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path: root/src/ai/ai_scanner.cpp
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/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_scanner.cpp allows scanning AI scripts */

#include "../stdafx.h"
#include "../debug.h"
#include "../fileio_func.h"
#include "../network/network.h"
#include "../core/random_func.hpp"

#include "../script/squirrel_class.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "api/ai_controller.hpp"

void AIScanner::RescanAIDir()
{
	TarScanner::DoScan();
	this->ScanScriptDir("info.nut", AI_DIR);
	this->ScanScriptDir("library.nut", AI_LIBRARY_DIR);
}

AIScanner::AIScanner() :
	ScriptScanner(),
	info_dummy(NULL)
{
	/* Create the AIInfo class, and add the RegisterAI function */
	DefSQClass <AIInfo> SQAIInfo("AIInfo");
	SQAIInfo.PreRegister(engine);
	SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
	SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
	SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddLabels, "AddLabels");
	SQAIInfo.DefSQConst(engine, AICONFIG_NONE, "AICONFIG_NONE");
	SQAIInfo.DefSQConst(engine, AICONFIG_RANDOM, "AICONFIG_RANDOM");
	SQAIInfo.DefSQConst(engine, AICONFIG_BOOLEAN, "AICONFIG_BOOLEAN");
	SQAIInfo.DefSQConst(engine, AICONFIG_INGAME, "AICONFIG_INGAME");
	SQAIInfo.PostRegister(engine);
	this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
	this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");

	/* Create the AILibrary class, and add the RegisterLibrary function */
	this->engine->AddClassBegin("AILibrary");
	this->engine->AddClassEnd();
	this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");

	/* Scan the AI dir for scripts */
	this->RescanAIDir();

	/* Create the dummy AI */
	this->engine->ResetCrashed();
	strecpy(this->main_script, "%_dummy", lastof(this->main_script));
	extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
	AI_CreateAIInfoDummy(this->engine->GetVM());
}

AIScanner::~AIScanner()
{
	AIInfoList::iterator it = this->info_list.begin();
	for (; it != this->info_list.end(); it++) {
		free((void *)(*it).first);
		delete (*it).second;
	}
	it = this->info_single_list.begin();
	for (; it != this->info_single_list.end(); it++) {
		free((void *)(*it).first);
	}
	AILibraryList::iterator lit = this->library_list.begin();
	for (; lit != this->library_list.end(); lit++) {
		free((void *)(*lit).first);
		delete (*lit).second;
	}

	delete this->info_dummy;
}

bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller)
{
	/* Internally we store libraries as 'library.version' */
	char library_name[1024];
	snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
	strtolower(library_name);

	/* Check if the library + version exists */
	AILibraryList::iterator iter = this->library_list.find(library_name);
	if (iter == this->library_list.end()) {
		char error[1024];

		/* Now see if the version doesn't exist, or the library */
		iter = this->library_list.find(library);
		if (iter == this->library_list.end()) {
			snprintf(error, sizeof(error), "couldn't find library '%s'", library);
		} else {
			snprintf(error, sizeof(error), "couldn't find library '%s' version %d. The latest version available is %d", library, version, (*iter).second->GetVersion());
		}
		sq_throwerror(vm, OTTD2SQ(error));
		return false;
	}

	/* Get the current table/class we belong to */
	HSQOBJECT parent;
	sq_getstackobj(vm, 1, &parent);

	char fake_class[1024];
	int next_number;

	if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) {
		/* Create a new fake internal name */
		snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number);

		/* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
		sq_pushroottable(vm);
		sq_pushstring(vm, OTTD2SQ(fake_class), -1);
		sq_newclass(vm, SQFalse);
		/* Load the library */
		if (!Squirrel::LoadScript(vm, (*iter).second->GetMainScript(), false)) {
			char error[1024];
			snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version);
			sq_throwerror(vm, OTTD2SQ(error));
			return false;
		}
		/* Create the fake class */
		sq_newslot(vm, -3, SQFalse);
		sq_pop(vm, 1);

		controller->AddLoadedLibrary(library_name, fake_class);
	}

	/* Find the real class inside the fake class (like 'sets.Vector') */
	sq_pushroottable(vm);
	sq_pushstring(vm, OTTD2SQ(fake_class), -1);
	if (SQ_FAILED(sq_get(vm, -2))) {
		sq_throwerror(vm, _SC("internal error assigning library class"));
		return false;
	}
	sq_pushstring(vm, OTTD2SQ((*iter).second->GetInstanceName()), -1);
	if (SQ_FAILED(sq_get(vm, -2))) {
		char error[1024];
		snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version);
		sq_throwerror(vm, OTTD2SQ(error));
		return false;
	}
	HSQOBJECT obj;
	sq_getstackobj(vm, -1, &obj);
	sq_pop(vm, 3);

	if (StrEmpty(class_name)) {
		sq_pushobject(vm, obj);
		return true;
	}

	/* Now link the name the user wanted to our 'fake' class */
	sq_pushobject(vm, parent);
	sq_pushstring(vm, OTTD2SQ(class_name), -1);
	sq_pushobject(vm, obj);
	sq_newclass(vm, SQTrue);
	sq_newslot(vm, -3, SQFalse);
	sq_pop(vm, 1);

	sq_pushobject(vm, obj);
	return true;
}

void AIScanner::RegisterLibrary(AILibrary *library)
{
	char library_name[1024];
	snprintf(library_name, sizeof(library_name), "%s.%s.%d", library->GetCategory(), library->GetInstanceName(), library->GetVersion());
	strtolower(library_name);

	if (this->library_list.find(library_name) != this->library_list.end()) {
		/* This AI was already registered */
#ifdef WIN32
		/* Windows doesn't care about the case */
		if (strcasecmp(this->library_list[library_name]->GetMainScript(), library->GetMainScript()) == 0) {
#else
		if (strcmp(this->library_list[library_name]->GetMainScript(), library->GetMainScript()) == 0) {
#endif
			delete library;
			return;
		}

		DEBUG(ai, 1, "Registering two libraries with the same name and version");
		DEBUG(ai, 1, "  1: %s", this->library_list[library_name]->GetMainScript());
		DEBUG(ai, 1, "  2: %s", library->GetMainScript());
		DEBUG(ai, 1, "The first is taking precedence.");

		delete library;
		return;
	}

	this->library_list[strdup(library_name)] = library;
}

void AIScanner::RegisterAI(AIInfo *info)
{
	char ai_name[1024];
	snprintf(ai_name, sizeof(ai_name), "%s.%d", info->GetName(), info->GetVersion());
	strtolower(ai_name);

	/* Check if GetShortName follows the rules */
	if (strlen(info->GetShortName()) != 4) {
		DEBUG(ai, 0, "The AI '%s' returned a string from GetShortName() which is not four characaters. Unable to load the AI.", info->GetName());
		delete info;
		return;
	}

	if (this->info_list.find(ai_name) != this->info_list.end()) {
		/* This AI was already registered */
#ifdef WIN32
		/* Windows doesn't care about the case */
		if (strcasecmp(this->info_list[ai_name]->GetMainScript(), info->GetMainScript()) == 0) {
#else
		if (strcmp(this->info_list[ai_name]->GetMainScript(), info->GetMainScript()) == 0) {
#endif
			delete info;
			return;
		}

		DEBUG(ai, 1, "Registering two AIs with the same name and version");
		DEBUG(ai, 1, "  1: %s", this->info_list[ai_name]->GetMainScript());
		DEBUG(ai, 1, "  2: %s", info->GetMainScript());
		DEBUG(ai, 1, "The first is taking precedence.");

		delete info;
		return;
	}

	this->info_list[strdup(ai_name)] = info;

	/* Add the AI to the 'unique' AI list, where only the highest version of the
	 *  AI is registered. */
	snprintf(ai_name, sizeof(ai_name), "%s", info->GetName());
	strtolower(ai_name);
	if (this->info_single_list.find(ai_name) == this->info_single_list.end()) {
		this->info_single_list[strdup(ai_name)] = info;
	} else if (this->info_single_list[ai_name]->GetVersion() < info->GetVersion()) {
		this->info_single_list[ai_name] = info;
	}
}

AIInfo *AIScanner::SelectRandomAI() const
{
	uint num_random_ais = 0;
	for (AIInfoList::const_iterator it = this->info_single_list.begin(); it != this->info_single_list.end(); it++) {
		if (it->second->UseAsRandomAI()) num_random_ais++;
	}

	if (num_random_ais == 0) {
		DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
		return this->info_dummy;
	}

	/* Find a random AI */
	uint pos;
	if (_networking) {
		pos = InteractiveRandomRange(num_random_ais);
	} else {
		pos = RandomRange(num_random_ais);
	}

	/* Find the Nth item from the array */
	AIInfoList::const_iterator it = this->info_single_list.begin();
	while (!it->second->UseAsRandomAI()) it++;
	for (; pos > 0; pos--) {
		it++;
		while (!it->second->UseAsRandomAI()) it++;
	}
	return (*it).second;
}

AIInfo *AIScanner::FindInfo(const char *nameParam, int versionParam, bool force_exact_match)
{
	if (this->info_list.size() == 0) return NULL;
	if (nameParam == NULL) return NULL;

	char ai_name[1024];
	ttd_strlcpy(ai_name, nameParam, sizeof(ai_name));
	strtolower(ai_name);

	AIInfo *info = NULL;
	int version = -1;

	if (versionParam == -1) {
		/* We want to load the latest version of this AI; so find it */
		if (this->info_single_list.find(ai_name) != this->info_single_list.end()) return this->info_single_list[ai_name];

		/* If we didn't find a match AI, maybe the user included a version */
		char *e = strrchr(ai_name, '.');
		if (e == NULL) return NULL;
		*e = '\0';
		e++;
		versionParam = atoi(e);
		/* FALL THROUGH, like we were calling this function with a version. */
	}

	if (force_exact_match) {
		/* Try to find a direct 'name.version' match */
		char ai_name_tmp[1024];
		snprintf(ai_name_tmp, sizeof(ai_name_tmp), "%s.%d", ai_name, versionParam);
		strtolower(ai_name_tmp);
		if (this->info_list.find(ai_name_tmp) != this->info_list.end()) return this->info_list[ai_name_tmp];
	}

	/* See if there is a compatible AI which goes by that name, with the highest
	 *  version which allows loading the requested version */
	AIInfoList::iterator it = this->info_list.begin();
	for (; it != this->info_list.end(); it++) {
		if (strcasecmp(ai_name, (*it).second->GetName()) == 0 && (*it).second->CanLoadFromVersion(versionParam) && (version == -1 || (*it).second->GetVersion() > version)) {
			version = (*it).second->GetVersion();
			info = (*it).second;
		}
	}

	return info;
}

char *AIScanner::GetAIConsoleList(char *p, const char *last) const
{
	p += seprintf(p, last, "List of AIs:\n");
	AIInfoList::const_iterator it = this->info_list.begin();
	for (; it != this->info_list.end(); it++) {
		AIInfo *i = (*it).second;
		p += seprintf(p, last, "%10s (v%d): %s\n", i->GetName(), i->GetVersion(), i->GetDescription());
	}
	p += seprintf(p, last, "\n");

	return p;
}

#if defined(ENABLE_NETWORK)
#include "../network/network_content.h"
#include "../3rdparty/md5/md5.h"
#include "../tar_type.h"

/** Helper for creating a MD5sum of all files within of an AI. */
struct AIFileChecksumCreator : FileScanner {
	byte md5sum[16]; ///< The final md5sum

	/**
	 * Initialise the md5sum to be all zeroes,
	 * so we can easily xor the data.
	 */
	AIFileChecksumCreator()
	{
		memset(this->md5sum, 0, sizeof(this->md5sum));
	}

	/* Add the file and calculate the md5 sum. */
	virtual bool AddFile(const char *filename, size_t basepath_length)
	{
		Md5 checksum;
		uint8 buffer[1024];
		size_t len, size;
		byte tmp_md5sum[16];

		/* Open the file ... */
		FILE *f = FioFOpenFile(filename, "rb", DATA_DIR, &size);
		if (f == NULL) return false;

		/* ... calculate md5sum... */
		while ((len = fread(buffer, 1, (size > sizeof(buffer)) ? sizeof(buffer) : size, f)) != 0 && size != 0) {
			size -= len;
			checksum.Append(buffer, len);
		}
		checksum.Finish(tmp_md5sum);

		FioFCloseFile(f);

		/* ... and xor it to the overall md5sum. */
		for (uint i = 0; i < sizeof(md5sum); i++) this->md5sum[i] ^= tmp_md5sum[i];

		return true;
	}
};

/**
 * Check whether the AI given in info is the same as in ci based
 * on the shortname and md5 sum.
 * @param ci   the information to compare to
 * @param md5sum whether to check the MD5 checksum
 * @param info the AI to get the shortname and md5 sum from
 * @return true iff they're the same
 */
static bool IsSameAI(const ContentInfo *ci, bool md5sum, AIFileInfo *info)
{
	uint32 id = 0;
	const char *str = info->GetShortName();
	for (int j = 0; j < 4 && *str != '\0'; j++, str++) id |= *str << (8 * j);

	if (id != ci->unique_id) return false;
	if (!md5sum) return true;

	AIFileChecksumCreator checksum;
	char path[MAX_PATH];
	strecpy(path, info->GetMainScript(), lastof(path));
	/* There'll always be at least 2 path separator characters in an AI's
	 * main script name as the search algorithm requires the main script to
	 * be in a subdirectory of the AI directory; so ai/<path>/main.nut. */
	*strrchr(path, PATHSEPCHAR) = '\0';
	*strrchr(path, PATHSEPCHAR) = '\0';
	TarList::iterator iter = _tar_list.find(path);

	if (iter != _tar_list.end()) {
		/* The main script is in a tar file, so find all files that
		 * are in the same tar and add them to the MD5 checksumming. */
		TarFileList::iterator tar;
		FOR_ALL_TARS(tar) {
			/* Not in the same tar. */
			if (tar->second.tar_filename != iter->first) continue;

			/* Check the extension. */
			const char *ext = strrchr(tar->first.c_str(), '.');
			if (ext == NULL || strcasecmp(ext, ".nut") != 0) continue;

			/* Create the full path name, */
			seprintf(path, lastof(path), "%s%c%s", tar->second.tar_filename, PATHSEPCHAR, tar->first.c_str());
			checksum.AddFile(path, 0);
		}
	} else {
		/* Add the path sep char back when searching a directory, so we are
		 * in the actual directory. */
		path[strlen(path)] = PATHSEPCHAR;
		checksum.Scan(".nut", path);
	}

	return memcmp(ci->md5sum, checksum.md5sum, sizeof(ci->md5sum)) == 0;
}

/**
 * Check whether we have an AI (library) with the exact characteristics as ci.
 * @param ci the characteristics to search on (shortname and md5sum)
 * @param md5sum whether to check the MD5 checksum
 * @return true iff we have an AI (library) matching.
 */
bool AIScanner::HasAI(const ContentInfo *ci, bool md5sum)
{
	switch (ci->type) {
		case CONTENT_TYPE_AI:
			for (AIInfoList::iterator it = this->info_list.begin(); it != this->info_list.end(); it++) {
				if (IsSameAI(ci, md5sum, (*it).second)) return true;
			}
			return false;

		case CONTENT_TYPE_AI_LIBRARY:
			for (AILibraryList::iterator it = this->library_list.begin(); it != this->library_list.end(); it++) {
				if (IsSameAI(ci, md5sum, (*it).second)) return true;
			}
			return false;

		default:
			NOT_REACHED();
	}
}

/**
 * Check whether we have an AI (library) with the exact characteristics as ci.
 * @param ci the characteristics to search on (shortname and md5sum)
 * @param md5sum whether to check the MD5 checksum
 * @return true iff we have an AI (library) matching.
 */
/* static */ bool AI::HasAI(const ContentInfo *ci, bool md5sum)
{
	return AI::ai_scanner->HasAI(ci, md5sum);
}

#endif /* ENABLE_NETWORK */