summaryrefslogtreecommitdiff
path: root/src/goal.cpp
blob: c611650597d59912715064c3b5e568caed3e25f5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file goal.cpp Handling of goals. */

#include "stdafx.h"
#include "company_func.h"
#include "industry.h"
#include "town.h"
#include "window_func.h"
#include "goal_base.h"
#include "core/pool_func.hpp"
#include "game/game.hpp"
#include "command_func.h"
#include "company_base.h"
#include "story_base.h"
#include "string_func.h"
#include "gui.h"
#include "network/network.h"
#include "network/network_base.h"
#include "network/network_func.h"

#include "safeguards.h"


GoalID _new_goal_id;

GoalPool _goal_pool("Goal");
INSTANTIATE_POOL_METHODS(Goal)

/**
 * Create a new goal.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 various bitstuffed elements
 * - p1 = (bit  0 -  7) - GoalType of destination.
 * - p1 = (bit  8 - 15) - Company for which this goal is.
 * @param p2 GoalTypeID of destination.
 * @param text Text of the goal.
 * @return the cost of this operation or an error
 */
CommandCost CmdCreateGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (!Goal::CanAllocateItem()) return CMD_ERROR;

	GoalType type = (GoalType)GB(p1, 0, 8);
	CompanyID company = (CompanyID)GB(p1, 8, 8);

	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (text.empty()) return CMD_ERROR;
	if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;

	switch (type) {
		case GT_NONE:
			if (p2 != 0) return CMD_ERROR;
			break;

		case GT_TILE:
			if (!IsValidTile(p2)) return CMD_ERROR;
			break;

		case GT_INDUSTRY:
			if (!Industry::IsValidID(p2)) return CMD_ERROR;
			break;

		case GT_TOWN:
			if (!Town::IsValidID(p2)) return CMD_ERROR;
			break;

		case GT_COMPANY:
			if (!Company::IsValidID(p2)) return CMD_ERROR;
			break;

		case GT_STORY_PAGE: {
			if (!StoryPage::IsValidID(p2)) return CMD_ERROR;
			CompanyID story_company = StoryPage::Get(p2)->company;
			if (company == INVALID_COMPANY ? story_company != INVALID_COMPANY : story_company != INVALID_COMPANY && story_company != company) return CMD_ERROR;
			break;
		}

		default: return CMD_ERROR;
	}

	if (flags & DC_EXEC) {
		Goal *g = new Goal();
		g->type = type;
		g->dst = p2;
		g->company = company;
		g->text = stredup(text.c_str());
		g->progress = nullptr;
		g->completed = false;

		if (g->company == INVALID_COMPANY) {
			InvalidateWindowClassesData(WC_GOALS_LIST);
		} else {
			InvalidateWindowData(WC_GOALS_LIST, g->company);
		}
		if (Goal::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);

		_new_goal_id = g->index;
	}

	return CommandCost();
}

/**
 * Remove a goal.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 GoalID to remove.
 * @param p2 unused.
 * @param text unused.
 * @return the cost of this operation or an error
 */
CommandCost CmdRemoveGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (!Goal::IsValidID(p1)) return CMD_ERROR;

	if (flags & DC_EXEC) {
		Goal *g = Goal::Get(p1);
		CompanyID c = g->company;
		delete g;

		if (c == INVALID_COMPANY) {
			InvalidateWindowClassesData(WC_GOALS_LIST);
		} else {
			InvalidateWindowData(WC_GOALS_LIST, c);
		}
		if (Goal::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
	}

	return CommandCost();
}

/**
 * Update goal text of a goal.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 GoalID to update.
 * @param p2 unused
 * @param text Text of the goal.
 * @return the cost of this operation or an error
 */
CommandCost CmdSetGoalText(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (!Goal::IsValidID(p1)) return CMD_ERROR;
	if (text.empty()) return CMD_ERROR;

	if (flags & DC_EXEC) {
		Goal *g = Goal::Get(p1);
		free(g->text);
		g->text = stredup(text.c_str());

		if (g->company == INVALID_COMPANY) {
			InvalidateWindowClassesData(WC_GOALS_LIST);
		} else {
			InvalidateWindowData(WC_GOALS_LIST, g->company);
		}
	}

	return CommandCost();
}

/**
 * Update progress text of a goal.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 GoalID to update.
 * @param p2 unused
 * @param text Progress text of the goal.
 * @return the cost of this operation or an error
 */
CommandCost CmdSetGoalProgress(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (!Goal::IsValidID(p1)) return CMD_ERROR;

	if (flags & DC_EXEC) {
		Goal *g = Goal::Get(p1);
		free(g->progress);
		if (text.empty()) {
			g->progress = nullptr;
		} else {
			g->progress = stredup(text.c_str());
		}

		if (g->company == INVALID_COMPANY) {
			InvalidateWindowClassesData(WC_GOALS_LIST);
		} else {
			InvalidateWindowData(WC_GOALS_LIST, g->company);
		}
	}

	return CommandCost();
}

/**
 * Update completed state of a goal.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 GoalID to update.
 * @param p2 completed state. If goal is completed, set to 1, otherwise 0.
 * @param text unused
 * @return the cost of this operation or an error
 */
CommandCost CmdSetGoalCompleted(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (!Goal::IsValidID(p1)) return CMD_ERROR;

	if (flags & DC_EXEC) {
		Goal *g = Goal::Get(p1);
		g->completed = p2 == 1;

		if (g->company == INVALID_COMPANY) {
			InvalidateWindowClassesData(WC_GOALS_LIST);
		} else {
			InvalidateWindowData(WC_GOALS_LIST, g->company);
		}
	}

	return CommandCost();
}

/**
 * Ask a goal related question
 * @param tile unused.
 * @param flags type of operation
 * @param p1 various bitstuffed elements
 * - p1 = (bit  0 - 15) - Unique ID to use for this question.
 * - p1 = (bit 16 - 31) - Company or client for which this question is.
 * @param p2 various bitstuffed elements
 * - p2 = (bit 0 - 17) - Buttons of the question.
 * - p2 = (bit 29 - 30) - Question type.
 * - p2 = (bit 31) - Question target: 0 - company, 1 - client.
 * @param text Text of the question.
 * @return the cost of this operation or an error
 */
CommandCost CmdGoalQuestion(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	uint16 uniqueid = (uint16)GB(p1, 0, 16);
	CompanyID company = (CompanyID)GB(p1, 16, 8);
	ClientID client = (ClientID)GB(p1, 16, 16);

	static_assert(GOAL_QUESTION_BUTTON_COUNT < 29);
	uint32 button_mask = GB(p2, 0, GOAL_QUESTION_BUTTON_COUNT);
	byte type = GB(p2, 29, 2);
	bool is_client = HasBit(p2, 31);

	if (_current_company != OWNER_DEITY) return CMD_ERROR;
	if (text.empty()) return CMD_ERROR;
	if (is_client) {
		/* Only check during pre-flight; the client might have left between
		 * testing and executing. In that case it is fine to just ignore the
		 * fact the client is no longer here. */
		if (!(flags & DC_EXEC) && _network_server && NetworkClientInfo::GetByClientID(client) == nullptr) return CMD_ERROR;
	} else {
		if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
	}
	uint min_buttons = (type == GQT_QUESTION ? 1 : 0);
	if (CountBits(button_mask) < min_buttons || CountBits(button_mask) > 3) return CMD_ERROR;
	if (type >= GQT_END) return CMD_ERROR;

	if (flags & DC_EXEC) {
		if (is_client) {
			if (client != _network_own_client_id) return CommandCost();
		} else {
			if (company == INVALID_COMPANY && !Company::IsValidID(_local_company)) return CommandCost();
			if (company != INVALID_COMPANY && company != _local_company) return CommandCost();
		}
		ShowGoalQuestion(uniqueid, type, button_mask, text.c_str());
	}

	return CommandCost();
}

/**
 * Reply to a goal question.
 * @param tile unused.
 * @param flags type of operation
 * @param p1 Unique ID to use for this question.
 * @param p2 Button the company pressed
 * @param text Text of the question.
 * @return the cost of this operation or an error
 */
CommandCost CmdGoalQuestionAnswer(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const std::string &text)
{
	if (p1 > UINT16_MAX) return CMD_ERROR;
	if (p2 >= GOAL_QUESTION_BUTTON_COUNT) return CMD_ERROR;

	if (_current_company == OWNER_DEITY) {
		/* It has been requested to close this specific question on all clients */
		if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, p1);
		return CommandCost();
	}

	if (_networking && _local_company == _current_company) {
		/* Somebody in the same company answered the question. Close the window */
		if (flags & DC_EXEC) CloseWindowById(WC_GOAL_QUESTION, p1);
		if (!_network_server) return CommandCost();
	}

	if (flags & DC_EXEC) {
		Game::NewEvent(new ScriptEventGoalQuestionAnswer(p1, (ScriptCompany::CompanyID)(byte)_current_company, (ScriptGoal::QuestionButton)(1 << p2)));
	}

	return CommandCost();
}