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#include "stdafx.h"
#include "ttd.h"
#include "map.h"
uint _map_log_x = TILE_X_BITS;
uint _map_log_y = TILE_Y_BITS;
#define MAP_SIZE ((1 << TILE_X_BITS) * (1 << TILE_Y_BITS))
byte _map_type_and_height [MAP_SIZE];
byte _map5 [MAP_SIZE];
byte _map3_lo [MAP_SIZE];
byte _map3_hi [MAP_SIZE];
byte _map_owner [MAP_SIZE];
uint16 _map2 [MAP_SIZE];
byte _map_extra_bits [MAP_SIZE / 4];
const TileIndexDiff _tileoffs_by_dir[4] = {
TILE_XY(-1, 0),
TILE_XY(0, 1),
TILE_XY(1, 0),
TILE_XY(0, -1),
};
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