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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file refresh.h Definition of link refreshing utility. */
#include "../stdafx.h"
#include "../core/bitmath_func.hpp"
#include "../station_func.h"
#include "../engine_base.h"
#include "../vehicle_func.h"
#include "refresh.h"
#include "linkgraph.h"
#include "../safeguards.h"
/**
* Refresh all links the given vehicle will visit.
* @param v Vehicle to refresh links for.
* @param allow_merge If the refresher is allowed to merge or extend link graphs.
* @param is_full_loading If the vehicle is full loading.
*/
/* static */ void LinkRefresher::Run(Vehicle *v, bool allow_merge, bool is_full_loading)
{
/* If there are no orders we can't predict anything.*/
if (v->orders.list == NULL) return;
/* Make sure the first order is a useful order. */
const Order *first = v->orders.list->GetNextDecisionNode(v->GetOrder(v->cur_implicit_order_index), 0);
if (first == NULL) return;
HopSet seen_hops;
LinkRefresher refresher(v, &seen_hops, allow_merge, is_full_loading);
refresher.RefreshLinks(first, first, v->last_loading_station != INVALID_STATION ? 1 << HAS_CARGO : 0);
}
/**
* Comparison operator to allow hops to be used in a std::set.
* @param other Other hop to be compared with.
* @return If this hop is "smaller" than the other (defined by from, to and cargo in this order).
*/
bool LinkRefresher::Hop::operator<(const Hop &other) const
{
if (this->from < other.from) {
return true;
} else if (this->from > other.from) {
return false;
}
if (this->to < other.to) {
return true;
} else if (this->to > other.to) {
return false;
}
return this->cargo < other.cargo;
}
/**
* Constructor for link refreshing algorithm.
* @param vehicle Vehicle to refresh links for.
* @param seen_hops Set of hops already seen. This is shared between this
* refresher and all its children.
* @param allow_merge If the refresher is allowed to merge or extend link graphs.
* @param is_full_loading If the vehicle is full loading.
*/
LinkRefresher::LinkRefresher(Vehicle *vehicle, HopSet *seen_hops, bool allow_merge, bool is_full_loading) :
vehicle(vehicle), seen_hops(seen_hops), cargo(CT_INVALID), allow_merge(allow_merge),
is_full_loading(is_full_loading)
{
memset(this->capacities, 0, sizeof(this->capacities));
/* Assemble list of capacities and set last loading stations to 0. */
for (Vehicle *v = this->vehicle; v != NULL; v = v->Next()) {
this->refit_capacities.push_back(RefitDesc(v->cargo_type, v->cargo_cap, v->refit_cap));
if (v->refit_cap > 0) {
assert(v->cargo_type < NUM_CARGO);
this->capacities[v->cargo_type] += v->refit_cap;
}
}
}
/**
* Handle refit orders by updating capacities and refit_capacities.
* @param refit_cargo Cargo to refit to.
* @return True if any vehicle was refit; false if none was.
*/
bool LinkRefresher::HandleRefit(CargoID refit_cargo)
{
this->cargo = refit_cargo;
RefitList::iterator refit_it = this->refit_capacities.begin();
bool any_refit = false;
for (Vehicle *v = this->vehicle; v != NULL; v = v->Next()) {
const Engine *e = Engine::Get(v->engine_type);
if (!HasBit(e->info.refit_mask, this->cargo)) {
++refit_it;
continue;
}
any_refit = true;
/* Back up the vehicle's cargo type */
CargoID temp_cid = v->cargo_type;
byte temp_subtype = v->cargo_subtype;
v->cargo_type = this->cargo;
v->cargo_subtype = GetBestFittingSubType(v, v, this->cargo);
uint16 mail_capacity = 0;
uint amount = e->DetermineCapacity(v, &mail_capacity);
/* Restore the original cargo type */
v->cargo_type = temp_cid;
v->cargo_subtype = temp_subtype;
/* Skip on next refit. */
if (this->cargo != refit_it->cargo && refit_it->remaining > 0) {
this->capacities[refit_it->cargo] -= refit_it->remaining;
refit_it->remaining = 0;
} else if (amount < refit_it->remaining) {
this->capacities[refit_it->cargo] -= refit_it->remaining - amount;
refit_it->remaining = amount;
}
refit_it->capacity = amount;
refit_it->cargo = this->cargo;
++refit_it;
/* Special case for aircraft with mail. */
if (v->type == VEH_AIRCRAFT) {
if (mail_capacity < refit_it->remaining) {
this->capacities[refit_it->cargo] -= refit_it->remaining - mail_capacity;
refit_it->remaining = mail_capacity;
}
refit_it->capacity = mail_capacity;
break; // aircraft have only one vehicle
}
}
return any_refit;
}
/**
* Restore capacities and refit_capacities as vehicle might have been able to load now.
*/
void LinkRefresher::ResetRefit()
{
for (RefitList::iterator it(this->refit_capacities.begin()); it != this->refit_capacities.end(); ++it) {
if (it->remaining == it->capacity) continue;
this->capacities[it->cargo] += it->capacity - it->remaining;
it->remaining = it->capacity;
}
}
/**
* Predict the next order the vehicle will execute and resolve conditionals by
* recursion and return next non-conditional order in list.
* @param cur Current order being evaluated.
* @param next Next order to be evaluated.
* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
* @param num_hops Number of hops already taken by recursive calls to this method.
* @return new next Order.
*/
const Order *LinkRefresher::PredictNextOrder(const Order *cur, const Order *next, uint8 flags, uint num_hops)
{
/* next is good if it's either NULL (then the caller will stop the
* evaluation) or if it's not conditional and the caller allows it to be
* chosen (by setting USE_NEXT). */
while (next != NULL && (!HasBit(flags, USE_NEXT) || next->IsType(OT_CONDITIONAL))) {
/* After the first step any further non-conditional order is good,
* regardless of previous USE_NEXT settings. The case of cur and next or
* their respective stations being equal is handled elsewhere. */
SetBit(flags, USE_NEXT);
if (next->IsType(OT_CONDITIONAL)) {
const Order *skip_to = this->vehicle->orders.list->GetNextDecisionNode(
this->vehicle->orders.list->GetOrderAt(next->GetConditionSkipToOrder()), num_hops);
if (skip_to != NULL && num_hops < this->vehicle->orders.list->GetNumOrders()) {
/* Make copies of capacity tracking lists. There is potential
* for optimization here: If the vehicle never refits we don't
* need to copy anything. Also, if we've seen the branched link
* before we don't need to branch at all. */
LinkRefresher branch(*this);
branch.RefreshLinks(cur, skip_to, flags, num_hops + 1);
}
}
/* Reassign next with the following stop. This can be a station or a
* depot.*/
next = this->vehicle->orders.list->GetNextDecisionNode(
this->vehicle->orders.list->GetNext(next), num_hops++);
}
return next;
}
/**
* Refresh link stats for the given pair of orders.
* @param cur Last stop where the consist could interact with cargo.
* @param next Next order to be processed.
*/
void LinkRefresher::RefreshStats(const Order *cur, const Order *next)
{
StationID next_station = next->GetDestination();
Station *st = Station::GetIfValid(cur->GetDestination());
if (st != NULL && next_station != INVALID_STATION && next_station != st->index) {
for (CargoID c = 0; c < NUM_CARGO; c++) {
/* Refresh the link and give it a minimum capacity. */
uint cargo_quantity = this->capacities[c];
if (cargo_quantity == 0) continue;
/* If not allowed to merge link graphs, make sure the stations are
* already in the same link graph. */
if (!this->allow_merge && st->goods[c].link_graph != Station::Get(next_station)->goods[c].link_graph) {
continue;
}
/* A link is at least partly restricted if a vehicle can't load at its source. */
EdgeUpdateMode restricted_mode = (cur->GetLoadType() & OLFB_NO_LOAD) == 0 ?
EUM_UNRESTRICTED : EUM_RESTRICTED;
/* If the vehicle is currently full loading, increase the capacities at the station
* where it is loading by an estimate of what it would have transported if it wasn't
* loading. Don't do that if the vehicle has been waiting for longer than the entire
* order list is supposed to take, though. If that is the case the total duration is
* probably far off and we'd greatly overestimate the capacity by increasing.*/
if (this->is_full_loading && this->vehicle->orders.list != NULL &&
st->index == vehicle->last_station_visited &&
this->vehicle->orders.list->GetTotalDuration() >
(Ticks)this->vehicle->current_order_time) {
uint effective_capacity = cargo_quantity * this->vehicle->load_unload_ticks;
if (effective_capacity > (uint)this->vehicle->orders.list->GetTotalDuration()) {
IncreaseStats(st, c, next_station, effective_capacity /
this->vehicle->orders.list->GetTotalDuration(), 0,
EUM_INCREASE | restricted_mode);
} else if (RandomRange(this->vehicle->orders.list->GetTotalDuration()) < effective_capacity) {
IncreaseStats(st, c, next_station, 1, 0, EUM_INCREASE | restricted_mode);
} else {
IncreaseStats(st, c, next_station, cargo_quantity, 0, EUM_REFRESH | restricted_mode);
}
} else {
IncreaseStats(st, c, next_station, cargo_quantity, 0, EUM_REFRESH | restricted_mode);
}
}
}
}
/**
* Iterate over orders starting at \a cur and \a next and refresh links
* associated with them. \a cur and \a next can be equal. If they're not they
* must be "neigbours" in their order list, which means \a next must be directly
* reachable from \a cur without passing any further OT_GOTO_STATION or
* OT_IMPLICIT orders in between.
* @param cur Current order being evaluated.
* @param next Next order to be checked.
* @param flags RefreshFlags to give hints about the previous link and state carried over from that.
* @param num_hops Number of hops already taken by recursive calls to this method.
*/
void LinkRefresher::RefreshLinks(const Order *cur, const Order *next, uint8 flags, uint num_hops)
{
while (next != NULL) {
if ((next->IsType(OT_GOTO_DEPOT) || next->IsType(OT_GOTO_STATION)) && next->IsRefit()) {
SetBit(flags, WAS_REFIT);
if (!next->IsAutoRefit()) {
this->HandleRefit(next->GetRefitCargo());
} else if (!HasBit(flags, IN_AUTOREFIT)) {
SetBit(flags, IN_AUTOREFIT);
LinkRefresher backup(*this);
for (CargoID c = 0; c != NUM_CARGO; ++c) {
if (CargoSpec::Get(c)->IsValid() && this->HandleRefit(c)) {
this->RefreshLinks(cur, next, flags, num_hops);
*this = backup;
}
}
}
}
/* Only reset the refit capacities if the "previous" next is a station,
* meaning that either the vehicle was refit at the previous station or
* it wasn't at all refit during the current hop. */
if (HasBit(flags, WAS_REFIT) && (next->IsType(OT_GOTO_STATION) || next->IsType(OT_IMPLICIT))) {
SetBit(flags, RESET_REFIT);
} else {
ClrBit(flags, RESET_REFIT);
}
next = this->PredictNextOrder(cur, next, flags, num_hops);
if (next == NULL) break;
Hop hop(cur->index, next->index, this->cargo);
if (this->seen_hops->find(hop) != this->seen_hops->end()) {
break;
} else {
this->seen_hops->insert(hop);
}
/* Don't use the same order again, but choose a new one in the next round. */
ClrBit(flags, USE_NEXT);
/* Skip resetting and link refreshing if next order won't do anything with cargo. */
if (!next->IsType(OT_GOTO_STATION) && !next->IsType(OT_IMPLICIT)) continue;
if (HasBit(flags, RESET_REFIT)) {
this->ResetRefit();
ClrBit(flags, RESET_REFIT);
ClrBit(flags, WAS_REFIT);
}
if (cur->IsType(OT_GOTO_STATION) || cur->IsType(OT_IMPLICIT)) {
if (cur->CanLeaveWithCargo(HasBit(flags, HAS_CARGO))) {
SetBit(flags, HAS_CARGO);
this->RefreshStats(cur, next);
} else {
ClrBit(flags, HAS_CARGO);
}
}
/* "cur" is only assigned here if the stop is a station so that
* whenever stats are to be increased two stations can be found. */
cur = next;
}
}
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