summaryrefslogtreecommitdiff
path: root/station_cmd.c
AgeCommit message (Expand)Author
2006-02-03(svn r3530) - NewGRF: Move station resolver to newgrf_stationpeter1138
2006-02-01(svn r3511) More whitespace ([FS#46] by Rubidium)tron
2006-02-01(svn r3510) Fiddle with whitespace and parenthesestron
2006-01-29(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in...Darkvater
2006-01-06(svn r3372) - Fix: update signal states when building or removing rail statio...peter1138
2006-01-05(svn r3365) Staticise 36 functionstron
2005-12-29(svn r3353) Simplify the automatic length adjustment algorithm for replacing ...tron
2005-12-25(svn r3341) -Codechange: make mingw32 happy, and renamed Rectangle, because i...truelight
2005-12-18(svn r3313) Remove GPMI related changes from trunktron
2005-12-14(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_truelight
2005-12-14(svn r3297) Staticisetron
2005-12-10(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()peter1138
2005-11-23(svn r3232) -Add: implemented the event-system for AIstruelight
2005-11-22(svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'maj...truelight
2005-11-18(svn r3218) -Feature: Multiheaded train engines will now stay in the same trainbjarni
2005-11-17(svn r3213) - Codechange: Clean up handling of road stops, avoiding unnecessa...peter1138
2005-11-16(svn r3202) If cascade -> switchtron
2005-11-15(svn r3185) consttron
2005-11-15(svn r3184) GB/SBtron
2005-11-14(svn r3182) Fix braino in r3181tron
2005-11-14(svn r3181) -Bracingtron
2005-11-13(svn r3173) Use the trinary operator and switch to improve readabilitytron
2005-11-13(svn r3172) static, consttron
2005-11-12(svn r3167) - NewGRF: Start moving custom station code to separate files.peter1138
2005-11-11(svn r3166) Constify read-only accesses of custom stationspeter1138
2005-11-07(svn r3155) -Feature: [autoreplace] autoreplace can now remove cars from too ...bjarni
2005-10-23(svn r3078) Some more stuff, which piled up:tron
2005-10-22(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in com...tron
2005-10-19(svn r3066) Constify the parameter of GetSlopeZ_*()tron
2005-10-16(svn r3049) Replace byte/int/uint by RailType where appropriatetron
2005-10-15(svn r3046) Replace some numbers with sprite names and fix a typo in the spri...tron
2005-10-11(svn r3030) More work for GB/SB, this time concerning the waiting_acceptance ...tron
2005-10-10(svn r3028) s/255/OWNER_SPECTATOR/tron
2005-10-07(svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte...tron
2005-10-05(svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SBtron
2005-10-04(svn r3015) -NewGRF: Add a new sprite group result type, and support loading ...peter1138
2005-10-04(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers...peter1138
2005-09-28(svn r2995) Replace 0xFF/0xFFFF with CT_INVALID/OWNER_SPECTATOR/INVALID_STATI...tron
2005-09-18(svn r2962) - const correctness for all Get* functions and most Draw* functio...Darkvater
2005-09-14(svn r2953) - Fix: [ 1257766 ] Cannot make ships go to an oil platform (oilri...Darkvater
2005-09-14(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window ...Darkvater
2005-09-13(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of s...truelight
2005-09-07(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)truelight
2005-08-06(svn r2819) Make variables, which are exclusive for internal use of the save/...tron
2005-07-31(svn r2774) -Codechange: Removed TRACKTYPE_SPRITE_PITCH globally and replaced...celestar
2005-07-28(svn r2731) -Fix [ 1244171 ]: Hangar orders are now properly invalidated as s...celestar
2005-07-24(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic n...celestar
2005-07-24(svn r2701) Insert Id tags into all source filestron
2005-07-22(svn r2673) Include functions.h directly, not globally via openttd.htron
2005-07-20(svn r2658) -Codechange: Use MAKE_TRANSPARENT to display a transparented spritecelestar