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/* $Id$ */

#ifndef BRIDGE_MAP_H
#define BRIDGE_MAP_H

#include "macros.h"
#include "map.h"
#include "rail.h"
#include "tile.h"


static inline void SetClearUnderBridge(TileIndex t)
{
	SetTileOwner(t, OWNER_NONE);
	SB(_m[t].m5, 3, 3, 0 << 2 | 0);
}

static inline void SetWaterUnderBridge(TileIndex t)
{
	SetTileOwner(t, OWNER_WATER);
	SB(_m[t].m5, 3, 3, 0 << 2 | 1);
}

static inline void SetRailUnderBridge(TileIndex t, Owner o, RailType r)
{
	SetTileOwner(t, o);
	SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_RAIL);
	SB(_m[t].m3, 0, 4, r);
}

static inline void SetRoadUnderBridge(TileIndex t, Owner o)
{
	SetTileOwner(t, o);
	SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_ROAD);
}

#endif