x = DoDrawString(buffer, pos, 0, TC_LIGHT_BLUE);
_cur_dpi = old_dpi;
return x > 0;
}
static void StatusBarWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const Player *p = (_local_player == PLAYER_SPECTATOR) ? NULL : GetPlayer(_local_player);
DrawWindowWidgets(w);
SetDParam(0, _date);
DrawStringCentered(
70, 1, (_pause_game || _patches.status_long_date) ? STR_00AF : STR_00AE, TC_FROMSTRING
);
if (p != NULL) {
/* Draw player money */
SetDParam(0, p->player_money);
DrawStringCentered(w->widget[2].left + 70, 1, STR_0004, TC_FROMSTRING);
}
/* Draw status bar */
if (w->message.msg) { // true when saving is active
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_SAVING_GAME, TC_FROMSTRING);
} else if (_do_autosave) {
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_032F_AUTOSAVE, TC_FROMSTRING);
} else if (_pause_game) {
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_0319_PAUSED, TC_FROMSTRING);
} else if (WP(w, def_d).data_1 > -1280 && FindWindowById(WC_NEWS_WINDOW,0) == NULL && _statusbar_news_item.string_id != 0) {
/* Draw the scrolling news text */
if (!DrawScrollingStatusText(&_statusbar_news_item, WP(w, def_d).data_1, w->widget[1].right - w->widget[1].left - 2)) {
WP(w, def_d).data_1 = -1280;
if (p != NULL) {
/* This is the default text */
SetDParam(0, p->index);
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
}
}
} else {
if (p != NULL) {
/* This is the default text */
SetDParam(0, p->index);
DrawStringCenteredTruncated(w->widget[1].left + 1, w->widget[1].right - 1, 1, STR_02BA, TC_FROMSTRING);
}
}
if (WP(w, def_d).data_2 > 0) DrawSprite(SPR_BLOT, PALETTE_TO_RED, w->widget[1].right - 11, 2);
} break;
case WE_MESSAGE:
w->message.msg = e->we.message.msg;
SetWindowDirty(w);
break;
case WE_CLICK:
switch (e->we.click.widget) {
case 1: ShowLastNewsMessage(); break;
case 2: if (_local_player != PLAYER_SPECTATOR) ShowPlayerFinances(_local_player); break;
default: ResetObjectToPlace();
}
break;
case WE_TICK: {
if (_pause_game) return;
if (WP(w, def_d).data_1 > -1280) { // Scrolling text
WP(w, def_d).data_1 -= 2;
w->InvalidateWidget(1);
}
if (WP(w, def_d).data_2 > 0) { // Red blot to show there are new unread newsmessages
WP(w, def_d).data_2 -= 2;
} else if (WP(w, def_d).data_2 < 0) {
WP(w, def_d).data_2 = 0;
w->InvalidateWidget(1);
}
break;
}
}
}
static const Widget _main_status_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 139, 0, 11, 0x0, STR_NULL},
{ WWT_PUSHBTN, RESIZE_RIGHT, 14, 140, 179, 0, 11, 0x0, STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS},
{ WWT_PUSHBTN, RESIZE_LR, 14, 180, 319, 0, 11, 0x0, STR_NULL},
{ WIDGETS_END},
};
static WindowDesc _main_status_desc = {
WDP_CENTER, 0, 320, 12, 640, 12,
WC_STATUS_BAR, WC_NONE,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_main_status_widgets,
StatusBarWndProc
};
extern void UpdateAllStationVirtCoord();
static void MainWindowWndProc(Window *w, WindowEvent *e)
{
int off_x;
switch (e->event) {
case WE_PAINT:
DrawWindowViewport(w);
if (_game_mode == GM_MENU) {
off_x = _screen.width / 2;
DrawSprite(SPR_OTTD_O, PAL_NONE, off_x - 120, 50);
DrawSprite(SPR_OTTD_P, PAL_NONE, off_x - 86, 50);
DrawSprite(SPR_OTTD_E, PAL_NONE, off_x - 53, 50);
DrawSprite(SPR_OTTD_N, PAL_NONE, off_x - 22, 50);
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 34, 50);
DrawSprite(SPR_OTTD_T, PAL_NONE, off_x + 65, 50);
DrawSprite(SPR_OTTD_D, PAL_NONE, off_x + 96, 50);
/*
DrawSprite(SPR_OTTD_R, off_x + 119, 50);
DrawSprite(SPR_OTTD_A, off_x + 148, 50);
DrawSprite(SPR_OTTD_N, off_x + 181, 50);
DrawSprite(SPR_OTTD_S, off_x + 215, 50);
DrawSprite(SPR_OTTD_P, off_x + 246, 50);
DrawSprite(SPR_OTTD_O, off_x + 275, 50);
DrawSprite(SPR_OTTD_R, off_x + 307, 50);
DrawSprite(SPR_OTTD_T, off_x + 337, 50);
DrawSprite(SPR_OTTD_T, off_x + 390, 50);
DrawSprite(SPR_OTTD_Y, off_x + 417, 50);
DrawSprite(SPR_OTTD_C, off_x + 447, 50);
DrawSprite(SPR_OTTD_O, off_x + 478, 50);
DrawSprite(SPR_OTTD_O, off_x + 509, 50);
DrawSprite(SPR_OTTD_N, off_x + 541, 50);
*/
}
break;
case WE_KEYPRESS:
switch (e->we.keypress.keycode) {
case 'Q' | WKC_CTRL:
case 'Q' | WKC_META:
HandleExitGameRequest();
break;
}
/* Disable all key shortcuts, except quit shortcuts when
* generating the world, otherwise they create threading
* problem during the generating, resulting in random
* assertions that are hard to trigger and debug */
if (IsGeneratingWorld()) break;
if (e->we.keypress.keycode == WKC_BACKQUOTE) {
IConsoleSwitch();
e->we.keypress.cont = false;
break;
}
if (e->we.keypress.keycode == ('B' | WKC_CTRL)) {
e->we.keypress.cont = false;
_draw_bounding_boxes = !_draw_bounding_boxes;
MarkWholeScreenDirty();
break;
}
if (_game_mode == GM_MENU) break;
switch (e->we.keypress.keycode) {
case 'C':
case 'Z': {
Point pt = GetTileBelowCursor();
if (pt.x != -1) {
if (e->we.keypress.keycode == 'Z') MaxZoomInOut(ZOOM_IN, w);
ScrollMainWindowTo(pt.x, pt.y);
}
break;
}
case WKC_ESC: ResetObjectToPlace(); break;
case WKC_DELETE: DeleteNonVitalWindows(); break;
case WKC_DELETE | WKC_SHIFT: DeleteAllNonVitalWindows(); break;
case 'R' | WKC_CTRL: MarkWholeScreenDirty(); break;
#if defined(_DEBUG)
case '0' | WKC_ALT: // Crash the game
*(byte*)0 = 0;
break;
case '1' | WKC_ALT: // Gimme money
/* Server can not cheat in advertise mode either! */
if (!_networking || !_network_server || !_network_advertise)
DoCommandP(0, 10000000, 0, NULL, CMD_MONEY_CHEAT);
break;
case '2' | WKC_ALT: // Update the coordinates of all station signs
UpdateAllStationVirtCoord();
break;
#endif
case '1' | WKC_CTRL:
case '2' | WKC_CTRL:
case '3' | WKC_CTRL:
case '4' | WKC_CTRL:
case '5' | WKC_CTRL:
case '6' | WKC_CTRL:
case '7' | WKC_CTRL:
case '8' | WKC_CTRL:
case '9' | WKC_CTRL:
/* Transparency toggle hot keys */
ToggleTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL)));
MarkWholeScreenDirty();
break;
case '1' | WKC_CTRL | WKC_SHIFT:
case '2' | WKC_CTRL | WKC_SHIFT:
case '3' | WKC_CTRL | WKC_SHIFT:
case '4' | WKC_CTRL | WKC_SHIFT:
case '5' | WKC_CTRL | WKC_SHIFT:
case '6' | WKC_CTRL | WKC_SHIFT:
case '7' | WKC_CTRL | WKC_SHIFT:
case '8' | WKC_CTRL | WKC_SHIFT:
/* Invisibility toggle hot keys */
ToggleInvisibilityWithTransparency((TransparencyOption)(e->we.keypress.keycode - ('1' | WKC_CTRL | WKC_SHIFT)));
MarkWholeScreenDirty();
break;
case 'X' | WKC_CTRL:
ShowTransparencyToolbar();
break;
case 'X':
ResetRestoreAllTransparency();
break;
#ifdef ENABLE_NETWORK
case WKC_RETURN: case 'T': // smart chat; send to team if any, otherwise to all
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
bool teamchat = false;
if (cio == NULL) break;
/* Only players actually playing can speak to team. Eg spectators cannot */
if (_patches.prefer_teamchat && IsValidPlayer(cio->client_playas)) {
const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (ci->client_playas == cio->client_playas && ci != cio) {
teamchat = true;
break;
}
}
}
ShowNetworkChatQueryWindow(teamchat ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
}
break;
case WKC_SHIFT | WKC_RETURN: case WKC_SHIFT | 'T': // send text message to all players
if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
break;
case WKC_CTRL | WKC_RETURN: case WKC_CTRL | 'T': // send text to all team mates
if (_networking) {
const NetworkClientInfo *cio = NetworkFindClientInfoFromIndex(_network_own_client_index);
if (cio == NULL) break;
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
}
break;
#endif
default: return;
}
e->we.keypress.cont = false;
break;
case WE_SCROLL: {
ViewPort *vp = IsPtInWindowViewport(w, _cursor.pos.x, _cursor.pos.y);
if (vp == NULL) {
_cursor.fix_at = false;
_scrolling_viewport = false;
}
WP(w, vp_d).scrollpos_x += ScaleByZoom(e->we.scroll.delta.x, vp->zoom);
WP(w, vp_d).scrollpos_y += ScaleByZoom(e->we.scroll.delta.y, vp->zoom);
WP(w, vp_d).dest_scrollpos_x = WP(w, vp_d).scrollpos_x;
WP(w, vp_d).dest_scrollpos_y = WP(w, vp_d).scrollpos_y;
} break;
case WE_MOUSEWHEEL:
ZoomInOrOutToCursorWindow(e->we.wheel.wheel < 0, w);
break;
case WE_MESSAGE:
/* Forward the message to the appropiate toolbar (ingame or scenario editor) */
SendWindowMessage(WC_MAIN_TOOLBAR, 0, e->we.message.msg, e->we.message.wparam, e->we.message.lparam);
break;
}
}
void ShowSelectGameWindow();
void SetupColorsAndInitialWindow()
{
uint i;
Window *w;
int width, height;
for (i = 0; i != 16; i++) {
const byte *b = GetNonSprite(PALETTE_RECOLOR_START + i);
assert(b);
memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
}
width = _screen.width;
height = _screen.height;
w = AllocateWindow(0, 0, width, height, MainWindowWndProc, WC_MAIN_WINDOW, NULL);
AssignWindowViewport(w, 0, 0, width, height, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
/* XXX: these are not done */
switch (_game_mode) {
default: NOT_REACHED();
case GM_MENU:
ShowSelectGameWindow();
break;
case GM_NORMAL:
case GM_EDITOR:
ShowVitalWindows();
break;
}
}
void ShowVitalWindows()
{
Window *w = AllocateToolbar();
DoZoomInOutWindow(ZOOM_NONE, w);
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
w->SetWidgetDisabledState(0, _networking && !_network_server); // if not server, disable pause button
w->SetWidgetDisabledState(1, _networking); // if networking, disable fast-forward button
/* 'w' is for sure a WC_MAIN_TOOLBAR */
PositionMainToolbar(w);
/* Status bad only for normal games */
if (_game_mode == GM_EDITOR) return;
_main_status_desc.top = _screen.height - 12;
w = AllocateWindowDesc(&_main_status_desc);
CLRBITS(w->flags4, WF_WHITE_BORDER_MASK);
WP(w, def_d).data_1 = -1280;
}
void GameSizeChanged()
{
_cur_resolution[0] = _screen.width;
_cur_resolution[1] = _screen.height;
RelocateAllWindows(_screen.width, _screen.height);
ScreenSizeChanged();
MarkWholeScreenDirty();
}
void InitializeMainGui()
{
/* Clean old GUI values */
_last_built_railtype = RAILTYPE_RAIL;
_last_built_roadtype = ROADTYPE_ROAD;
}
|