summaryrefslogtreecommitdiff
path: root/engine.h
blob: b27b094c32af7c2b264da0e0f991cd412a4bcac0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
#ifndef ENGINE_H
#define ENGINE_H

#include "sprite.h"

typedef struct RailVehicleInfo {
	byte image_index;
	byte flags; /* 1=multihead engine, 2=wagon */
	byte base_cost;
	uint16 max_speed;
	uint16 power;
	byte weight;
	byte running_cost_base;
	byte engclass; // 0: steam, 1: diesel, 2: electric
	byte capacity;
	byte cargo_type;
} RailVehicleInfo;

typedef struct ShipVehicleInfo {
	byte image_index;
	byte base_cost;
	uint16 max_speed;
	byte cargo_type;
	uint16 capacity;
	byte running_cost;
	byte sfx;
	byte refittable;
} ShipVehicleInfo;

typedef struct AircraftVehicleInfo {
	byte image_index;
	byte base_cost;
	byte running_cost;
	byte subtype;
	byte sfx;
	byte acceleration;
	byte max_speed;
	byte mail_capacity;
	uint16 passenger_capacity;
} AircraftVehicleInfo;

typedef struct RoadVehicleInfo {
	byte image_index;
	byte base_cost;
	byte running_cost;
	byte sfx;
	byte max_speed;
	byte capacity;
	byte cargo_type;
} RoadVehicleInfo;

typedef struct EngineInfo {
	uint16 base_intro;
	byte unk2;
	byte lifelength;
	byte base_life;
	byte railtype_climates;
} EngineInfo;

typedef struct Engine {
	uint16 intro_date;
	uint16 age;
	uint16 reliability;
	uint16 reliability_spd_dec;
	uint16 reliability_start, reliability_max, reliability_final;
	uint16 duration_phase_1, duration_phase_2, duration_phase_3;
	byte lifelength;
	byte flags;
	PlayerID preview_player;
	byte preview_wait;
	byte railtype;
	PlayerID player_avail;
	byte type;				// type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
} Engine;


enum {
	RVI_MULTIHEAD = 1,
	RVI_WAGON = 2,
};

enum {
	NUM_VEHICLE_TYPES = 6
};

void AddTypeToEngines(void);
void StartupEngines(void);

enum GlobalCargo {
	GC_PASSENGERS   =   0,
	GC_COAL         =   1,
	GC_MAIL         =   2,
	GC_OIL          =   3,
	GC_LIVESTOCK    =   4,
	GC_GOODS        =   5,
	GC_GRAIN        =   6, // GC_WHEAT / GC_MAIZE
	GC_WOOD         =   7,
	GC_IRON_ORE     =   8,
	GC_STEEL        =   9,
	GC_VALUABLES    =  10, // GC_GOLD / GC_DIAMONDS
	GC_PAPER        =  11,
	GC_FOOD         =  12,
	GC_FRUIT        =  13,
	GC_COPPER_ORE   =  14,
	GC_WATER        =  15,
	GC_RUBBER       =  16,
	GC_SUGAR        =  17,
	GC_TOYS         =  18,
	GC_BATTERIES    =  19,
	GC_CANDY        =  20,
	GC_TOFFEE       =  21,
	GC_COLA         =  22,
	GC_COTTON_CANDY =  23,
	GC_BUBBLES      =  24,
	GC_PLASTIC      =  25,
	GC_FIZZY_DRINKS =  26,
	GC_PAPER_TEMP   =  27,
	GC_UNDEFINED    =  28, // undefined; unused slot in arctic climate
	GC_DEFAULT      =  29,
	GC_PURCHASE     =  30,
	GC_INVALID      = 255,
	NUM_GLOBAL_CID  =  31
};

// This enum only lists implemented callbacks
enum CallbackID {
	// Refit capacity, the passed vehicle needs to have its ->cargo_type set to
	// the cargo we are refitting to, returns the new cargo capacity
	CB_REFIT_CAP = 0x15,
};

enum {
	CALLBACK_FAILED = 0xFFFF
};

VARDEF const uint32 _default_refitmasks[NUM_VEHICLE_TYPES];
VARDEF const CargoID _global_cargo_id[NUM_LANDSCAPE][NUM_CARGO];
VARDEF const uint32 _landscape_global_cargo_mask[NUM_LANDSCAPE];
VARDEF const CargoID _local_cargo_id_ctype[NUM_GLOBAL_CID];

VARDEF uint32 _engine_refit_masks[256];
VARDEF byte _engine_original_sprites[256];
void SetWagonOverrideSprites(byte engine, struct SpriteGroup *group, byte *train_id, int trains);
void SetCustomEngineSprites(byte engine, byte cargo, struct SpriteGroup *group);
// loaded is in percents, overriding_engine 0xffff is none
int GetCustomEngineSprite(byte engine, const Vehicle *v, byte direction);
uint16 GetCallBackResult(uint16 callback_info, byte engine, const Vehicle *v);
#define GetCustomVehicleSprite(v, direction) GetCustomEngineSprite(v->engine_type, v, direction)
#define GetCustomVehicleIcon(et, direction) GetCustomEngineSprite(et, NULL, direction)

typedef enum VehicleTrigger {
	VEHICLE_TRIGGER_NEW_CARGO = 1,
	// Externally triggered only for the first vehicle in chain
	VEHICLE_TRIGGER_DEPOT = 2,
	// Externally triggered only for the first vehicle in chain, only if whole chain is empty
	VEHICLE_TRIGGER_EMPTY = 4,
	// Not triggered externally (called for the whole chain if we got NEW_CARGO)
	VEHICLE_TRIGGER_ANY_NEW_CARGO = 8,
} VehicleTrigger;
void TriggerVehicle(Vehicle *veh, VehicleTrigger trigger);

void SetCustomEngineName(int engine, const char *name);
StringID GetCustomEngineName(int engine);


void DrawTrainEngine(int x, int y, int engine, uint32 image_ormod);
void DrawRoadVehEngine(int x, int y, int engine, uint32 image_ormod);
void DrawShipEngine(int x, int y, int engine, uint32 image_ormod);
void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod);

void DrawTrainEngineInfo(int engine, int x, int y, int maxw);
void DrawRoadVehEngineInfo(int engine, int x, int y, int maxw);
void DrawShipEngineInfo(int engine, int x, int y, int maxw);
void DrawAircraftEngineInfo(int engine, int x, int y, int maxw);

void AcceptEnginePreview(Engine *e, PlayerID player);

void LoadCustomEngineNames(void);
void DeleteCustomEngineNames(void);

bool IsEngineBuildable(uint engine, byte type);
void UnInitNewgrEngines(void);

enum {
	NUM_NORMAL_RAIL_ENGINES = 54,
	NUM_MONORAIL_ENGINES = 30,
	NUM_MAGLEV_ENGINES = 32,
	NUM_TRAIN_ENGINES = NUM_NORMAL_RAIL_ENGINES + NUM_MONORAIL_ENGINES + NUM_MAGLEV_ENGINES,
	NUM_ROAD_ENGINES = 88,
	NUM_SHIP_ENGINES = 11,
	NUM_AIRCRAFT_ENGINES = 41,
	TOTAL_NUM_ENGINES = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES + NUM_AIRCRAFT_ENGINES,
	AIRCRAFT_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES + NUM_SHIP_ENGINES,
	SHIP_ENGINES_INDEX = NUM_TRAIN_ENGINES + NUM_ROAD_ENGINES,
	ROAD_ENGINES_INDEX = NUM_TRAIN_ENGINES,
};
VARDEF Engine _engines[TOTAL_NUM_ENGINES];
#define FOR_ALL_ENGINES(e) for (e = _engines; e != endof(_engines); e++)
#define DEREF_ENGINE(i) (GetEngine(i))
static inline Engine* GetEngine(uint i)
{
  assert(i < lengthof(_engines));
  return &_engines[i];
}

VARDEF StringID _engine_name_strings[TOTAL_NUM_ENGINES];

static inline bool IsEngineIndex(uint index)
{
	return index < TOTAL_NUM_ENGINES;
}

/* Access Vehicle Data */
//#include "table/engines.h"
extern EngineInfo _engine_info[TOTAL_NUM_ENGINES];
extern RailVehicleInfo _rail_vehicle_info[NUM_TRAIN_ENGINES];
extern ShipVehicleInfo _ship_vehicle_info[NUM_SHIP_ENGINES];
extern AircraftVehicleInfo _aircraft_vehicle_info[NUM_AIRCRAFT_ENGINES];
extern RoadVehicleInfo _road_vehicle_info[NUM_ROAD_ENGINES];

static inline RailVehicleInfo *RailVehInfo(uint e)
{
	assert(e < lengthof(_rail_vehicle_info));
	return &_rail_vehicle_info[e];
}

static inline ShipVehicleInfo *ShipVehInfo(uint e)
{
	assert(e - SHIP_ENGINES_INDEX < lengthof(_ship_vehicle_info));
	return &_ship_vehicle_info[e - SHIP_ENGINES_INDEX];
}

static inline AircraftVehicleInfo *AircraftVehInfo(uint e)
{
	assert(e - AIRCRAFT_ENGINES_INDEX < lengthof(_aircraft_vehicle_info));
	return &_aircraft_vehicle_info[e - AIRCRAFT_ENGINES_INDEX];
}

static inline RoadVehicleInfo *RoadVehInfo(uint e)
{
	assert(e - ROAD_ENGINES_INDEX < lengthof(_road_vehicle_info));
	return &_road_vehicle_info[e - ROAD_ENGINES_INDEX];
}

#endif