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/* $Id$ */

/** @file airport.cpp Functions related to airports. */

#include "stdafx.h"
#include "debug.h"
#include "airport.h"
#include "airport_movement.h"
#include "core/bitmath_func.hpp"
#include "core/alloc_func.hpp"
#include "date_func.h"
#include "settings_type.h"


/* 8-66 are mapped to 0-58, 83+ are mapped to 59+ */
enum AirportTiles {
	APT_APRON                  = 0,
	APT_APRON_FENCE_NW         = 1,
	APT_APRON_FENCE_SW         = 2,
	APT_STAND                  = 3,
	APT_APRON_W                = 4,
	APT_APRON_S                = 5,
	APT_APRON_VER_CROSSING_S   = 6,
	APT_APRON_HOR_CROSSING_W   = 7,
	APT_APRON_VER_CROSSING_N   = 8,
	APT_APRON_HOR_CROSSING_E   = 9,
	APT_APRON_E                = 10,
	APT_ARPON_N                = 11,
	APT_APRON_HOR              = 12,
	APT_APRON_N_FENCE_SW       = 13,
	APT_RUNWAY_1               = 14,
	APT_RUNWAY_2               = 15,
	APT_RUNWAY_3               = 16,
	APT_RUNWAY_4               = 17,
	APT_RUNWAY_END_FENCE_SE    = 18,
	APT_BUILDING_2             = 19,
	APT_TOWER_FENCE_SW         = 20,
	APT_ROUND_TERMINAL         = 21,
	APT_BUILDING_3             = 22,
	APT_BUILDING_1             = 23,
	APT_DEPOT_SE               = 24,
	APT_STAND_1                = 25,
	APT_STAND_PIER_NE          = 26,
	APT_PIER_NW_NE             = 27,
	APT_PIER                   = 28,
	APT_EMPTY                  = 29,
	APT_EMPTY_FENCE_NE         = 30,
	APT_RADAR_GRASS_FENCE_SW   = 31,
	/* 32-42 are for turning the radar */
	APT_RADIO_TOWER_FENCE_NE   = 43,
	APT_SMALL_BUILDING_3       = 44,
	APT_SMALL_BUILDING_2       = 45,
	APT_SMALL_BUILDING_1       = 46,
	APT_GRASS_FENCE_SW         = 47,
	APT_GRASS_2                = 48,
	APT_GRASS_1                = 49,
	APT_GRASS_FENCE_NE_FLAG    = 50,
	/* 51-53 are for flag animation */
	APT_RUNWAY_SMALL_NEAR_END  = 54,
	APT_RUNWAY_SMALL_MIDDLE    = 55,
	APT_RUNWAY_SMALL_FAR_END   = 56,
	APT_SMALL_DEPOT_SE         = 57,
	APT_HELIPORT               = 58,
	APT_RUNWAY_END             = 59,
	APT_RUNWAY_5               = 60,
	APT_TOWER                  = 61,
	APT_SMALL_DEPOT_SE_2       = 62, // unused (copy of APT_SMALL_DEPOT_SE)
	APT_APRON_FENCE_NE         = 63,
	APT_RUNWAY_END_FENCE_NW    = 64,
	APT_RUNWAY_FENCE_NW        = 65,
	APT_RADAR_FENCE_SW         = 66,
	/* 67-77 are for turning the radar */
	APT_RADAR_FENCE_NE         = 78,
	/* 79-89 are for turning the radar */
	APT_HELIPAD_1              = 90,
	APT_HELIPAD_2_FENCE_NW     = 91,
	APT_HELIPAD_2              = 92,
	APT_APRON_FENCE_NE_SW      = 93,
	APT_RUNWAY_END_FENCE_NW_SW = 94,
	APT_RUNWAY_END_FENCE_SE_SW = 95,
	APT_RUNWAY_END_FENCE_NE_NW = 96,
	APT_RUNWAY_END_FENCE_NE_SE = 97,
	APT_HELIPAD_2_FENCE_NE_SE  = 98,
	APT_APRON_FENCE_SE_SW      = 99,
	APT_LOW_BUILDING_FENCE_N   = 100,
	APT_ROT_RUNWAY_FENCE_NE    = 101, // unused
	APT_ROT_RUNWAY_END_FENCE_NE= 102, // unused
	APT_ROT_RUNWAY_FENCE_SW    = 103, // unused
	APT_ROT_RUNWAY_END_FENCE_SW= 104, // unused
	APT_DEPOT_SW               = 105, // unused
	APT_DEPOT_NW               = 106, // unused
	APT_DEPOT_NE               = 107, // unused
	APT_HELIPAD_2_FENCE_SE_SW  = 108, // unused
	APT_HELIPAD_2_FENCE_SE     = 109, // unused
	APT_LOW_BUILDING_FENCE_NW  = 110,
	APT_LOW_BUILDING_FENCE_NE  = 111, // unused
	APT_LOW_BUILDING_FENCE_SW  = 112, // unused
	APT_LOW_BUILDING_FENCE_SE  = 113, // unused
	APT_STAND_FENCE_NE         = 114, // unused
	APT_STAND_FENCE_SE         = 115, // unused
	APT_STAND_FENCE_SW         = 116, // unused
	APT_APRON_FENCE_NE_2       = 117, // unused (copy of APT_APRON_FENCE_NE)
	APT_APRON_FENCE_SE         = 118,
	APT_HELIPAD_2_FENCE_NW_SW  = 119, // unused
	APT_HELIPAD_2_FENCE_SW     = 120, // unused
	APT_RADAR_FENCE_SE         = 121, // unused
	/* 122-132 used for radar rotation */
	APT_HELIPAD_3_FENCE_SE_SW  = 133,
	APT_HELIPAD_3_FENCE_NW_SW  = 134,
	APT_HELIPAD_3_FENCE_NW     = 135,
	APT_LOW_BUILDING           = 136,
	APT_APRON_FENCE_NE_SE      = 137,
	APT_APRON_HALF_EAST        = 138,
	APT_APRON_HALF_WEST        = 139,
	APT_GRASS_FENCE_NE_FLAG_2  = 140,
	/* 141-143 used for flag animation */
};

/** Tiles for Country Airfield (small) */
static const byte _airport_sections_country[] = {
	APT_SMALL_BUILDING_1,     APT_SMALL_BUILDING_2,    APT_SMALL_BUILDING_3,    APT_SMALL_DEPOT_SE,
	APT_GRASS_FENCE_NE_FLAG,  APT_GRASS_1,             APT_GRASS_2,             APT_GRASS_FENCE_SW,
	APT_RUNWAY_SMALL_FAR_END, APT_RUNWAY_SMALL_MIDDLE, APT_RUNWAY_SMALL_MIDDLE, APT_RUNWAY_SMALL_NEAR_END
};

/** Tiles for City Airport (large) */
static const byte _airport_sections_town[] = {
	APT_BUILDING_1,           APT_APRON_FENCE_NW, APT_STAND_1,              APT_APRON_FENCE_NW,       APT_APRON_FENCE_NW, APT_DEPOT_SE,
	APT_BUILDING_2,           APT_PIER,           APT_ROUND_TERMINAL,       APT_STAND_PIER_NE,        APT_APRON,          APT_APRON_FENCE_SW,
	APT_BUILDING_3,           APT_STAND,          APT_PIER_NW_NE,           APT_APRON_S,              APT_APRON_HOR,      APT_APRON_N_FENCE_SW,
	APT_RADIO_TOWER_FENCE_NE, APT_APRON_W,        APT_APRON_VER_CROSSING_S, APT_APRON_HOR_CROSSING_E, APT_ARPON_N,        APT_TOWER_FENCE_SW,
	APT_EMPTY_FENCE_NE,       APT_APRON_S,        APT_APRON_HOR_CROSSING_W, APT_APRON_VER_CROSSING_N, APT_APRON_E,        APT_RADAR_GRASS_FENCE_SW,
	APT_RUNWAY_END_FENCE_SE,  APT_RUNWAY_1,       APT_RUNWAY_2,             APT_RUNWAY_3,             APT_RUNWAY_4,       APT_RUNWAY_END_FENCE_SE
};

/** Tiles for Metropolitain Airport (large) - 2 runways */
static const byte _airport_sections_metropolitan[] = {
	APT_BUILDING_1,           APT_APRON_FENCE_NW, APT_STAND_1,        APT_APRON_FENCE_NW, APT_APRON_FENCE_NW, APT_DEPOT_SE,
	APT_BUILDING_2,           APT_PIER,           APT_ROUND_TERMINAL, APT_STAND_PIER_NE,  APT_APRON,          APT_APRON_FENCE_SW,
	APT_BUILDING_3,           APT_STAND,          APT_PIER_NW_NE,     APT_APRON_S,        APT_APRON_HOR,      APT_APRON_N_FENCE_SW,
	APT_RADAR_FENCE_NE,       APT_APRON,          APT_APRON,          APT_APRON,          APT_APRON,          APT_TOWER_FENCE_SW,
	APT_RUNWAY_END,           APT_RUNWAY_5,       APT_RUNWAY_5,       APT_RUNWAY_5,       APT_RUNWAY_5,       APT_RUNWAY_END,
	APT_RUNWAY_END_FENCE_SE,  APT_RUNWAY_2,       APT_RUNWAY_2,       APT_RUNWAY_2,       APT_RUNWAY_2,       APT_RUNWAY_END_FENCE_SE
};

/** Tiles for International Airport (large) - 2 runways */
static const byte _airport_sections_international[] = {
	APT_RUNWAY_END_FENCE_NW,  APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_END_FENCE_NW,
	APT_RADIO_TOWER_FENCE_NE, APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON,           APT_DEPOT_SE,
	APT_BUILDING_3,           APT_APRON,           APT_STAND,           APT_BUILDING_2,      APT_STAND,           APT_APRON,           APT_APRON_FENCE_SW,
	APT_DEPOT_SE,             APT_APRON,           APT_STAND,           APT_BUILDING_2,      APT_STAND,           APT_APRON,           APT_HELIPAD_1,
	APT_APRON_FENCE_NE,       APT_APRON,           APT_STAND,           APT_TOWER,           APT_STAND,           APT_APRON,           APT_HELIPAD_1,
	APT_APRON_FENCE_NE,       APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON,           APT_RADAR_FENCE_SW,
	APT_RUNWAY_END_FENCE_SE,  APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_END_FENCE_SE
};

/** Tiles for Intercontinental Airport (vlarge) - 4 runways */
static const byte _airport_sections_intercontinental[] = {
	APT_RADAR_FENCE_NE,         APT_RUNWAY_END_FENCE_NE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW,        APT_RUNWAY_END_FENCE_NW_SW,
	APT_RUNWAY_END_FENCE_NE_NW, APT_RUNWAY_2,               APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_END_FENCE_SE_SW, APT_APRON_FENCE_NE_SW,
	APT_APRON_FENCE_NE,         APT_SMALL_BUILDING_1,       APT_APRON_FENCE_NE,  APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON,           APT_RADIO_TOWER_FENCE_NE,   APT_APRON_FENCE_NE_SW,
	APT_APRON_FENCE_NE,         APT_APRON_HALF_EAST,        APT_APRON_FENCE_NE,  APT_TOWER,           APT_HELIPAD_2,       APT_HELIPAD_2,       APT_APRON,           APT_APRON_FENCE_NW,         APT_APRON_FENCE_SW,
	APT_APRON_FENCE_NE,         APT_APRON,                  APT_APRON,           APT_STAND,           APT_BUILDING_1,      APT_STAND,           APT_APRON,           APT_LOW_BUILDING,           APT_DEPOT_SE,
	APT_DEPOT_SE,               APT_LOW_BUILDING,           APT_APRON,           APT_STAND,           APT_BUILDING_2,      APT_STAND,           APT_APRON,           APT_APRON,                  APT_APRON_FENCE_SW,
	APT_APRON_FENCE_NE,         APT_APRON,                  APT_APRON,           APT_STAND,           APT_BUILDING_3,      APT_STAND,           APT_APRON,           APT_APRON,                  APT_APRON_FENCE_SW,
	APT_APRON_FENCE_NE,         APT_APRON_FENCE_SE,         APT_APRON,           APT_STAND,           APT_ROUND_TERMINAL,  APT_STAND,           APT_APRON_FENCE_SW,  APT_APRON_HALF_WEST,        APT_APRON_FENCE_SW,
	APT_APRON_FENCE_NE,         APT_GRASS_FENCE_NE_FLAG_2,  APT_APRON_FENCE_NE,  APT_APRON,           APT_APRON,           APT_APRON,           APT_APRON_FENCE_SW,  APT_EMPTY,                  APT_APRON_FENCE_NE_SW,
	APT_APRON_FENCE_NE,         APT_RUNWAY_END_FENCE_NE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW, APT_RUNWAY_FENCE_NW,        APT_RUNWAY_END_FENCE_SE_SW,
	APT_RUNWAY_END_FENCE_NE_SE, APT_RUNWAY_2,               APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_2,        APT_RUNWAY_END_FENCE_SE_SW, APT_EMPTY
};


/** Tiles for Commuter Airfield (small) */
static const byte _airport_sections_commuter[] = {
	APT_TOWER,               APT_BUILDING_3, APT_HELIPAD_2_FENCE_NW, APT_HELIPAD_2_FENCE_NW, APT_DEPOT_SE,
	APT_APRON_FENCE_NE,      APT_APRON,      APT_APRON,              APT_APRON,              APT_APRON_FENCE_SW,
	APT_APRON_FENCE_NE,      APT_STAND,      APT_STAND,              APT_STAND,              APT_APRON_FENCE_SW,
	APT_RUNWAY_END_FENCE_SE, APT_RUNWAY_2,   APT_RUNWAY_2,           APT_RUNWAY_2,           APT_RUNWAY_END_FENCE_SE
};

/** Tiles for Heliport */
static const byte _airport_sections_heliport[] = {
	APT_HELIPORT,
};

/** Tiles for Helidepot */
static const byte _airport_sections_helidepot[] = {
	APT_LOW_BUILDING_FENCE_N,  APT_DEPOT_SE,
	APT_HELIPAD_2_FENCE_NE_SE, APT_APRON_FENCE_SE_SW
};

/** Tiles for Helistation */
static const byte _airport_sections_helistation[] = {
	APT_DEPOT_SE,          APT_LOW_BUILDING_FENCE_NW, APT_HELIPAD_3_FENCE_NW, APT_HELIPAD_3_FENCE_NW_SW,
	APT_APRON_FENCE_NE_SE, APT_APRON_FENCE_SE,        APT_APRON_FENCE_SE,     APT_HELIPAD_3_FENCE_SE_SW
};

const byte * const _airport_sections[] = {
	_airport_sections_country,           // Country Airfield (small)
	_airport_sections_town,              // City Airport (large)
	_airport_sections_heliport,          // Heliport
	_airport_sections_metropolitan,      // Metropolitain Airport (large)
	_airport_sections_international,     // International Airport (xlarge)
	_airport_sections_commuter,          // Commuter Airport (small)
	_airport_sections_helidepot,         // Helidepot
	_airport_sections_intercontinental,  // Intercontinental Airport (xxlarge)
	_airport_sections_helistation,       // Helistation
};

assert_compile(NUM_AIRPORTS == lengthof(_airport_sections));

/* Uncomment this to print out a full report of the airport-structure
 * You should either use
 * - true: full-report, print out every state and choice with string-names
 * OR
 * - false: give a summarized report which only shows current and next position */
//#define DEBUG_AIRPORT false

static AirportFTAClass *DummyAirport;
static AirportFTAClass *CountryAirport;
static AirportFTAClass *CityAirport;
static AirportFTAClass *Oilrig;
static AirportFTAClass *Heliport;
static AirportFTAClass *MetropolitanAirport;
static AirportFTAClass *InternationalAirport;
static AirportFTAClass *CommuterAirport;
static AirportFTAClass *HeliDepot;
static AirportFTAClass *IntercontinentalAirport;
static AirportFTAClass *HeliStation;


void InitializeAirports()
{
	DummyAirport = new AirportFTAClass(
		_airport_moving_data_dummy,
		NULL,
		NULL,
		_airport_entries_dummy,
		AirportFTAClass::ALL,
		_airport_fta_dummy,
		NULL,
		0,
		0, 0, 0,
		0,
		0
	);

	CountryAirport = new AirportFTAClass(
		_airport_moving_data_country,
		_airport_terminal_country,
		NULL,
		_airport_entries_country,
		AirportFTAClass::ALL | AirportFTAClass::SHORT_STRIP,
		_airport_fta_country,
		_airport_depots_country,
		lengthof(_airport_depots_country),
		4, 3, 3,
		0,
		4
	);

	CityAirport = new AirportFTAClass(
		_airport_moving_data_town,
		_airport_terminal_city,
		NULL,
		_airport_entries_city,
		AirportFTAClass::ALL,
		_airport_fta_city,
		_airport_depots_city,
		lengthof(_airport_depots_city),
		6, 6, 5,
		0,
		5
	);

	MetropolitanAirport = new AirportFTAClass(
		_airport_moving_data_metropolitan,
		_airport_terminal_metropolitan,
		NULL,
		_airport_entries_metropolitan,
		AirportFTAClass::ALL,
		_airport_fta_metropolitan,
		_airport_depots_metropolitan,
		lengthof(_airport_depots_metropolitan),
		6, 6, 8,
		0,
		6
	);

	InternationalAirport = new AirportFTAClass(
		_airport_moving_data_international,
		_airport_terminal_international,
		_airport_helipad_international,
		_airport_entries_international,
		AirportFTAClass::ALL,
		_airport_fta_international,
		_airport_depots_international,
		lengthof(_airport_depots_international),
		7, 7, 17,
		0,
		8
	);

	IntercontinentalAirport = new AirportFTAClass(
		_airport_moving_data_intercontinental,
		_airport_terminal_intercontinental,
		_airport_helipad_intercontinental,
		_airport_entries_intercontinental,
		AirportFTAClass::ALL,
		_airport_fta_intercontinental,
		_airport_depots_intercontinental,
		lengthof(_airport_depots_intercontinental),
		9, 11, 25,
		0,
		10
	);

	Heliport = new AirportFTAClass(
		_airport_moving_data_heliport,
		NULL,
		_airport_helipad_heliport_oilrig,
		_airport_entries_heliport_oilrig,
		AirportFTAClass::HELICOPTERS,
		_airport_fta_heliport_oilrig,
		NULL,
		0,
		1, 1, 1,
		60,
		4
	);

	Oilrig = new AirportFTAClass(
		_airport_moving_data_oilrig,
		NULL,
		_airport_helipad_heliport_oilrig,
		_airport_entries_heliport_oilrig,
		AirportFTAClass::HELICOPTERS,
		_airport_fta_heliport_oilrig,
		NULL,
		0,
		1, 1, 0,
		54,
		3
	);

	CommuterAirport = new AirportFTAClass(
		_airport_moving_data_commuter,
		_airport_terminal_commuter,
		_airport_helipad_commuter,
		_airport_entries_commuter,
		AirportFTAClass::ALL | AirportFTAClass::SHORT_STRIP,
		_airport_fta_commuter,
		_airport_depots_commuter,
		lengthof(_airport_depots_commuter),
		5, 4, 4,
		0,
		4
	);

	HeliDepot = new AirportFTAClass(
		_airport_moving_data_helidepot,
		NULL,
		_airport_helipad_helidepot,
		_airport_entries_helidepot,
		AirportFTAClass::HELICOPTERS,
		_airport_fta_helidepot,
		_airport_depots_helidepot,
		lengthof(_airport_depots_helidepot),
		2, 2, 2,
		0,
		4
	);

	HeliStation = new AirportFTAClass(
		_airport_moving_data_helistation,
		NULL,
		_airport_helipad_helistation,
		_airport_entries_helistation,
		AirportFTAClass::HELICOPTERS,
		_airport_fta_helistation,
		_airport_depots_helistation,
		lengthof(_airport_depots_helistation),
		4, 2, 3,
		0,
		4
	);
}

void UnInitializeAirports()
{
	delete DummyAirport;
	delete CountryAirport;
	delete CityAirport;
	delete Heliport;
	delete MetropolitanAirport;
	delete InternationalAirport;
	delete CommuterAirport;
	delete HeliDepot;
	delete IntercontinentalAirport;
	delete HeliStation;
}


static uint16 AirportGetNofElements(const AirportFTAbuildup *apFA);
static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildup *apFA);
static byte AirportGetTerminalCount(const byte *terminals, byte *groups);
static byte AirportTestFTA(uint nofelements, const AirportFTA *layout, const byte *terminals);

#ifdef DEBUG_AIRPORT
static void AirportPrintOut(uint nofelements, const AirportFTA *layout, bool full_report);
#endif


AirportFTAClass::AirportFTAClass(
	const AirportMovingData *moving_data_,
	const byte *terminals_,
	const byte *helipads_,
	const byte *entry_points_,
	Flags flags_,
	const AirportFTAbuildup *apFA,
	const TileIndexDiffC *depots_,
	const byte nof_depots_,
	uint size_x_,
	uint size_y_,
	byte noise_level_,
	byte delta_z_,
	byte catchment_
) :
	moving_data(moving_data_),
	terminals(terminals_),
	helipads(helipads_),
	airport_depots(depots_),
	flags(flags_),
	nof_depots(nof_depots_),
	nofelements(AirportGetNofElements(apFA)),
	entry_points(entry_points_),
	size_x(size_x_),
	size_y(size_y_),
	noise_level(noise_level_),
	delta_z(delta_z_),
	catchment(catchment_)
{
	byte nofterminalgroups, nofhelipadgroups;

	/* Set up the terminal and helipad count for an airport.
	 * TODO: If there are more than 10 terminals or 4 helipads, internal variables
	 * need to be changed, so don't allow that for now */
	uint nofterminals = AirportGetTerminalCount(terminals, &nofterminalgroups);
	if (nofterminals > MAX_TERMINALS) {
		DEBUG(misc, 0, "[Ap] only a maximum of %d terminals are supported (requested %d)", MAX_TERMINALS, nofterminals);
		assert(nofterminals <= MAX_TERMINALS);
	}

	uint nofhelipads = AirportGetTerminalCount(helipads, &nofhelipadgroups);
	if (nofhelipads > MAX_HELIPADS) {
		DEBUG(misc, 0, "[Ap] only a maximum of %d helipads are supported (requested %d)", MAX_HELIPADS, nofhelipads);
		assert(nofhelipads <= MAX_HELIPADS);
	}

	/* Get the number of elements from the source table. We also double check this
	 * with the entry point which must be within bounds and use this information
	 * later on to build and validate the state machine */
	for (DiagDirection i = DIAGDIR_BEGIN; i < DIAGDIR_END; i++) {
		if (entry_points[i] >= nofelements) {
			DEBUG(misc, 0, "[Ap] entry (%d) must be within the airport (maximum %d)", entry_points[i], nofelements);
			assert(entry_points[i] < nofelements);
		}
	}

	/* Build the state machine itself */
	layout = AirportBuildAutomata(nofelements, apFA);
	DEBUG(misc, 6, "[Ap] #count %3d; #term %2d (%dgrp); #helipad %2d (%dgrp); entries %3d, %3d, %3d, %3d",
		nofelements, nofterminals, nofterminalgroups, nofhelipads, nofhelipadgroups,
		entry_points[DIAGDIR_NE], entry_points[DIAGDIR_SE], entry_points[DIAGDIR_SW], entry_points[DIAGDIR_NW]);

	/* Test if everything went allright. This is only a rude static test checking
	 * the symantic correctness. By no means does passing the test mean that the
	 * airport is working correctly or will not deadlock for example */
	uint ret = AirportTestFTA(nofelements, layout, terminals);
	if (ret != MAX_ELEMENTS) DEBUG(misc, 0, "[Ap] problem with element: %d", ret - 1);
	assert(ret == MAX_ELEMENTS);

#ifdef DEBUG_AIRPORT
	AirportPrintOut(nofelements, layout, DEBUG_AIRPORT);
#endif
}


AirportFTAClass::~AirportFTAClass()
{
	for (uint i = 0; i < nofelements; i++) {
		AirportFTA *current = layout[i].next;
		while (current != NULL) {
			AirportFTA *next = current->next;
			free(current);
			current = next;
		};
	}
	free(layout);
}

/** Get the number of elements of a source Airport state automata
 * Since it is actually just a big array of AirportFTA types, we only
 * know one element from the other by differing 'position' identifiers */
static uint16 AirportGetNofElements(const AirportFTAbuildup *apFA)
{
	uint16 nofelements = 0;
	int temp = apFA[0].position;

	for (uint i = 0; i < MAX_ELEMENTS; i++) {
		if (temp != apFA[i].position) {
			nofelements++;
			temp = apFA[i].position;
		}
		if (apFA[i].position == MAX_ELEMENTS) break;
	}
	return nofelements;
}

/** We calculate the terminal/helipod count based on the data passed to us
 * This data (terminals) contains an index as a first element as to how many
 * groups there are, and then the number of terminals for each group */
static byte AirportGetTerminalCount(const byte *terminals, byte *groups)
{
	byte nof_terminals = 0;
	*groups = 0;

	if (terminals != NULL) {
		uint i = terminals[0];
		*groups = i;
		while (i-- > 0) {
			terminals++;
			assert(*terminals != 0); // no empty groups please
			nof_terminals += *terminals;
		}
	}
	return nof_terminals;
}


static AirportFTA *AirportBuildAutomata(uint nofelements, const AirportFTAbuildup *apFA)
{
	AirportFTA *FAutomata = MallocT<AirportFTA>(nofelements);
	uint16 internalcounter = 0;

	for (uint i = 0; i < nofelements; i++) {
		AirportFTA *current = &FAutomata[i];
		current->position      = apFA[internalcounter].position;
		current->heading       = apFA[internalcounter].heading;
		current->block         = apFA[internalcounter].block;
		current->next_position = apFA[internalcounter].next;

		/* outgoing nodes from the same position, create linked list */
		while (current->position == apFA[internalcounter + 1].position) {
			AirportFTA *newNode = MallocT<AirportFTA>(1);

			newNode->position      = apFA[internalcounter + 1].position;
			newNode->heading       = apFA[internalcounter + 1].heading;
			newNode->block         = apFA[internalcounter + 1].block;
			newNode->next_position = apFA[internalcounter + 1].next;
			/* create link */
			current->next = newNode;
			current = current->next;
			internalcounter++;
		}
		current->next = NULL;
		internalcounter++;
	}
	return FAutomata;
}


static byte AirportTestFTA(uint nofelements, const AirportFTA *layout, const byte *terminals)
{
	uint next_position = 0;

	for (uint i = 0; i < nofelements; i++) {
		uint position = layout[i].position;
		if (position != next_position) return i;
		const AirportFTA *first = &layout[i];

		for (const AirportFTA *current = first; current != NULL; current = current->next) {
			/* A heading must always be valid. The only exceptions are
			 * - multiple choices as start, identified by a special value of 255
			 * - terminal group which is identified by a special value of 255 */
			if (current->heading > MAX_HEADINGS) {
				if (current->heading != 255) return i;
				if (current == first && current->next == NULL) return i;
				if (current != first && current->next_position > terminals[0]) return i;
			}

			/* If there is only one choice, it must be at the end */
			if (current->heading == 0 && current->next != NULL) return i;
			/* Obviously the elements of the linked list must have the same identifier */
			if (position != current->position) return i;
			/* A next position must be within bounds */
			if (current->next_position >= nofelements) return i;
		}
		next_position++;
	}
	return MAX_ELEMENTS;
}

#ifdef DEBUG_AIRPORT
static const char * const _airport_heading_strings[] = {
	"TO_ALL",
	"HANGAR",
	"TERM1",
	"TERM2",
	"TERM3",
	"TERM4",
	"TERM5",
	"TERM6",
	"HELIPAD1",
	"HELIPAD2",
	"TAKEOFF",
	"STARTTAKEOFF",
	"ENDTAKEOFF",
	"HELITAKEOFF",
	"FLYING",
	"LANDING",
	"ENDLANDING",
	"HELILANDING",
	"HELIENDLANDING",
	"TERM7",
	"TERM8",
	"HELIPAD3",
	"HELIPAD4",
	"DUMMY" // extra heading for 255
};

static void AirportPrintOut(uint nofelements, const AirportFTA *layout, bool full_report)
{
	if (!full_report) printf("(P = Current Position; NP = Next Position)\n");

	for (uint i = 0; i < nofelements; i++) {
		for (const AirportFTA *current = &layout[i]; current != NULL; current = current->next) {
			if (full_report) {
				byte heading = (current->heading == 255) ? MAX_HEADINGS + 1 : current->heading;
				printf("\tPos:%2d NPos:%2d Heading:%15s Block:%2d\n", current->position,
					    current->next_position, _airport_heading_strings[heading],
							FindLastBit(current->block));
			} else {
				printf("P:%2d NP:%2d", current->position, current->next_position);
			}
		}
		printf("\n");
	}
}
#endif

const AirportFTAClass *GetAirport(const byte airport_type)
{
	/* FIXME -- AircraftNextAirportPos_and_Order -> Needs something nicer, don't like this code
	 * needs constant change if more airports are added */
	switch (airport_type) {
		default:               NOT_REACHED();
		case AT_SMALL:         return CountryAirport;
		case AT_LARGE:         return CityAirport;
		case AT_METROPOLITAN:  return MetropolitanAirport;
		case AT_HELIPORT:      return Heliport;
		case AT_OILRIG:        return Oilrig;
		case AT_INTERNATIONAL: return InternationalAirport;
		case AT_COMMUTER:      return CommuterAirport;
		case AT_HELIDEPOT:     return HeliDepot;
		case AT_INTERCON:      return IntercontinentalAirport;
		case AT_HELISTATION:   return HeliStation;
		case AT_DUMMY:         return DummyAirport;
	}
}


uint32 GetValidAirports()
{
	uint32 mask = 0;

	if (_cur_year <  1960 || _settings_game.station.always_small_airport) SetBit(mask, 0);  // small airport
	if (_cur_year >= 1955) SetBit(mask, 1); // city airport
	if (_cur_year >= 1963) SetBit(mask, 2); // heliport
	if (_cur_year >= 1980) SetBit(mask, 3); // metropolitan airport
	if (_cur_year >= 1990) SetBit(mask, 4); // international airport
	if (_cur_year >= 1983) SetBit(mask, 5); // commuter airport
	if (_cur_year >= 1976) SetBit(mask, 6); // helidepot
	if (_cur_year >= 2002) SetBit(mask, 7); // intercontinental airport
	if (_cur_year >= 1980) SetBit(mask, 8); // helistation
	return mask;
}