1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
/* $Id$ */ /** @file landscape_type.h Types related to the landscape. */ #ifndef LANDSCAPE_TYPE_H #define LANDSCAPE_TYPE_H typedef byte LandscapeID; ///< Landscape type. @see LandscapeType /** Landscape types */ enum LandscapeType { LT_TEMPERATE = 0, LT_ARCTIC = 1, LT_TROPIC = 2, LT_TOYLAND = 3, NUM_LANDSCAPE = 4, }; #endif /* LANDSCAPE_TYPE_H */