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/* $Id$ */

#ifndef CURRENCY_H
#define CURRENCY_H

enum {
	CF_NOEURO = 0,
	CF_ISEURO = 1,
};

typedef struct {
	uint16 rate;
	char separator;
	uint16 to_euro;
	char prefix[16];
	char suffix[16];
} CurrencySpec;

extern CurrencySpec _currency_specs[];
extern const StringID _currency_string_list[];

// XXX small hack, but makes the rest of the code a bit nicer to read
#define _custom_currency (_currency_specs[23])

uint GetMaskOfAllowedCurrencies(void);
uint GetCurrentCurrencyRate(void);
void CheckSwitchToEuro(void);

#endif /* CURRENCY_H */