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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file gfx_layout.h Functions related to laying out the texts. */

#ifndef GFX_LAYOUT_H
#define GFX_LAYOUT_H

#include "fontcache.h"
#include "gfx_func.h"
#include "core/smallmap_type.hpp"

#include <map>
#include <string>
#include <stack>
#include <vector>

#ifdef WITH_ICU_LX
#include "layout/ParagraphLayout.h"
#define ICU_FONTINSTANCE : public icu::LEFontInstance
#else /* WITH_ICU_LX */
#define ICU_FONTINSTANCE
#endif /* WITH_ICU_LX */

/**
 * Text drawing parameters, which can change while drawing a line, but are kept between multiple parts
 * of the same text, e.g. on line breaks.
 */
struct FontState {
	FontSize fontsize;       ///< Current font size.
	TextColour cur_colour;   ///< Current text colour.

	std::stack<TextColour, std::vector<TextColour>> colour_stack; ///< Stack of colours to assist with colour switching.

	FontState() : fontsize(FS_END), cur_colour(TC_INVALID) {}
	FontState(TextColour colour, FontSize fontsize) : fontsize(fontsize), cur_colour(colour) {}

	/**
	 * Switch to new colour \a c.
	 * @param c New colour to use.
	 */
	inline void SetColour(TextColour c)
	{
		assert(c >= TC_BLUE && c <= TC_BLACK);
		this->cur_colour = c;
	}

	/**
	 * Switch to and pop the last saved colour on the stack.
	 */
	inline void PopColour()
	{
		if (colour_stack.empty()) return;
		SetColour(colour_stack.top());
		colour_stack.pop();
	}

	/**
	 * Push the current colour on to the stack.
	 */
	inline void PushColour()
	{
		colour_stack.push(this->cur_colour);
	}

	/**
	 * Switch to using a new font \a f.
	 * @param f New font to use.
	 */
	inline void SetFontSize(FontSize f)
	{
		this->fontsize = f;
	}
};

/**
 * Container with information about a font.
 */
class Font ICU_FONTINSTANCE {
public:
	FontCache *fc;     ///< The font we are using.
	TextColour colour; ///< The colour this font has to be.

	Font(FontSize size, TextColour colour);

#ifdef WITH_ICU_LX
	/* Implementation details of LEFontInstance */

	le_int32 getUnitsPerEM() const;
	le_int32 getAscent() const;
	le_int32 getDescent() const;
	le_int32 getLeading() const;
	float getXPixelsPerEm() const;
	float getYPixelsPerEm() const;
	float getScaleFactorX() const;
	float getScaleFactorY() const;
	const void *getFontTable(LETag tableTag) const;
	const void *getFontTable(LETag tableTag, size_t &length) const;
	LEGlyphID mapCharToGlyph(LEUnicode32 ch) const;
	void getGlyphAdvance(LEGlyphID glyph, LEPoint &advance) const;
	le_bool getGlyphPoint(LEGlyphID glyph, le_int32 pointNumber, LEPoint &point) const;
#endif /* WITH_ICU_LX */
};

/** Mapping from index to font. */
typedef SmallMap<int, Font *> FontMap;

/**
 * Interface to glue fallback and normal layouter into one.
 */
class ParagraphLayouter {
public:
	virtual ~ParagraphLayouter() {}

	/** Visual run contains data about the bit of text with the same font. */
	class VisualRun {
	public:
		virtual ~VisualRun() {}
		virtual const Font *GetFont() const = 0;
		virtual int GetGlyphCount() const = 0;
		virtual const GlyphID *GetGlyphs() const = 0;
		virtual const float *GetPositions() const = 0;
		virtual int GetLeading() const = 0;
		virtual const int *GetGlyphToCharMap() const = 0;
	};

	/** A single line worth of VisualRuns. */
	class Line {
	public:
		virtual ~Line() {}
		virtual int GetLeading() const = 0;
		virtual int GetWidth() const = 0;
		virtual int CountRuns() const = 0;
		virtual const VisualRun &GetVisualRun(int run) const = 0;
		virtual int GetInternalCharLength(WChar c) const = 0;
	};

	virtual void Reflow() = 0;
	virtual std::unique_ptr<const Line> NextLine(int max_width) = 0;
};

/**
 * The layouter performs all the layout work.
 *
 * It also accounts for the memory allocations and frees.
 */
class Layouter : public std::vector<std::unique_ptr<const ParagraphLayouter::Line>> {
	const char *string; ///< Pointer to the original string.

	/** Key into the linecache */
	struct LineCacheKey {
		FontState state_before;  ///< Font state at the beginning of the line.
		std::string str;         ///< Source string of the line (including colour and font size codes).

		/** Comparison operator for std::map */
		bool operator<(const LineCacheKey &other) const
		{
			if (this->state_before.fontsize != other.state_before.fontsize) return this->state_before.fontsize < other.state_before.fontsize;
			if (this->state_before.cur_colour != other.state_before.cur_colour) return this->state_before.cur_colour < other.state_before.cur_colour;
			if (this->state_before.colour_stack != other.state_before.colour_stack) return this->state_before.colour_stack < other.state_before.colour_stack;
			return this->str < other.str;
		}
	};
public:
	/** Item in the linecache */
	struct LineCacheItem {
		/* Stuff that cannot be freed until the ParagraphLayout is freed */
		void *buffer;              ///< Accessed by both ICU's and our ParagraphLayout::nextLine.
		FontMap runs;              ///< Accessed by our ParagraphLayout::nextLine.

		FontState state_after;     ///< Font state after the line.
		ParagraphLayouter *layout; ///< Layout of the line.

		LineCacheItem() : buffer(nullptr), layout(nullptr) {}
		~LineCacheItem() { delete layout; free(buffer); }
	};
private:
	typedef std::map<LineCacheKey, LineCacheItem> LineCache;
	static LineCache *linecache;

	static LineCacheItem &GetCachedParagraphLayout(const char *str, size_t len, const FontState &state);

	typedef SmallMap<TextColour, Font *> FontColourMap;
	static FontColourMap fonts[FS_END];
public:
	static Font *GetFont(FontSize size, TextColour colour);

	Layouter(const char *str, int maxw = INT32_MAX, TextColour colour = TC_FROMSTRING, FontSize fontsize = FS_NORMAL);
	Dimension GetBounds();
	Point GetCharPosition(const char *ch) const;
	const char *GetCharAtPosition(int x) const;

	static void ResetFontCache(FontSize size);
	static void ResetLineCache();
	static void ReduceLineCache();
};

#endif /* GFX_LAYOUT_H */