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path: root/src/blitter/8bpp_base.cpp
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#include "../stdafx.h"
#include "../gfx.h"
#include "8bpp_base.hpp"

void Blitter_8bppBase::DrawColorMappingRect(void *dst, int width, int height, int pal)
{
	const uint8 *ctab = GetNonSprite(pal) + 1;

	do {
		for (int i = 0; i != width; i++) *((uint8 *)dst + i) = ctab[((uint8 *)dst)[i]];
		dst = (uint8 *)dst + _screen.pitch;
	} while (height--);
}

void *Blitter_8bppBase::MoveTo(const void *video, int x, int y)
{
	return (uint8 *)video + x + y * _screen.pitch;
}

void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 color)
{
	*((uint8 *)video + x + y * _screen.pitch) = color;
}

void Blitter_8bppBase::SetPixelIfEmpty(void *video, int x, int y, uint8 color)
{
	uint8 *dst = (uint8 *)video + x + y * _screen.pitch;
	if (*dst == 0) *dst = color;
}

void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 color)
{
	do {
		memset(video, color, width);
		video = (uint8 *)video + _screen.pitch;
	} while (--height);
}

void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 color)
{
	int dy;
	int dx;
	int stepx;
	int stepy;
	int frac;

	dy = (y2 - y) * 2;
	if (dy < 0) {
		dy = -dy;
		stepy = -1;
	} else {
		stepy = 1;
	}

	dx = (x2 - x) * 2;
	if (dx < 0) {
		dx = -dx;
		stepx = -1;
	} else {
		stepx = 1;
	}

	this->SetPixel(video, x, y, color);
	if (dx > dy) {
		frac = dy - (dx / 2);
		while (x != x2) {
			if (frac >= 0) {
				y += stepy;
				frac -= dx;
			}
			x += stepx;
			frac += dy;
			if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
		}
	} else {
		frac = dx - (dy / 2);
		while (y != y2) {
			if (frac >= 0) {
				x += stepx;
				frac -= dy;
			}
			y += stepy;
			frac += dx;
			if (x > 0 && y > 0 && x < screen_width && y < screen_height) this->SetPixel(video, x, y, color);
		}
	}
}

void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height, int src_pitch)
{
	int direction = (height < 0) ? -1 : 1;
	uint8 *dst = (uint8 *)video;
	uint8 *usrc = (uint8 *)src;

	height = abs(height);
	for (; height > 0; height--) {
		memcpy(dst, usrc, width);
		usrc += src_pitch * direction;
		dst += _screen.pitch * direction;
	}
}

void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height, int dst_pitch)
{
	int direction = (height < 0) ? -1 : 1;
	uint8 *udst = (uint8 *)dst;
	uint8 *src = (uint8 *)video;

	height = abs(height);
	for (; height > 0; height--) {
		memcpy(udst, src, width);
		src += _screen.pitch * direction;
		udst += dst_pitch * direction;
	}
}

void Blitter_8bppBase::MoveBuffer(void *video_dst, const void *video_src, int width, int height)
{
	uint8 *dst = (uint8 *)video_dst;
	uint8 *src = (uint8 *)video_src;

	for (; height > 0; height--) {
		memmove(dst, src, width);
		src += _screen.pitch;
		dst += _screen.pitch;
	}
}

int Blitter_8bppBase::BufferSize(int width, int height)
{
	return width * height;
}