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/* $Id$ */
#ifndef CURRENCY_H
#define CURRENCY_H
enum {
CF_NOEURO = 0,
CF_ISEURO = 1,
};
typedef struct {
uint16 rate;
char separator;
uint16 to_euro;
char prefix[16];
char suffix[16];
} CurrencySpec;
extern CurrencySpec _currency_specs[];
extern const StringID _currency_string_list[];
// XXX small hack, but makes the rest of the code a bit nicer to read
#define _custom_currency (_currency_specs[23])
uint GetMaskOfAllowedCurrencies(void);
uint GetCurrentCurrencyRate(void);
void CheckSwitchToEuro(void);
#endif
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