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/* $Id$ */
#ifndef CURRENCY_H
#define CURRENCY_H
enum {
CF_NOEURO = 0,
CF_ISEURO = 1,
NUM_CURRENCY = 25,
CUSTOM_CURRENCY_ID = NUM_CURRENCY - 1
};
typedef struct {
uint16 rate;
char separator;
Year to_euro;
char prefix[16];
char suffix[16];
/**
* Position of the currency symbol on the amount string.
* 0 = placed before, 1 = placed after
*/
byte symbol_pos;
StringID name;
} CurrencySpec;
extern CurrencySpec _currency_specs[NUM_CURRENCY];
// XXX small hack, but makes the rest of the code a bit nicer to read
#define _custom_currency (_currency_specs[CUSTOM_CURRENCY_ID])
#define _currency ((const CurrencySpec*)&_currency_specs[_opt_ptr->currency])
uint GetMaskOfAllowedCurrencies(void);
void CheckSwitchToEuro(void);
void ResetCurrencies(void);
StringID* BuildCurrencyDropdown(void);
#endif /* CURRENCY_H */
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