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#include "stdafx.h"
#include "ttd.h"
#include "map.h"

uint _map_log_x = TILE_X_BITS;
uint _map_log_y = TILE_Y_BITS;

byte   _map_type_and_height [TILES_X * TILES_Y];
byte   _map5                [TILES_X * TILES_Y];
byte   _map3_lo             [TILES_X * TILES_Y];
byte   _map3_hi             [TILES_X * TILES_Y];
byte   _map_owner           [TILES_X * TILES_Y];
uint16 _map2                [TILES_X * TILES_Y];
byte   _map_extra_bits      [TILES_X * TILES_Y / 4];