1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
|
#include "stdafx.h"
#include "ttd.h"
#include "table/strings.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "command.h"
#include "network.h"
#define BGC 5
#define BTC 15
#define MAX_QUERYSTR_LEN 64
static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
static void ShowNetworkStartServerWindow();
#if 0
static void ShowNetworkLobbyWindow();
#endif
static byte _selected_field;
static const StringID _connection_types_dropdown[] = {
STR_NETWORK_LAN,
STR_NETWORK_INTERNET,
INVALID_STRING_ID
};
/* Should be _network_game->players_max but since network is not yet really done
* we'll just use some dummy here
* network.c -->> static NetworkGameInfo _network_game;
*/
static byte _players_max;
/* Should be ??????????? (something) but since network is not yet really done
* we'll just use some dummy here
*/
static byte _network_connection;
static uint16 _network_game_count_last;
enum {
NET_PRC__OFFSET_TOP_WIDGET = 93,
NET_PRC__SIZE_OF_ROW = 14,
};
static NetworkGameList *selected_item = NULL;
static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SET_DPARAM16(0, 0x00);
SET_DPARAM16(2, STR_NETWORK_LAN + _network_connection);
DrawWindowWidgets(w);
DrawEditBox(w, 6);
DrawString(9, 43, STR_NETWORK_PLAYER_NAME, 2);
DrawString(9, 63, STR_NETWORK_SELECT_CONNECTION, 2);
DrawString(15, 82, STR_NETWORK_GAME_NAME, 2);
DrawString(238, 82, STR_NETWORK_PLAYERS, 2);
DrawString(288, 82, STR_NETWORK_MAP_SIZE, 2);
{ // draw list of games
uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
int32 n = 0;
NetworkGameList *cur_item = _network_game_list;
while (cur_item != NULL) {
if (cur_item == selected_item)
GfxFillRect(11, y - 2, 380, y + 9, 10); // show highlighted item with a different colour
DoDrawString(cur_item->item.server_name, 15, y, 16); // server name
SET_DPARAM8(0, cur_item->item.players_on);
SET_DPARAM8(1, cur_item->item.players_max);
DrawString(238, y, STR_NETWORK_PLAYERS_VAL, 2); // #/#
DoDrawString(cur_item->item.map_name, 288, y, 16); // map size
cur_item = cur_item->_next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) { break;} // max number of games in the window
}
}
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: case 15: /* Close 'X' | Cancel button */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkLobbyShutdown();
break;
case 3: { /* Find server automaticaly */
NetworkCoreConnectGame("auto", _network_server_port);
} break;
case 4: { /* Connect via direct ip */
StringID str;
str = AllocateName((byte*)_decode_parameters, 0);
ShowQueryString(
str,
STR_NETWORK_ENTER_IP,
50, // maximum 50 characters OR
250, // characters up to width 250 pixels, whichever is satisfied first
w->window_class,
w->window_number);
DeleteName(str);
} break;
case 5: /* Start server */
ShowNetworkStartServerWindow();
break;
case 7: case 8: /* Connection type */
ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 8, 0); // do it for widget 8
return;
case 14: { /* Matrix to show networkgames */
uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
if (id_v >= w->vscroll.cap) { return;} // click out of bounds
id_v += w->vscroll.pos;
{
NetworkGameList *cur_item = _network_game_list;
for (; id_v > 0 && cur_item != NULL; id_v--)
cur_item = cur_item->_next;
if (cur_item == NULL) { return;} // click out of vehicle bounds
selected_item = cur_item;
}
} break;
case 16: /* Join Game */
if (selected_item != NULL)
NetworkCoreConnectGameStruct(selected_item);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_network_connection = e->dropdown.index;
switch (_network_connection) {
case 0: /* LAN */
NetworkGameListFromLAN();
break;
case 1: /* Internet */
NetworkGameListFromInternet();
break;
}
_network_game_count_last = _network_game_count;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if (_selected_field == 6)
HandleEditBox(w, 6);
break;
case WE_KEYPRESS:
if (_selected_field != 6)
break;
switch (HandleEditBoxKey(w, 6, e)) {
case 1:
HandleButtonClick(w, 9);
break;
}
break;
case WE_ON_EDIT_TEXT: {
byte *b = e->edittext.str;
if (*b != 0) {
const byte *port = NULL;
const byte *player = NULL;
uint16 rport;
rport = _network_server_port;
ParseConnectionString(&player, &port, b);
if (player!=NULL) _network_playas = atoi(player);
if (port!=NULL) rport = atoi(port);
NetworkCoreConnectGame(b, rport);
}
} break;
case WE_TICK: {
if (_network_game_count_last != _network_game_count)
SetWindowDirty(w);
} break;
}
}
static const Widget _network_game_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 20, 130, 22, 33, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 22, 33, STR_NETWORK_DIRECT_CONNECT, STR_NETWORK_DIRECT_CONNECT_TIP},
{ WWT_PUSHTXTBTN, BTC, 270, 380, 22, 33, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_IMGBTN, BGC, 250, 394, 42, 53, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_6, BGC, 250, 393, 62, 73, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_CLOSEBOX, BGC, 382, 392, 63, 72, STR_0225, STR_NETWORK_CONNECTION_TYPE_TIP},
{ WWT_SCROLLBAR, BGC, 382, 392, 81, 176, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_IMGBTN, BTC, 10, 231, 81, 92, 0x0, STR_NETWORK_GAME_NAME_TIP },
{ WWT_IMGBTN, BTC, 232, 281, 81, 92, 0x0, STR_NETWORK_PLAYERS_TIP },
{ WWT_IMGBTN, BTC, 282, 331, 81, 92, 0x0, STR_NETWORK_MAP_SIZE_TIP },
{ WWT_IMGBTN, BTC, 332, 381, 81, 92, 0x0, STR_NETWORK_INFO_ICONS_TIP },
{ WWT_MATRIX, BGC, 10, 381, 93, 176, 0x601, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_PUSHTXTBTN, BTC, 145, 255, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 270, 392, 180, 191, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_game_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 200,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_game_window_widgets,
NetworkGameWindowWndProc,
};
void ShowNetworkGameWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkLobbyInit();
w = AllocateWindowDesc(&_network_game_window_desc);
strcpy(_edit_str_buf, "Your name");
w->vscroll.cap = 6;
w->disabled_state = (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
NetworkGameListFromLAN(); // default dropdown item is LAN, so fill that array
_network_game_count_last = _network_game_count;
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
static const StringID _players_dropdown[] = {
STR_NETWORK_2_PLAYERS,
STR_NETWORK_3_PLAYERS,
STR_NETWORK_4_PLAYERS,
STR_NETWORK_5_PLAYERS,
STR_NETWORK_6_PLAYERS,
STR_NETWORK_7_PLAYERS,
STR_NETWORK_8_PLAYERS,
INVALID_STRING_ID
};
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _players_max);
DrawWindowWidgets(w);
GfxFillRect(11, 63, 237, 168, 0xD7);
DrawEditBox(w, 3);
DrawEditBox(w, 4);
DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);
DrawString(210, 22, STR_NETWORK_PASSWORD, 2);
DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
DrawString(260, 63, STR_NETWORK_NUMBER_OF_PLAYERS, 2);
} break;
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: case 12: /* Close 'X' | Cancel button */
ShowNetworkGameWindow();
break;
case 7: case 8: /* Number of Players */
ShowDropDownMenu(w, _players_dropdown, _players_max, 8, 0); // do it for widget 8
return;
case 9: /* Start game */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
DoCommandP(0, 0, 0, NULL, CMD_START_NEW_GAME);
break;
case 10: /* Load game */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
case 11: /* Load scenario */
NetworkCoreStartGame();
strcpy(_network_game.server_name, WP(w,querystr_d).buf);
//ShowNetworkLobbyWindow();
ShowSaveLoadDialog(SLD_LOAD_SCENARIO);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
_players_max = e->dropdown.index;
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if(_selected_field == 3 || _selected_field == 4)
HandleEditBox(w, _selected_field);
break;
case WE_KEYPRESS:
if(_selected_field != 3 && _selected_field != 4)
break;
switch (HandleEditBoxKey(w, _selected_field, e)) {
case 1:
HandleButtonClick(w, 9);
break;
}
break;
}
}
static const Widget _network_start_server_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 199, 0x0, STR_NULL},
{ WWT_IMGBTN, BGC, 80, 190, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_IMGBTN, BGC, 280, 390, 22, 33, 0x0, STR_NETWORK_PASSWORD_TIP},
{ WWT_IMGBTN, BGC, 10, 240, 62, 170, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, BGC, 241, 251, 62, 170, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_6, BGC, 260, 390, 81, 92, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_CLOSEBOX, BGC, 379, 389, 82, 91, STR_0225, STR_NETWORK_NUMBER_OF_PLAYERS_TIP},
{ WWT_PUSHTXTBTN, BTC, 10, 100, 180, 191, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 110, 200, 180, 191, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 210, 300, 180, 191, STR_NETWORK_LOAD_SCENARIO, STR_NETWORK_LOAD_SCENARIO_TIP},
{ WWT_PUSHTXTBTN, BTC, 310, 390, 180, 191, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_start_server_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 200,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_start_server_window_widgets,
NetworkStartServerWindowWndProc,
};
static void ShowNetworkStartServerWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
w = AllocateWindowDesc(&_network_start_server_window_desc);
strcpy(_edit_str_buf, "");
w->disabled_state = (1<<4) | (1<<5) | (1<<6) | (1<<7) | (1<<8); // disable buttons not yet working
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
#if 0
static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
{
switch(e->event) {
case WE_PAINT: {
SET_DPARAM16(7, STR_NETWORK_2_PLAYERS + _opt_mod_ptr->road_side);
DrawWindowWidgets(w);
GfxFillRect( 11, 31, 239, 239, 0xD7);
GfxFillRect(261, 31, 378, 220, 0xD7);
DrawEditBox(w, 5);
DrawEditBox(w, 7);
DrawString(10, 255, STR_NETWORK_COMPANY_NAME, 2);
break;
}
case WE_CLICK:
_selected_field = e->click.widget;
switch(e->click.widget) {
case 0: // close X
case 13: // cancel button
ShowNetworkGameWindow();
break;
}
case WE_MOUSELOOP:
if(_selected_field == 5)
{
HandleEditBox(w, 5);
break;
}
if(_selected_field == 7)
{
HandleEditBox(w, 7);
break;
}
break;
case WE_KEYPRESS:
if(_selected_field != 5 && _selected_field != 7)
break;
switch (HandleEditBoxKey(w, _selected_field, e)) {
case 1:
HandleButtonClick(w, 12);
break;
}
break;
}
}
static const Widget _network_lobby_window_widgets[] = {
{ WWT_CLOSEBOX, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, BGC, 10, 399, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL},
{ WWT_IMGBTN, BGC, 0, 399, 14, 299, 0x0, STR_NULL},
// chat widget
{ WWT_IMGBTN, BGC, 10, 240, 30, 240, 0x0, STR_NULL},
{ WWT_SCROLLBAR, BGC, 241, 251, 30, 240, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
// send message prompt
{ WWT_IMGBTN, BGC, 10, 200, 241, 252, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 201, 251, 241, 252, STR_NETWORK_SEND, STR_NETWORK_SEND_TIP},
// company name
{ WWT_IMGBTN, BGC, 100, 251, 254, 265, 0x0, STR_NETWORK_COMPANY_NAME_TIP},
// player information
{ WWT_IMGBTN, BGC, 260, 379, 30, 221, 0x0, STR_NULL},
{ WWT_SCROLLBAR, BGC, 380, 390, 30, 221, 0x1, STR_0190_SCROLL_BAR_SCROLLS_LIST},
// buttons
{ WWT_PUSHTXTBTN, BTC, 260, 390, 233, 244, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP},
{ WWT_PUSHTXTBTN, BTC, 260, 390, 254, 265, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP},
{ WWT_PUSHTXTBTN, BTC, 80, 180, 280, 291, STR_NETWORK_READY, STR_NULL},
{ WWT_PUSHTXTBTN, BTC, 220, 320, 280, 291, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_lobby_window_desc = {
WDP_CENTER, WDP_CENTER, 400, 300,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_lobby_window_widgets,
NetworkLobbyWindowWndProc,
};
static void ShowNetworkLobbyWindow()
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
w = AllocateWindowDesc(&_network_lobby_window_desc);
strcpy(_edit_str_buf, "");
WP(w,querystr_d).caret = 1;
WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
WP(w,querystr_d).maxwidth = 240;
WP(w,querystr_d).buf = _edit_str_buf;
}
#endif
|