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/* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file depot_cmd.cpp %Command Handling for depots. */
#include "stdafx.h"
#include "command_func.h"
#include "depot_base.h"
#include "company_func.h"
#include "string_func.h"
#include "town.h"
#include "vehicle_gui.h"
#include "vehiclelist.h"
#include "window_func.h"
#include "table/strings.h"
/**
* Check whether the given name is globally unique amongst depots.
* @param name The name to check.
* @return True if there is no depot with the given name.
*/
static bool IsUniqueDepotName(const char *name)
{
const Depot *d;
FOR_ALL_DEPOTS(d) {
if (d->name != NULL && strcmp(d->name, name) == 0) return false;
}
return true;
}
/**
* Rename a depot.
* @param tile unused
* @param flags type of operation
* @param p1 id of depot
* @param p2 unused
* @param text the new name or an empty string when resetting to the default
* @return the cost of this operation or an error
*/
CommandCost CmdRenameDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
Depot *d = Depot::GetIfValid(p1);
if (d == NULL) return CMD_ERROR;
CommandCost ret = CheckTileOwnership(d->xy);
if (ret.Failed()) return ret;
bool reset = StrEmpty(text);
if (!reset) {
if (Utf8StringLength(text) >= MAX_LENGTH_DEPOT_NAME_CHARS) return CMD_ERROR;
if (!IsUniqueDepotName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
}
if (flags & DC_EXEC) {
free(d->name);
if (reset) {
d->name = NULL;
MakeDefaultName(d);
} else {
d->name = strdup(text);
}
/* Update the orders and depot */
SetWindowClassesDirty(WC_VEHICLE_ORDERS);
SetWindowDirty(WC_VEHICLE_DEPOT, d->xy);
/* Update the depot list */
VehicleType vt = GetDepotVehicleType(d->xy);
SetWindowDirty(GetWindowClassForVehicleType(vt), VehicleListIdentifier(VL_DEPOT_LIST, vt, GetTileOwner(d->xy), d->index).Pack());
}
return CommandCost();
}
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