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#include "stdafx.h"
#include "ttd.h"
#include "map.h"
uint _map_log_x = TILE_X_BITS;
uint _map_log_y = TILE_Y_BITS;
byte _map_type_and_height [TILES_X * TILES_Y];
byte _map5 [TILES_X * TILES_Y];
byte _map3_lo [TILES_X * TILES_Y];
byte _map3_hi [TILES_X * TILES_Y];
byte _map_owner [TILES_X * TILES_Y];
uint16 _map2 [TILES_X * TILES_Y];
byte _map_extra_bits [TILES_X * TILES_Y / 4];
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