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2005-01-03(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, ↵tron
not some arbitrary data types
2005-01-03(svn r1330) Increase size of some vars from int16 to int32 to guard against ↵tron
future overflows
2004-12-31(svn r1312) -Add: Patch which is on by default: population in label of the towntruelight
-Fix: Expand town is a bit more agressive -Fix: Fixed a bug in growing algorithm
2004-12-22(svn r1237) -Fix: Viewports crash when too many viewports are open. Their ↵darkvater
amount was not updated to reflect the updated windows amount (thx lefti)
2004-11-26(svn r828) Everyone welcome table/sprites.h in trunk - so far not in use ↵pasky
besides enum AnimCursors migrated from viewport.h and tiny fragment of enum Sprites migrated from ttd.h (we should slowly convert trunk to use the symbolic names instead of sprite numbers too to reduce the delta to map). Ported from the map branch, where the work was done by Darkvater, Celestar and Tron.
2004-11-15(svn r631) Merge r440, r444, r485, r630 to trunk:tron
r440 Move screenshot function declarations to new file screenshot.h Clean up screenshot.c a bit, mostly whitespace, alloca() -> malloc() and checking return values r485 Remove unused field from struct ScreenshotFormat
2004-09-10(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!truelight
2004-09-03(svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, ↵darkvater
open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel)
2004-08-24(svn r134) -Fix: [976583] parent_list was too smalltruelight
-Fix: [981934] Memoryleak in parent_list -Add: General protection around Sprites
2004-08-15(svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal ↵darkvater
style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater)
2004-08-09(svn r1) Import of revision 975 of old (crashed) SVNtruelight