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path: root/vehicle.h
AgeCommit message (Expand)Author
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-08-06(svn r2817) -Codechange: [autoreplace]: moved autoreplace and autorenew to se...bjarni
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-21(svn r2669) Shuffle some more stuff around to reduce dependenciestron
2005-07-21(svn r2664) Remove depedency on player.h from variables.htron
2005-07-21(svn r2663) Include variables.h only in these files which need it, not global...tron
2005-07-20(svn r2657) -Codechange: The available railtypes per player are now a bitmask...celestar
2005-07-17(svn r2626) static, const, misc.tron
2005-07-17(svn r2625) - Fix: [pbs] Store the end of a train's reserved path explicitly...hackykid
2005-07-04(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows mu...hackykid
2005-06-24(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"tron
2005-06-17(svn r2450) * Codechange: Replaced all uses of the arrays in tile.h with call...matthijs
2005-06-06(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), a...hackykid
2005-06-06(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback t...hackykid
2005-06-05(svn r2411) - Codechange: Have trains cache stuff like consist power/weight/...hackykid
2005-05-14(svn r2308) - Fix: enforce server-only and/or offline commands by giving them...Darkvater
2005-05-14(svn r2306) - CodeChange: Check the last commands; refits. This needed an ext...Darkvater
2005-05-12(svn r2300) - CodeChange: check the last number of commands, now only the ref...Darkvater
2005-05-11(svn r2294) - CodeChange: check the service interval settings when changing o...Darkvater
2005-05-11(svn r2290) - CodeChange: protect the next batch of commands. This brings us ...Darkvater
2005-05-06(svn r2274) - Codechange: some comments, parentheses and EngineID typedef for...Darkvater
2005-05-05(svn r2269) - CodeChange: no else after return; exchange some magic 0xffff wi...Darkvater
2005-05-04(svn r2267) - Codechange: Reverted the typedeffing of VehicleType (r2256), si...matthijs
2005-05-02(svn r2256) - Fix: Trains cannot find a depot when they are in a tunnel. (glx)matthijs
2005-03-30(svn r2109) -Fix: use FindVehicleOnTileZ(tile, 0) over FindVehicleBetween(til...truelight
2005-03-29(svn r2105) -Codechange: Added a cache for the first vehicle of a chain to in...celestar
2005-03-27(svn r2091) Small cleanup: uint -> TileIndex, const, don't call FindLandscape...tron
2005-03-24(svn r2046) -Codechange: moved all waypoint code to waypoint.c/waypoint.htruelight
2005-03-19(svn r2024) -Fix: [autoreplace] reverted all changes involving v->set_for_re...bjarni
2005-03-09(svn r1979) Const correctnesstron
2005-03-09(svn r1976) Cleanups - mostly indentation and fiddling with loopstron
2005-02-12(svn r1863) Give the effect vehicle type enums more descriptive names and use...tron
2005-02-06(svn r1834) - Fix: NPF does not check the owner of its target, busses try to ...matthijs
2005-02-06(svn r1817) -Codechange: Moved depot-functions to depot.ctruelight
2005-02-04(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to...truelight
2005-02-04(svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles)truelight
2005-02-02(svn r1770) -Fix: Hopefully last pieces of code that are containing a station-idtruelight
2005-01-30(svn r1741) - Fix: added IsVehicleIndex() so it's possible to protect GetVehi...bjarni
2005-01-29(svn r1721) -Feature: It is now possible to build multiple road stations (up ...celestar
2005-01-25(svn r1676) Increase the size of TileIndex and TileIndexDiff to 32bits and ad...tron
2005-01-24(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced...bjarni
2005-01-22(svn r1594) Convert all undefined parameter lists to (void) and add the appro...tron
2005-01-19(svn r1568) made an enum of train subtypes to make the code more readablebjarni
2005-01-18(svn r1561) Fix: autoreplacing a singleheaded engine into a dualheaded engine...bjarni
2005-01-18(svn r1556) -Fix: Vehicle list updates should now really workCelestar
2005-01-15(svn r1525) -Codechange: rewrote the _order_array, now it can be made dynamic.truelight
2005-01-15(svn r1521) -Fix: Ship Vehicle Lists are now redrawn correctlycelestar
2005-01-09(svn r1448) -Fix: The current_order of a vehicle is now correctly saved (caused truelight
2005-01-09(svn r1445) -Fix: reversing a train also reverses the UP and DOWN status for ...truelight
2005-01-08(svn r1429) Change: bumped savegame to revision 5.truelight