1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
|
/* $Id$ */
#ifdef ENABLE_NETWORK
#include "stdafx.h"
#include "openttd.h"
#include "string.h"
#include "strings.h"
#include "table/sprites.h"
#include "network.h"
#include "date.h"
#include "fios.h"
#include "table/strings.h"
#include "functions.h"
#include "network_data.h"
#include "network_client.h"
#include "network_gui.h"
#include "network_gamelist.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "command.h"
#include "variables.h"
#include "network_server.h"
#include "network_udp.h"
#include "settings.h"
#include "string.h"
#include "town.h"
#define BGC 5
#define BTC 15
typedef struct network_d {
PlayerID company; // select company in network lobby
byte field; // select text-field in start-server and game-listing
NetworkGameList *server; // selected server in lobby and game-listing
FiosItem *map; // selected map in start-server
} network_d;
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_d));
typedef struct network_ql_d {
network_d n; // see above; general stuff
querystr_d q; // text-input in start-server and game-listing
NetworkGameList **sort_list; // list of games (sorted)
list_d l; // accompanying list-administration
} network_ql_d;
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(network_ql_d));
/* Global to remember sorting after window has been closed */
static Listing _ng_sorting;
static char _edit_str_buf[150];
static bool _chat_tab_completion_active;
static void ShowNetworkStartServerWindow(void);
static void ShowNetworkLobbyWindow(NetworkGameList *ngl);
extern void SwitchMode(int new_mode);
static const StringID _connection_types_dropdown[] = {
STR_NETWORK_LAN_INTERNET,
STR_NETWORK_INTERNET_ADVERTISE,
INVALID_STRING_ID
};
static const StringID _lan_internet_types_dropdown[] = {
STR_NETWORK_LAN,
STR_NETWORK_INTERNET,
INVALID_STRING_ID
};
static const StringID _players_dropdown[] = {
STR_NETWORK_0_PLAYERS,
STR_NETWORK_1_PLAYERS,
STR_NETWORK_2_PLAYERS,
STR_NETWORK_3_PLAYERS,
STR_NETWORK_4_PLAYERS,
STR_NETWORK_5_PLAYERS,
STR_NETWORK_6_PLAYERS,
STR_NETWORK_7_PLAYERS,
STR_NETWORK_8_PLAYERS,
STR_NETWORK_9_PLAYERS,
STR_NETWORK_10_PLAYERS,
INVALID_STRING_ID
};
static const StringID _language_dropdown[] = {
STR_NETWORK_LANG_ANY,
STR_NETWORK_LANG_ENGLISH,
STR_NETWORK_LANG_GERMAN,
STR_NETWORK_LANG_FRENCH,
INVALID_STRING_ID
};
enum {
NET_PRC__OFFSET_TOP_WIDGET = 54,
NET_PRC__OFFSET_TOP_WIDGET_COMPANY = 52,
NET_PRC__SIZE_OF_ROW = 14,
};
/** Update the network new window because a new server is
* found on the network.
* @param unselect unselect the currently selected item */
void UpdateNetworkGameWindow(bool unselect)
{
SendWindowMessage(WC_NETWORK_WINDOW, 0, unselect, 0, 0);
}
static bool _internal_sort_order; // Used for Qsort order-flipping
typedef int CDECL NGameNameSortFunction(const void*, const void*);
/** Qsort function to sort by name. */
static int CDECL NGameNameSorter(const void *a, const void *b)
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
int r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;
}
/** Qsort function to sort by the amount of clients online on a
* server. If the two servers have the same amount, the one with the
* higher maximum is preferred. */
static int CDECL NGameClientSorter(const void *a, const void *b)
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
/* Reverse as per default we are interested in most-clients first */
int r = cmp1->info.clients_on - cmp2->info.clients_on;
if (r == 0) r = cmp1->info.clients_max - cmp2->info.clients_max;
if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;
}
/** Qsort function to sort by joinability. If both servers are the
* same, prefer the non-passworded server first. */
static int CDECL NGameAllowedSorter(const void *a, const void *b)
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
/* Reverse default as we are interested in compatible clients first */
int r = cmp2->info.compatible - cmp1->info.compatible;
if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;
}
/** (Re)build the network game list as its amount has changed because
* an item has been added or deleted for example
* @param ngl list_d struct that contains all necessary information for sorting */
static void BuildNetworkGameList(network_ql_d *nqld)
{
NetworkGameList *ngl_temp;
uint n = 0;
if (!(nqld->l.flags & VL_REBUILD)) return;
/* Count the number of games in the list */
for (ngl_temp = _network_game_list; ngl_temp != NULL; ngl_temp = ngl_temp->next) n++;
if (n == 0) return;
/* Create temporary array of games to use for listing */
free(nqld->sort_list);
nqld->sort_list = malloc(n * sizeof(nqld->sort_list[0]));
if (nqld->sort_list == NULL) error("Could not allocate memory for the network-game-sorting-list");
nqld->l.list_length = n;
for (n = 0, ngl_temp = _network_game_list; ngl_temp != NULL; ngl_temp = ngl_temp->next) {
nqld->sort_list[n++] = ngl_temp;
}
/* Force resort */
nqld->l.flags &= ~VL_REBUILD;
nqld->l.flags |= VL_RESORT;
}
static void SortNetworkGameList(network_ql_d *nqld)
{
static NGameNameSortFunction * const ngame_sorter[] = {
&NGameNameSorter,
&NGameClientSorter,
&NGameAllowedSorter
};
NetworkGameList *item;
uint i;
if (!(nqld->l.flags & VL_RESORT)) return;
if (nqld->l.list_length == 0) return;
_internal_sort_order = !!(nqld->l.flags & VL_DESC);
qsort(nqld->sort_list, nqld->l.list_length, sizeof(nqld->sort_list[0]), ngame_sorter[nqld->l.sort_type]);
/* After sorting ngl->sort_list contains the sorted items. Put these back
* into the original list. Basically nothing has changed, we are only
* shuffling the ->next pointers */
_network_game_list = nqld->sort_list[0];
for (item = _network_game_list, i = 1; i != nqld->l.list_length; i++) {
item->next = nqld->sort_list[i];
item = item->next;
}
item->next = NULL;
nqld->l.flags &= ~VL_RESORT;
}
/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{
network_d *nd = &WP(w, network_ql_d).n;
list_d *ld = &WP(w, network_ql_d).l;
switch (e->event) {
case WE_CREATE: /* Focus input box */
nd->field = 3;
nd->server = NULL;
WP(w, network_ql_d).sort_list = NULL;
ld->flags = VL_REBUILD | (_ng_sorting.order << (VL_DESC - 1));
ld->sort_type = _ng_sorting.criteria;
break;
case WE_PAINT: {
const NetworkGameList *sel = nd->server;
const char *arrow = (ld->flags & VL_DESC) ? DOWNARROW : UPARROW;
if (ld->flags & VL_REBUILD) {
BuildNetworkGameList(&WP(w, network_ql_d));
SetVScrollCount(w, ld->list_length);
}
if (ld->flags & VL_RESORT) SortNetworkGameList(&WP(w, network_ql_d));
SetWindowWidgetDisabledState(w, 17, sel == NULL);
/* Join Button disabling conditions */
SetWindowWidgetDisabledState(w, 16, sel == NULL || // no Selected Server
!sel->online || // Server offline
sel->info.clients_on >= sel->info.clients_max || // Server full
!sel->info.compatible); // Revision mismatch
SetDParam(0, 0x00);
SetDParam(7, _lan_internet_types_dropdown[_network_lan_internet]);
DrawWindowWidgets(w);
DrawEditBox(w, &WP(w, network_ql_d).q, 3);
DrawString(9, 23, STR_NETWORK_CONNECTION, 2);
DrawString(210, 23, STR_NETWORK_PLAYER_NAME, 2);
/* Sort based on widgets: name, clients, compatibility */
switch (ld->sort_type) {
case 6 - 6: DoDrawString(arrow, w->widget[6].right - 10, 42, 0x10); break;
case 7 - 6: DoDrawString(arrow, w->widget[7].right - 10, 42, 0x10); break;
case 8 - 6: DoDrawString(arrow, w->widget[8].right - 10, 42, 0x10); break;
}
{ // draw list of games
uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
int32 n = 0;
int32 pos = w->vscroll.pos;
uint max_name_width = w->widget[6].right - w->widget[6].left - 5;
const NetworkGameList *cur_item = _network_game_list;
while (pos > 0 && cur_item != NULL) {
pos--;
cur_item = cur_item->next;
}
while (cur_item != NULL) {
// show highlighted item with a different colour
if (cur_item == sel) GfxFillRect(w->widget[6].left + 1, y - 2, w->widget[8].right - 1, y + 9, 10);
SetDParamStr(0, cur_item->info.server_name);
DrawStringTruncated(w->widget[6].left + 5, y, STR_02BD, 16, max_name_width);
SetDParam(0, cur_item->info.clients_on);
SetDParam(1, cur_item->info.clients_max);
SetDParam(2, cur_item->info.companies_on);
SetDParam(3, cur_item->info.companies_max);
DrawStringCentered(210, y, STR_NETWORK_GENERAL_ONLINE, 2);
// only draw icons if the server is online
if (cur_item->online) {
// draw a lock if the server is password protected.
if (cur_item->info.use_password) DrawSprite(SPR_LOCK, w->widget[8].left + 5, y - 1);
// draw red or green icon, depending on compatibility with server.
DrawSprite(SPR_BLOT | (cur_item->info.compatible ? PALETTE_TO_GREEN : PALETTE_TO_RED), w->widget[8].left + 15, y);
// draw flag according to server language
DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, w->widget[8].left + 25, y);
}
cur_item = cur_item->next;
y += NET_PRC__SIZE_OF_ROW;
if (++n == w->vscroll.cap) break; // max number of games in the window
}
}
/* Draw the right menu */
GfxFillRect(311, 43, 539, 92, 157);
if (sel == NULL) {
DrawStringCentered(425, 58, STR_NETWORK_GAME_INFO, 0);
} else if (!sel->online) {
SetDParamStr(0, sel->info.server_name);
DrawStringCentered(425, 68, STR_ORANGE, 0); // game name
DrawStringCentered(425, 132, STR_NETWORK_SERVER_OFFLINE, 0); // server offline
} else { // show game info
uint16 y = 100;
const uint16 x = w->widget[15].left + 5;
DrawStringCentered(425, 48, STR_NETWORK_GAME_INFO, 0);
SetDParamStr(0, sel->info.server_name);
DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 62, STR_ORANGE, 16); // game name
SetDParamStr(0, sel->info.map_name);
DrawStringCenteredTruncated(w->widget[15].left, w->widget[15].right, 74, STR_02BD, 16); // map name
SetDParam(0, sel->info.clients_on);
SetDParam(1, sel->info.clients_max);
SetDParam(2, sel->info.companies_on);
SetDParam(3, sel->info.companies_max);
DrawString(x, y, STR_NETWORK_CLIENTS, 2);
y += 10;
SetDParam(0, _language_dropdown[sel->info.server_lang]);
DrawString(x, y, STR_NETWORK_LANGUAGE, 2); // server language
y += 10;
SetDParam(0, STR_TEMPERATE_LANDSCAPE + sel->info.map_set);
DrawString(x, y, STR_NETWORK_TILESET, 2); // tileset
y += 10;
SetDParam(0, sel->info.map_width);
SetDParam(1, sel->info.map_height);
DrawString(x, y, STR_NETWORK_MAP_SIZE, 2); // map size
y += 10;
SetDParamStr(0, sel->info.server_revision);
DrawString(x, y, STR_NETWORK_SERVER_VERSION, 2); // server version
y += 10;
SetDParamStr(0, sel->info.hostname);
SetDParam(1, sel->port);
DrawString(x, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address
y += 10;
SetDParam(0, sel->info.start_date);
DrawString(x, y, STR_NETWORK_START_DATE, 2); // start date
y += 10;
SetDParam(0, sel->info.game_date);
DrawString(x, y, STR_NETWORK_CURRENT_DATE, 2); // current date
y += 10;
y += 2;
if (!sel->info.compatible) {
DrawStringCentered(425, y, STR_NETWORK_VERSION_MISMATCH, 0); // server mismatch
} else if (sel->info.clients_on == sel->info.clients_max) {
// Show: server full, when clients_on == clients_max
DrawStringCentered(425, y, STR_NETWORK_SERVER_FULL, 0); // server full
} else if (sel->info.use_password) {
DrawStringCentered(425, y, STR_NETWORK_PASSWORD, 0); // password warning
}
y += 10;
}
} break;
case WE_CLICK:
nd->field = e->we.click.widget;
switch (e->we.click.widget) {
case 0: case 14: /* Close 'X' | Cancel button */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
break;
case 4: case 5:
ShowDropDownMenu(w, _lan_internet_types_dropdown, _network_lan_internet, 5, 0, 0); // do it for widget 5
break;
case 6: /* Sort by name */
case 7: /* Sort by connected clients */
case 8: /* Connectivity (green dot) */
if (ld->sort_type == e->we.click.widget - 6) ld->flags ^= VL_DESC;
ld->flags |= VL_RESORT;
ld->sort_type = e->we.click.widget - 6;
_ng_sorting.order = !!(ld->flags & VL_DESC);
_ng_sorting.criteria = ld->sort_type;
SetWindowDirty(w);
break;
case 9: { /* Matrix to show networkgames */
NetworkGameList *cur_item;
uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;
if (id_v >= w->vscroll.cap) return; // click out of bounds
id_v += w->vscroll.pos;
cur_item = _network_game_list;
for (; id_v > 0 && cur_item != NULL; id_v--) cur_item = cur_item->next;
nd->server = cur_item;
SetWindowDirty(w);
} break;
case 11: /* Find server automatically */
switch (_network_lan_internet) {
case 0: NetworkUDPSearchGame(); break;
case 1: NetworkUDPQueryMasterServer(); break;
}
break;
case 12: { // Add a server
ShowQueryString(
BindCString(_network_default_ip),
STR_NETWORK_ENTER_IP,
31 | 0x1000, // maximum number of characters OR
250, // characters up to this width pixels, whichever is satisfied first
w->window_class,
w->window_number, CS_ALPHANUMERAL);
} break;
case 13: /* Start server */
ShowNetworkStartServerWindow();
break;
case 16: /* Join Game */
if (nd->server != NULL) {
snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&nd->server->ip));
_network_last_port = nd->server->port;
ShowNetworkLobbyWindow(nd->server);
}
break;
case 17: // Refresh
if (nd->server != NULL)
NetworkQueryServer(nd->server->info.hostname, nd->server->port, true);
break;
} break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
switch (e->we.dropdown.button) {
case 5:
_network_lan_internet = e->we.dropdown.index;
break;
}
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
break;
case WE_MESSAGE:
if (e->we.message.msg != 0) nd->server = NULL;
ld->flags |= VL_REBUILD;
SetWindowDirty(w);
break;
case WE_KEYPRESS:
if (nd->field != 3) {
if (nd->server != NULL) {
if (e->we.keypress.keycode == WKC_DELETE) { /* Press 'delete' to remove servers */
NetworkGameListRemoveItem(nd->server);
NetworkRebuildHostList();
nd->server = NULL;
}
}
break;
}
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
// The name is only allowed when it starts with a letter!
if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ') {
ttd_strlcpy(_network_player_name, _edit_str_buf, lengthof(_network_player_name));
} else {
ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));
}
break;
case WE_ON_EDIT_TEXT:
NetworkAddServer(e->we.edittext.str);
NetworkRebuildHostList();
break;
case WE_DESTROY: /* Nicely clean up the sort-list */
free(WP(w, network_ql_d).sort_list);
break;
}
}
static const Widget _network_game_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 549, 0, 13, STR_NETWORK_MULTIPLAYER, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 549, 14, 249, 0x0, STR_NULL},
/* LEFT SIDE */
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 461, 22, 33, 0x0, STR_NETWORK_ENTER_NAME_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 90, 181, 22, 33, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 170, 180, 23, 32, STR_0225, STR_NETWORK_CONNECTION_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 170, 42, 53, STR_NETWORK_GAME_NAME, STR_NETWORK_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 171, 250, 42, 53, STR_NETWORK_CLIENTS_CAPTION, STR_NETWORK_CLIENTS_CAPTION_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 251, 290, 42, 53, STR_EMPTY, STR_NETWORK_INFO_ICONS_TIP},
{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 290, 54, 222, (12 << 8) + 1, STR_NETWORK_CLICK_GAME_TO_SELECT},
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 291, 302, 42, 222, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 30, 130, 232, 243, STR_NETWORK_FIND_SERVER, STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 180, 280, 232, 243, STR_NETWORK_ADD_SERVER, STR_NETWORK_ADD_SERVER_TIP},
/* RIGHT SIDE */
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 232, 243, STR_NETWORK_START_SERVER, STR_NETWORK_START_SERVER_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 232, 243, STR_012E_CANCEL, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 310, 540, 42, 222, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 315, 415, 201, 212, STR_NETWORK_JOIN_GAME, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 430, 535, 201, 212, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
{ WIDGETS_END},
};
static const WindowDesc _network_game_window_desc = {
WDP_CENTER, WDP_CENTER, 550, 250,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_game_window_widgets,
NetworkGameWindowWndProc,
};
void ShowNetworkGameWindow(void)
{
static bool first = true;
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
/* Only show once */
if (first) {
char* const *srv;
first = false;
// add all servers from the config file to our list
for (srv = &_network_host_list[0]; srv != endof(_network_host_list) && *srv != NULL; srv++) {
NetworkAddServer(*srv);
}
_ng_sorting.criteria = 2; // sort default by collectivity (green-dots on top)
_ng_sorting.order = 0; // sort ascending by default
}
w = AllocateWindowDesc(&_network_game_window_desc);
if (w != NULL) {
querystr_d *querystr = &WP(w, network_ql_d).q;
ttd_strlcpy(_edit_str_buf, _network_player_name, lengthof(_edit_str_buf));
w->vscroll.cap = 12;
querystr->afilter = CS_ALPHANUMERAL;
InitializeTextBuffer(&querystr->text, _edit_str_buf, lengthof(_edit_str_buf), 120);
UpdateNetworkGameWindow(true);
}
}
enum {
NSSWND_START = 64,
NSSWND_ROWSIZE = 12
};
/* Uses network_ql_d (network_d, querystr_d and list_d) WP macro */
static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
network_d *nd = &WP(w, network_ql_d).n;
switch (e->event) {
case WE_CREATE: /* focus input box */
nd->field = 3;
_network_game_info.use_password = (_network_server_password[0] != '\0');
break;
case WE_PAINT: {
int y = NSSWND_START, pos;
const FiosItem *item;
SetDParam( 7, _connection_types_dropdown[_network_advertise]);
SetDParam( 9, _players_dropdown[_network_game_info.clients_max]);
SetDParam(11, _players_dropdown[_network_game_info.companies_max]);
SetDParam(13, _players_dropdown[_network_game_info.spectators_max]);
SetDParam(15, _language_dropdown[_network_game_info.server_lang]);
DrawWindowWidgets(w);
GfxFillRect(11, 63, 258, 215, 0xD7);
DrawEditBox(w, &WP(w, network_ql_d).q, 3);
DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);
DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
DrawString(280, 63, STR_NETWORK_CONNECTION, 2);
DrawString(280, 95, STR_NETWORK_NUMBER_OF_CLIENTS, 2);
DrawString(280, 127, STR_NETWORK_NUMBER_OF_COMPANIES, 2);
DrawString(280, 159, STR_NETWORK_NUMBER_OF_SPECTATORS, 2);
DrawString(280, 191, STR_NETWORK_LANGUAGE_SPOKEN, 2);
if (_network_game_info.use_password) DoDrawString("*", 408, 23, 3);
// draw list of maps
pos = w->vscroll.pos;
while (pos < _fios_num + 1) {
item = _fios_list + pos - 1;
if (item == nd->map || (pos == 0 && nd->map == NULL))
GfxFillRect(11, y - 1, 258, y + 10, 155); // show highlighted item with a different colour
if (pos == 0) {
DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, 9);
} else {
DoDrawString(item->title, 14, y, _fios_colors[item->type] );
}
pos++;
y += NSSWND_ROWSIZE;
if (y >= w->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break;
}
} break;
case WE_CLICK:
nd->field = e->we.click.widget;
switch (e->we.click.widget) {
case 0: /* Close 'X' */
case 19: /* Cancel button */
ShowNetworkGameWindow();
break;
case 4: /* Set password button */
ShowQueryString(BindCString(_network_server_password),
STR_NETWORK_SET_PASSWORD, 20, 250, w->window_class, w->window_number, CS_ALPHANUMERAL);
break;
case 5: { /* Select map */
int y = (e->we.click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
y += w->vscroll.pos;
if (y >= w->vscroll.count) return;
nd->map = (y == 0) ? NULL : _fios_list + y - 1;
SetWindowDirty(w);
} break;
case 7: case 8: /* Connection type */
ShowDropDownMenu(w, _connection_types_dropdown, _network_advertise, 8, 0, 0); // do it for widget 8
break;
case 9: case 10: /* Number of Players (hide 0 and 1 players) */
ShowDropDownMenu(w, _players_dropdown, _network_game_info.clients_max, 10, 0, 3);
break;
case 11: case 12: /* Number of Companies (hide 0, 9 and 10 companies; max is 8) */
ShowDropDownMenu(w, _players_dropdown, _network_game_info.companies_max, 12, 0, 1537);
break;
case 13: case 14: /* Number of Spectators */
ShowDropDownMenu(w, _players_dropdown, _network_game_info.spectators_max, 14, 0, 0);
break;
case 15: case 16: /* Language */
ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 16, 0, 0);
break;
case 17: /* Start game */
_is_network_server = true;
if (nd->map == NULL) { // start random new game
ShowGenerateLandscape();
} else { // load a scenario
char *name = FiosBrowseTo(nd->map);
if (name != NULL) {
SetFiosType(nd->map->type);
ttd_strlcpy(_file_to_saveload.name, name, sizeof(_file_to_saveload.name));
ttd_strlcpy(_file_to_saveload.title, nd->map->title, sizeof(_file_to_saveload.title));
DeleteWindow(w);
SwitchMode(SM_START_SCENARIO);
}
}
break;
case 18: /* Load game */
_is_network_server = true;
/* XXX - WC_NETWORK_WINDOW should stay, but if it stays, it gets
* copied all the elements of 'load game' and upon closing that, it segfaults */
DeleteWindowById(WC_NETWORK_WINDOW, 0);
ShowSaveLoadDialog(SLD_LOAD_GAME);
break;
}
break;
case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
switch (e->we.dropdown.button) {
case 8: _network_advertise = (e->we.dropdown.index != 0); break;
case 10: _network_game_info.clients_max = e->we.dropdown.index; break;
case 12: _network_game_info.companies_max = e->we.dropdown.index; break;
case 14: _network_game_info.spectators_max = e->we.dropdown.index; break;
case 16: _network_game_info.server_lang = e->we.dropdown.index; break;
}
SetWindowDirty(w);
break;
case WE_MOUSELOOP:
if (nd->field == 3) HandleEditBox(w, &WP(w, network_ql_d).q, 3);
break;
case WE_KEYPRESS:
if (nd->field == 3) {
if (HandleEditBoxKey(w, &WP(w, network_ql_d).q, 3, e) == 1) break; // enter pressed
ttd_strlcpy(_network_server_name, WP(w, network_ql_d).q.text.buf, sizeof(_network_server_name));
UpdateTextBufferSize(&WP(w, network_ql_d).q.text);
}
break;
case WE_ON_EDIT_TEXT: {
ttd_strlcpy(_network_server_password, e->we.edittext.str, lengthof(_network_server_password));
_network_game_info.use_password = (_network_server_password[0] != '\0');
SetWindowDirty(w);
} break;
}
}
static const Widget _network_start_server_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_START_GAME_WINDOW, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 243, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 100, 272, 22, 33, 0x0, STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 285, 405, 22, 33, STR_NETWORK_SET_PASSWORD, STR_NETWORK_PASSWORD_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 10, 271, 62, 216, 0x0, STR_NETWORK_SELECT_MAP_TIP},
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 259, 270, 63, 215, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST},
/* Combo boxes to control Connection Type / Max Clients / Max Companies / Max Observers / Language */
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 77, 88, STR_NETWORK_COMBO1, STR_NETWORK_CONNECTION_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 78, 87, STR_0225, STR_NETWORK_CONNECTION_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 109, 120, STR_NETWORK_COMBO2, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 110, 119, STR_0225, STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 141, 152, STR_NETWORK_COMBO3, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 142, 151, STR_0225, STR_NETWORK_NUMBER_OF_COMPANIES_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 173, 184, STR_NETWORK_COMBO4, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 174, 183, STR_0225, STR_NETWORK_NUMBER_OF_SPECTATORS_TIP},
{ WWT_INSET, RESIZE_NONE, BGC, 280, 410, 205, 216, STR_NETWORK_COMBO5, STR_NETWORK_LANGUAGE_TIP},
{ WWT_TEXTBTN, RESIZE_NONE, BGC, 399, 409, 206, 215, STR_0225, STR_NETWORK_LANGUAGE_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 40, 140, 224, 235, STR_NETWORK_START_GAME, STR_NETWORK_START_GAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 150, 250, 224, 235, STR_NETWORK_LOAD_GAME, STR_NETWORK_LOAD_GAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 260, 360, 224, 235, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_start_server_window_desc = {
WDP_CENTER, WDP_CENTER, 420, 244,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_start_server_window_widgets,
NetworkStartServerWindowWndProc,
};
static void ShowNetworkStartServerWindow(void)
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
w = AllocateWindowDesc(&_network_start_server_window_desc);
ttd_strlcpy(_edit_str_buf, _network_server_name, lengthof(_edit_str_buf));
_saveload_mode = SLD_NEW_GAME;
BuildFileList();
w->vscroll.cap = 12;
w->vscroll.count = _fios_num+1;
WP(w, network_ql_d).q.afilter = CS_ALPHANUMERAL;
InitializeTextBuffer(&WP(w, network_ql_d).q.text, _edit_str_buf, lengthof(_edit_str_buf), 160);
}
static byte NetworkLobbyFindCompanyIndex(byte pos)
{
byte i;
/* Scroll through all _network_player_info and get the 'pos' item
that is not empty */
for (i = 0; i < MAX_PLAYERS; i++) {
if (_network_player_info[i].company_name[0] != '\0') {
if (pos-- == 0) return i;
}
}
return 0;
}
/* uses network_d WP macro */
static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
{
network_d *nd = &WP(w, network_d);
switch (e->event) {
case WE_CREATE:
nd->company = (byte)-1;
break;
case WE_PAINT: {
const NetworkGameInfo *gi = &nd->server->info;
int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
SetWindowWidgetDisabledState(w, 7, nd->company == (byte)-1);
SetWindowWidgetDisabledState(w, 8, gi->companies_on >= gi->companies_max);
/* You can not join a server as spectator when it has no companies active..
* it causes some nasty crashes */
SetWindowWidgetDisabledState(w, 9, gi->spectators_on >= gi->spectators_max ||
gi->companies_on == 0);
DrawWindowWidgets(w);
SetDParamStr(0, gi->server_name);
DrawString(10, 22, STR_NETWORK_PREPARE_TO_JOIN, 2);
/* Draw company list */
pos = w->vscroll.pos;
while (pos < gi->companies_on) {
byte company = NetworkLobbyFindCompanyIndex(pos);
bool income = false;
if (nd->company == company)
GfxFillRect(11, y - 1, 154, y + 10, 10); // show highlighted item with a different colour
DoDrawStringTruncated(_network_player_info[company].company_name, 13, y, 16, 135 - 13);
if (_network_player_info[company].use_password != 0) DrawSprite(SPR_LOCK, 135, y);
/* If the company's income was positive puts a green dot else a red dot */
if (_network_player_info[company].income >= 0) income = true;
DrawSprite(SPR_BLOT | (income ? PALETTE_TO_GREEN : PALETTE_TO_RED), 145, y);
pos++;
y += NET_PRC__SIZE_OF_ROW;
if (pos >= w->vscroll.cap) break;
}
/* Draw info about selected company when it is selected in the left window */
GfxFillRect(174, 39, 403, 75, 157);
DrawStringCentered(290, 50, STR_NETWORK_COMPANY_INFO, 0);
if (nd->company != (byte)-1) {
const uint x = 183;
const uint trunc_width = w->widget[6].right - x;
y = 80;
SetDParam(0, nd->server->info.clients_on);
SetDParam(1, nd->server->info.clients_max);
SetDParam(2, nd->server->info.companies_on);
SetDParam(3, nd->server->info.companies_max);
DrawString(x, y, STR_NETWORK_CLIENTS, 2);
y += 10;
SetDParamStr(0, _network_player_info[nd->company].company_name);
DrawStringTruncated(x, y, STR_NETWORK_COMPANY_NAME, 2, trunc_width);
y += 10;
SetDParam(0, _network_player_info[nd->company].inaugurated_year);
DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, 2); // inauguration year
y += 10;
SetDParam64(0, _network_player_info[nd->company].company_value);
DrawString(x, y, STR_NETWORK_VALUE, 2); // company value
y += 10;
SetDParam64(0, _network_player_info[nd->company].money);
DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, 2); // current balance
y += 10;
SetDParam64(0, _network_player_info[nd->company].income);
DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, 2); // last year's income
y += 10;
SetDParam(0, _network_player_info[nd->company].performance);
DrawString(x, y, STR_NETWORK_PERFORMANCE, 2); // performance
y += 10;
SetDParam(0, _network_player_info[nd->company].num_vehicle[0]);
SetDParam(1, _network_player_info[nd->company].num_vehicle[1]);
SetDParam(2, _network_player_info[nd->company].num_vehicle[2]);
SetDParam(3, _network_player_info[nd->company].num_vehicle[3]);
SetDParam(4, _network_player_info[nd->company].num_vehicle[4]);
DrawString(x, y, STR_NETWORK_VEHICLES, 2); // vehicles
y += 10;
SetDParam(0, _network_player_info[nd->company].num_station[0]);
SetDParam(1, _network_player_info[nd->company].num_station[1]);
SetDParam(2, _network_player_info[nd->company].num_station[2]);
SetDParam(3, _network_player_info[nd->company].num_station[3]);
SetDParam(4, _network_player_info[nd->company].num_station[4]);
DrawString(x, y, STR_NETWORK_STATIONS, 2); // stations
y += 10;
SetDParamStr(0, _network_player_info[nd->company].players);
DrawStringTruncated(x, y, STR_NETWORK_PLAYERS, 2, trunc_width); // players
}
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 0: case 11: /* Close 'X' | Cancel button */
ShowNetworkGameWindow();
break;
case 4: { /* Company list */
uint32 id_v = (e->we.click.pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW;
if (id_v >= w->vscroll.cap) return;
id_v += w->vscroll.pos;
nd->company = (id_v >= nd->server->info.companies_on) ? (byte)-1 : NetworkLobbyFindCompanyIndex(id_v);
SetWindowDirty(w);
} break;
case 7: /* Join company */
if (nd->company != (byte)-1) {
_network_playas = nd->company;
NetworkClientConnectGame(_network_last_host, _network_last_port);
}
break;
case 8: /* New company */
_network_playas = PLAYER_NEW_COMPANY;
NetworkClientConnectGame(_network_last_host, _network_last_port);
break;
case 9: /* Spectate game */
_network_playas = PLAYER_SPECTATOR;
NetworkClientConnectGame(_network_last_host, _network_last_port);
break;
case 10: /* Refresh */
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
break;
} break;
case WE_MESSAGE:
SetWindowDirty(w);
break;
}
}
static const Widget _network_lobby_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, BGC, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW },
{ WWT_CAPTION, RESIZE_NONE, BGC, 11, 419, 0, 13, STR_NETWORK_GAME_LOBBY, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, BGC, 0, 419, 14, 234, 0x0, STR_NULL},
// company list
{ WWT_PANEL, RESIZE_NONE, BTC, 10, 155, 38, 49, 0x0, STR_NULL},
{ WWT_MATRIX, RESIZE_NONE, BGC, 10, 155, 50, 190, (10 << 8) + 1, STR_NETWORK_COMPANY_LIST_TIP},
{ WWT_SCROLLBAR, RESIZE_NONE, BGC, 156, 167, 38, 190, STR_NULL, STR_0190_SCROLL_BAR_SCROLLS_LIST},
// company/player info
{ WWT_PANEL, RESIZE_NONE, BGC, 173, 404, 38, 190, 0x0, STR_NULL},
// buttons
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 151, 200, 211, STR_NETWORK_JOIN_COMPANY, STR_NETWORK_JOIN_COMPANY_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 10, 151, 215, 226, STR_NETWORK_NEW_COMPANY, STR_NETWORK_NEW_COMPANY_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 158, 268, 200, 211, STR_NETWORK_SPECTATE_GAME, STR_NETWORK_SPECTATE_GAME_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 158, 268, 215, 226, STR_NETWORK_REFRESH, STR_NETWORK_REFRESH_TIP},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 278, 388, 200, 211, STR_012E_CANCEL, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_lobby_window_desc = {
WDP_CENTER, WDP_CENTER, 420, 235,
WC_NETWORK_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_network_lobby_window_widgets,
NetworkLobbyWindowWndProc,
};
/* Show the networklobbywindow with the selected server
* @param ngl Selected game pointer which is passed to the new window */
static void ShowNetworkLobbyWindow(NetworkGameList *ngl)
{
Window *w;
DeleteWindowById(WC_NETWORK_WINDOW, 0);
NetworkQueryServer(_network_last_host, _network_last_port, false); // company info
NetworkUDPQueryServer(_network_last_host, _network_last_port); // general data
w = AllocateWindowDesc(&_network_lobby_window_desc);
if (w != NULL) {
WP(w, network_ql_d).n.server = ngl;
strcpy(_edit_str_buf, "");
w->vscroll.cap = 10;
}
}
// The window below gives information about the connected clients
// and also makes able to give money to them, kick them (if server)
// and stuff like that.
extern void DrawPlayerIcon(PlayerID pid, int x, int y);
// Every action must be of this form
typedef void ClientList_Action_Proc(byte client_no);
// Max 10 actions per client
#define MAX_CLIENTLIST_ACTION 10
// Some standard bullshit.. defines variables ;)
static void ClientListWndProc(Window *w, WindowEvent *e);
static void ClientListPopupWndProc(Window *w, WindowEvent *e);
static byte _selected_clientlist_item = 255;
static byte _selected_clientlist_y = 0;
static char _clientlist_action[MAX_CLIENTLIST_ACTION][50];
static ClientList_Action_Proc *_clientlist_proc[MAX_CLIENTLIST_ACTION];
enum {
CLNWND_OFFSET = 16,
CLNWND_ROWSIZE = 10
};
static const Widget _client_list_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 249, 0, 13, STR_NETWORK_CLIENT_LIST, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 249, 14, 14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL},
{ WIDGETS_END},
};
static const Widget _client_list_popup_widgets[] = {
{ WWT_PANEL, RESIZE_NONE, 14, 0, 99, 0, 0, 0, STR_NULL},
{ WIDGETS_END},
};
static WindowDesc _client_list_desc = {
-1, -1, 250, 1,
WC_CLIENT_LIST,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
_client_list_widgets,
ClientListWndProc
};
// Finds the Xth client-info that is active
static const NetworkClientInfo *NetworkFindClientInfo(byte client_no)
{
const NetworkClientInfo *ci;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (client_no == 0) return ci;
client_no--;
}
return NULL;
}
// Here we start to define the options out of the menu
static void ClientList_Kick(byte client_no)
{
if (client_no < MAX_PLAYERS)
SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED);
}
static void ClientList_Ban(byte client_no)
{
uint i;
uint32 ip = NetworkFindClientInfo(client_no)->client_ip;
for (i = 0; i < lengthof(_network_ban_list); i++) {
if (_network_ban_list[i] == NULL) {
_network_ban_list[i] = strdup(inet_ntoa(*(struct in_addr *)&ip));
break;
}
}
if (client_no < MAX_PLAYERS)
SEND_COMMAND(PACKET_SERVER_ERROR)(DEREF_CLIENT(client_no), NETWORK_ERROR_KICKED);
}
static void ClientList_GiveMoney(byte client_no)
{
if (NetworkFindClientInfo(client_no) != NULL)
ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas);
}
static void ClientList_SpeakToClient(byte client_no)
{
if (NetworkFindClientInfo(client_no) != NULL)
ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_index);
}
static void ClientList_SpeakToCompany(byte client_no)
{
if (NetworkFindClientInfo(client_no) != NULL)
ShowNetworkChatQueryWindow(DESTTYPE_TEAM, NetworkFindClientInfo(client_no)->client_playas);
}
static void ClientList_SpeakToAll(byte client_no)
{
ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
}
static void ClientList_None(byte client_no)
{
// No action ;)
}
// Help, a action is clicked! What do we do?
static void HandleClientListPopupClick(byte index, byte clientno) {
// A click on the Popup of the ClientList.. handle the command
if (index < MAX_CLIENTLIST_ACTION && _clientlist_proc[index] != NULL) {
_clientlist_proc[index](clientno);
}
}
// Finds the amount of clients and set the height correct
static bool CheckClientListHeight(Window *w)
{
int num = 0;
const NetworkClientInfo *ci;
// Should be replaced with a loop through all clients
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
num++;
}
num *= CLNWND_ROWSIZE;
// If height is changed
if (w->height != CLNWND_OFFSET + num + 1) {
// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
SetWindowDirty(w);
w->widget[2].bottom = w->widget[2].top + num + 2;
w->height = CLNWND_OFFSET + num + 1;
SetWindowDirty(w);
return false;
}
return true;
}
// Finds the amount of actions in the popup and set the height correct
static uint ClientListPopupHeigth(void) {
int i, num = 0;
// Find the amount of actions
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
if (_clientlist_action[i][0] == '\0') continue;
if (_clientlist_proc[i] == NULL) continue;
num++;
}
num *= CLNWND_ROWSIZE;
return num + 1;
}
// Show the popup (action list)
static Window *PopupClientList(Window *w, int client_no, int x, int y)
{
int i, h;
const NetworkClientInfo *ci;
DeleteWindowById(WC_TOOLBAR_MENU, 0);
// Clean the current actions
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
_clientlist_action[i][0] = '\0';
_clientlist_proc[i] = NULL;
}
// Fill the actions this client has
// Watch is, max 50 chars long!
ci = NetworkFindClientInfo(client_no);
if (ci == NULL) return NULL;
i = 0;
if (_network_own_client_index != ci->client_index) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_CLIENT, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_SpeakToClient;
}
if (IsValidPlayer(ci->client_playas) || ci->client_playas == PLAYER_SPECTATOR) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_COMPANY, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_SpeakToCompany;
}
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_SPEAK_TO_ALL, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_SpeakToAll;
if (_network_own_client_index != ci->client_index) {
/* We are no spectator and the player we want to give money to is no spectator */
if (IsValidPlayer(_network_playas) && IsValidPlayer(ci->client_playas)) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_GIVE_MONEY, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_GiveMoney;
}
}
// A server can kick clients (but not himself)
if (_network_server && _network_own_client_index != ci->client_index) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_KICK, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_Kick;
sprintf(_clientlist_action[i],"Ban"); // XXX GetString?
_clientlist_proc[i++] = &ClientList_Ban;
}
if (i == 0) {
GetString(_clientlist_action[i], STR_NETWORK_CLIENTLIST_NONE, lastof(_clientlist_action[i]));
_clientlist_proc[i++] = &ClientList_None;
}
/* Calculate the height */
h = ClientListPopupHeigth();
// Allocate the popup
w = AllocateWindow(x, y, 150, h + 1, ClientListPopupWndProc, WC_TOOLBAR_MENU, _client_list_popup_widgets);
w->widget[0].bottom = w->widget[0].top + h;
w->widget[0].right = w->widget[0].left + 150;
w->flags4 &= ~WF_WHITE_BORDER_MASK;
WP(w,menu_d).item_count = 0;
// Save our client
WP(w,menu_d).main_button = client_no;
WP(w,menu_d).sel_index = 0;
// We are a popup
_popup_menu_active = true;
return w;
}
/** Main handle for the client popup list
* uses menu_d WP macro */
static void ClientListPopupWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
int i, y, sel;
byte colour;
DrawWindowWidgets(w);
// Draw the actions
sel = WP(w,menu_d).sel_index;
y = 1;
for (i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) {
if (_clientlist_action[i][0] == '\0') continue;
if (_clientlist_proc[i] == NULL) continue;
if (sel-- == 0) { // Selected item, highlight it
GfxFillRect(1, y, 150 - 2, y + CLNWND_ROWSIZE - 1, 0);
colour = 0xC;
} else {
colour = 0x10;
}
DoDrawString(_clientlist_action[i], 4, y, colour);
}
} break;
case WE_POPUPMENU_SELECT: {
// We selected an action
int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
if (index >= 0 && e->we.popupmenu.pt.y >= w->top)
HandleClientListPopupClick(index, WP(w,menu_d).main_button);
// Sometimes, because of the bad DeleteWindow-proc, the 'w' pointer is
// invalid after the last functions (mostly because it kills a window
// that is in front of 'w', and because of a silly memmove, the address
// 'w' was pointing to becomes invalid), so we need to refetch
// the right address...
DeleteWindowById(WC_TOOLBAR_MENU, 0);
} break;
case WE_POPUPMENU_OVER: {
// Our mouse hoovers over an action? Select it!
int index = (e->we.popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;
if (index == -1 || index == WP(w,menu_d).sel_index) return;
WP(w,menu_d).sel_index = index;
SetWindowDirty(w);
} break;
}
}
// Main handle for clientlist
static void ClientListWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
NetworkClientInfo *ci;
int y, i = 0;
byte colour;
// Check if we need to reset the height
if (!CheckClientListHeight(w)) break;
DrawWindowWidgets(w);
y = CLNWND_OFFSET;
FOR_ALL_ACTIVE_CLIENT_INFOS(ci) {
if (_selected_clientlist_item == i++) { // Selected item, highlight it
GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0);
colour = 0xC;
} else {
colour = 0x10;
}
if (ci->client_index == NETWORK_SERVER_INDEX) {
DrawString(4, y, STR_NETWORK_SERVER, colour);
} else {
DrawString(4, y, STR_NETWORK_CLIENT, colour);
}
// Filter out spectators
if (IsValidPlayer(ci->client_playas)) DrawPlayerIcon(ci->client_playas, 64, y + 1);
DoDrawString(ci->client_name, 81, y, colour);
y += CLNWND_ROWSIZE;
}
} break;
case WE_CLICK:
// Show the popup with option
if (_selected_clientlist_item != 255) {
PopupClientList(w, _selected_clientlist_item, e->we.click.pt.x + w->left, e->we.click.pt.y + w->top);
}
break;
case WE_MOUSEOVER:
// -1 means we left the current window
if (e->we.mouseover.pt.y == -1) {
_selected_clientlist_y = 0;
_selected_clientlist_item = 255;
SetWindowDirty(w);
break;
}
// It did not change.. no update!
if (e->we.mouseover.pt.y == _selected_clientlist_y) break;
// Find the new selected item (if any)
_selected_clientlist_y = e->we.mouseover.pt.y;
if (e->we.mouseover.pt.y > CLNWND_OFFSET) {
_selected_clientlist_item = (e->we.mouseover.pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE;
} else {
_selected_clientlist_item = 255;
}
// Repaint
SetWindowDirty(w);
break;
case WE_DESTROY: case WE_CREATE:
// When created or destroyed, data is reset
_selected_clientlist_item = 255;
_selected_clientlist_y = 0;
break;
}
}
void ShowClientList(void)
{
AllocateWindowDescFront(&_client_list_desc, 0);
}
static NetworkPasswordType pw_type;
void ShowNetworkNeedPassword(NetworkPasswordType npt)
{
StringID caption;
pw_type = npt;
switch (npt) {
default: NOT_REACHED();
case NETWORK_GAME_PASSWORD: caption = STR_NETWORK_NEED_GAME_PASSWORD_CAPTION; break;
case NETWORK_COMPANY_PASSWORD: caption = STR_NETWORK_NEED_COMPANY_PASSWORD_CAPTION; break;
}
ShowQueryString(STR_EMPTY, caption, 20, 180, WC_NETWORK_STATUS_WINDOW, 0, CS_ALPHANUMERAL);
}
static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
uint8 progress; // used for progress bar
DrawWindowWidgets(w);
DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, 14);
switch (_network_join_status) {
case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
progress = 10; // first two stages 10%
break;
case NETWORK_JOIN_STATUS_WAITING:
SetDParam(0, _network_join_waiting);
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, 14);
progress = 15; // third stage is 15%
break;
case NETWORK_JOIN_STATUS_DOWNLOADING:
SetDParam(0, _network_join_kbytes);
SetDParam(1, _network_join_kbytes_total);
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, 14);
/* Fallthrough */
default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
}
/* Draw nice progress bar :) */
DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, 0);
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 0: /* Close 'X' */
case 3: /* Disconnect button */
NetworkDisconnect();
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
SwitchMode(SM_MENU);
ShowNetworkGameWindow();
break;
}
break;
case WE_ON_EDIT_TEXT_CANCEL:
NetworkDisconnect();
ShowNetworkGameWindow();
break;
case WE_ON_EDIT_TEXT:
SEND_COMMAND(PACKET_CLIENT_PASSWORD)(pw_type, e->we.edittext.str);
break;
}
}
static const Widget _network_join_status_window_widget[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 249, 0, 13, STR_NETWORK_CONNECTING, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 249, 14, 84, 0x0, STR_NULL},
{ WWT_PUSHTXTBTN, RESIZE_NONE, BTC, 75, 175, 69, 80, STR_NETWORK_DISCONNECT, STR_NULL},
{ WIDGETS_END},
};
static const WindowDesc _network_join_status_window_desc = {
WDP_CENTER, WDP_CENTER, 250, 85,
WC_NETWORK_STATUS_WINDOW, 0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
_network_join_status_window_widget,
NetworkJoinStatusWindowWndProc,
};
void ShowJoinStatusWindow(void)
{
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
_network_join_status = NETWORK_JOIN_STATUS_CONNECTING;
AllocateWindowDesc(&_network_join_status_window_desc);
}
void ShowJoinStatusWindowAfterJoin(void)
{
/* This is a special instant of ShowJoinStatusWindow, because
it is opened after the map is loaded, but the client maybe is not
done registering itself to the server */
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
_network_join_status = NETWORK_JOIN_STATUS_REGISTERING;
AllocateWindowDesc(&_network_join_status_window_desc);
}
static void SendChat(const char *buf, DestType type, byte dest)
{
if (buf[0] == '\0') return;
if (!_network_server) {
SEND_COMMAND(PACKET_CLIENT_CHAT)(NETWORK_ACTION_CHAT + type, type, dest, buf);
} else {
NetworkServer_HandleChat(NETWORK_ACTION_CHAT + type, type, dest, buf, NETWORK_SERVER_INDEX);
}
}
/**
* Find the next item of the list of things that can be auto-completed.
* @param item The current indexed item to return. This function can, and most
* likely will, alter item, to skip empty items in the arrays.
* @return Returns the char that matched to the index.
*/
static const char *ChatTabCompletionNextItem(uint *item)
{
static char chat_tab_temp_buffer[64];
/* First, try clients */
if (*item < MAX_CLIENT_INFO) {
/* Skip inactive clients */
while (_network_client_info[*item].client_index == NETWORK_EMPTY_INDEX && *item < MAX_CLIENT_INFO) (*item)++;
if (*item < MAX_CLIENT_INFO) return _network_client_info[*item].client_name;
}
/* Then, try townnames */
if (*item < (uint)MAX_CLIENT_INFO + GetTownArraySize()) {
const Town *t;
FOR_ALL_TOWNS_FROM(t, *item - MAX_CLIENT_INFO) {
/* Get the town-name via the string-system */
SetDParam(0, t->townnameparts);
GetString(chat_tab_temp_buffer, t->townnametype, lastof(chat_tab_temp_buffer));
return &chat_tab_temp_buffer[0];
}
}
return NULL;
}
/**
* Find what text to complete. It scans for a space from the left and marks
* the word right from that as to complete. It also writes a \0 at the
* position of the space (if any). If nothing found, buf is returned.
*/
static char *ChatTabCompletionFindText(char *buf)
{
char *p = strrchr(buf, ' ');
if (p == NULL) return buf;
*p = '\0';
return p + 1;
}
/**
* See if we can auto-complete the current text of the user.
*/
static void ChatTabCompletion(Window *w)
{
static char _chat_tab_completion_buf[lengthof(_edit_str_buf)];
Textbuf *tb = &WP(w, querystr_d).text;
uint len, tb_len;
uint item;
char *tb_buf, *pre_buf;
const char *cur_name;
bool second_scan = false;
item = 0;
/* Copy the buffer so we can modify it without damaging the real data */
pre_buf = (_chat_tab_completion_active) ? strdup(_chat_tab_completion_buf) : strdup(tb->buf);
tb_buf = ChatTabCompletionFindText(pre_buf);
tb_len = strlen(tb_buf);
while ((cur_name = ChatTabCompletionNextItem(&item)) != NULL) {
item++;
if (_chat_tab_completion_active) {
/* We are pressing TAB again on the same name, is there an other name
* that starts with this? */
if (!second_scan) {
uint offset;
uint length;
/* If we are completing at the begin of the line, skip the ': ' we added */
if (tb_buf == pre_buf) {
offset = 0;
length = tb->length - 2;
} else {
/* Else, find the place we are completing at */
offset = strlen(pre_buf) + 1;
length = tb->length - offset;
}
/* Compare if we have a match */
if (strlen(cur_name) == length && strncmp(cur_name, tb->buf + offset, length) == 0) second_scan = true;
continue;
}
/* Now any match we make on _chat_tab_completion_buf after this, is perfect */
}
len = strlen(cur_name);
if (tb_len < len && strncasecmp(cur_name, tb_buf, tb_len) == 0) {
/* Save the data it was before completion */
if (!second_scan) snprintf(_chat_tab_completion_buf, lengthof(_chat_tab_completion_buf), "%s", tb->buf);
_chat_tab_completion_active = true;
/* Change to the found name. Add ': ' if we are at the start of the line (pretty) */
if (pre_buf == tb_buf) {
snprintf(tb->buf, lengthof(_edit_str_buf), "%s: ", cur_name);
} else {
snprintf(tb->buf, lengthof(_edit_str_buf), "%s %s", pre_buf, cur_name);
}
/* Update the textbuffer */
UpdateTextBufferSize(&WP(w, querystr_d).text);
SetWindowDirty(w);
free(pre_buf);
return;
}
}
if (second_scan) {
/* We walked all posibilities, and the user presses tab again.. revert to original text */
strcpy(tb->buf, _chat_tab_completion_buf);
_chat_tab_completion_active = false;
/* Update the textbuffer */
UpdateTextBufferSize(&WP(w, querystr_d).text);
SetWindowDirty(w);
}
free(pre_buf);
}
/* uses querystr_d WP macro
* uses querystr_d->caption to store
* - type of chat message (Private/Team/All) in bytes 0-7
* - destination of chat message in the case of Team/Private in bytes 8-15 */
static void ChatWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_CREATE:
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_CREATE, w->height, 0);
SETBIT(_no_scroll, SCROLL_CHAT); // do not scroll the game with the arrow-keys
break;
case WE_PAINT: {
static const StringID chat_captions[] = {
STR_NETWORK_CHAT_ALL_CAPTION,
STR_NETWORK_CHAT_COMPANY_CAPTION,
STR_NETWORK_CHAT_CLIENT_CAPTION
};
StringID msg;
DrawWindowWidgets(w);
assert(GB(WP(w, querystr_d).caption, 0, 8) < lengthof(chat_captions));
msg = chat_captions[GB(WP(w, querystr_d).caption, 0, 8)];
DrawStringRightAligned(w->widget[2].left - 2, w->widget[2].top + 1, msg, 16);
DrawEditBox(w, &WP(w, querystr_d), 2);
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 3: { /* Send */
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
SendChat(WP(w, querystr_d).text.buf, type, dest);
} /* FALLTHROUGH */
case 0: /* Cancel */ DeleteWindow(w); break;
}
break;
case WE_MOUSELOOP:
HandleEditBox(w, &WP(w, querystr_d), 2);
break;
case WE_KEYPRESS:
if (e->we.keypress.keycode == WKC_TAB) {
ChatTabCompletion(w);
} else {
_chat_tab_completion_active = false;
switch (HandleEditBoxKey(w, &WP(w, querystr_d), 2, e)) {
case 1: { /* Return */
DestType type = GB(WP(w, querystr_d).caption, 0, 8);
byte dest = GB(WP(w, querystr_d).caption, 8, 8);
SendChat(WP(w, querystr_d).text.buf, type, dest);
} /* FALLTHROUGH */
case 2: /* Escape */ DeleteWindow(w); break;
}
}
break;
case WE_DESTROY:
SendWindowMessage(WC_NEWS_WINDOW, 0, WE_DESTROY, 0, 0);
CLRBIT(_no_scroll, SCROLL_CHAT);
break;
}
}
static const Widget _chat_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_PANEL, RESIZE_NONE, 14, 11, 639, 0, 13, 0x0, STR_NULL}, // background
{ WWT_PANEL, RESIZE_NONE, 14, 75, 577, 1, 12, 0x0, STR_NULL}, // text box
{ WWT_PUSHTXTBTN, RESIZE_NONE, 14, 578, 639, 1, 12, STR_NETWORK_SEND, STR_NULL}, // send button
{ WIDGETS_END},
};
static const WindowDesc _chat_window_desc = {
WDP_CENTER, -26, 640, 14, // x, y, width, height
WC_SEND_NETWORK_MSG,0,
WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
_chat_window_widgets,
ChatWindowWndProc
};
void ShowNetworkChatQueryWindow(DestType type, byte dest)
{
Window *w;
DeleteWindowById(WC_SEND_NETWORK_MSG, 0);
_edit_str_buf[0] = '\0';
_chat_tab_completion_active = false;
w = AllocateWindowDesc(&_chat_window_desc);
LowerWindowWidget(w, 2);
WP(w,querystr_d).caption = GB(type, 0, 8) | (dest << 8); // Misuse of caption
WP(w,querystr_d).wnd_class = WC_MAIN_TOOLBAR;
WP(w,querystr_d).wnd_num = 0;
WP(w,querystr_d).afilter = CS_ALPHANUMERAL;
InitializeTextBuffer(&WP(w, querystr_d).text, _edit_str_buf, lengthof(_edit_str_buf), 0);
}
#endif /* ENABLE_NETWORK */
|