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AgeCommit message (Expand)Author
2021-02-20Fix: [Cygwin] Fix missing uint definitionJoe Stringer
2021-02-20Fix: [Win32] run InteractiveRandom() once every tick, not once every messagePatric Stout
2021-02-20Fix: [Win32] now we are drawing on a tick, no longer use WM_PAINTPatric Stout
2021-02-19Update: Translations from eintstranslators
2021-02-19Fix d437445c: also use std::chrono for the GRFFileScanner modal windowPatric Stout
2021-02-19Fix fa170b9: [SDL2] forgot to use GetGameInterval where neededPatric Stout
2021-02-19Fix cd4f0f95: [Allegro] driver failed to build because of missing includePatric Stout
2021-02-19Fix: during switching of game-mode, drawing could show closed windows that sh...Patric Stout
2021-02-19Feature: configurable refresh-rate and change default to 60fpsPatric Stout
2021-02-19Change: sleep till the next tick in the main loopPatric Stout
2021-02-19Change: allow video-drivers to miss deadlines slightlyPatric Stout
2021-02-19Add: draw the screen at a steady pace, also during fast-forwardPatric Stout
2021-02-19Codechange: track _realtime_tick more accuratePatric Stout
2021-02-19Codechange: switch all video drivers to std::chrono for keeping timePatric Stout
2021-02-19Codechange: use std::chrono to track time in modal windowsPatric Stout
2021-02-19Add: Indonesia Rupiah as in-game currency (#8616)Tegas Aziz
2021-02-19Feature: Object class selection string filtering (#8603)Didac Perez Parera
2021-02-19Codechange: Apply coding styleSamuXarick
2021-02-18Update: Translations from eintstranslators
2021-02-18Fix cc39fa9: New orders are non-stop by default (#8689)Tyler Trahan
2021-02-18Fix: Whole status bar instead of money widget refreshed on money change (#8692)Jonathan G Rennison
2021-02-18Fix: Unnecessary status bar redraws when there is no news to show (#8691)Jonathan G Rennison
2021-02-18Fix: Autorenew failure advice due to bad refit being shown to all companies (...Jonathan G Rennison
2021-02-18Change: Darken graph grid lines for legibility (#8690)Tyler Trahan
2021-02-17Change: "(Business/Chair)man" to "...person" (#8659)Wuzzy
2021-02-17Fix: [SDL2] simplify what to redraw to prevent tearing (#8685)Patric Stout
2021-02-17Fix #8676, a2c3197f: GUI-visible settings may not be part of misc settings.Michael Lutz
2021-02-17Codechange: Allow early-load settings that are not misc settings.Michael Lutz
2021-02-17Update: Translations from eintstranslators
2021-02-17Fix 52317bb7: [SDL2] ensure we don't try to blit out of bounds (#8684)Patric Stout
2021-02-16Fix: framerate window showed a slightly higher rate than actually measured (#...Patric Stout
2021-02-16Update: Translations from eintstranslators
2021-02-15Update: Translations from eintstranslators
2021-02-15Add: Allow translation of "(Directory)" and "(Parent directory)"glx22
2021-02-14Fix: Stopped ships shouldn't block depots (#8578)Tyler Trahan
2021-02-14Feature: [GS] Allow non-question type windows to have no buttonsdP
2021-02-14Fix: VkMapping declarations violated C++ ODR rule.milek7
2021-02-14Change: move the 'road drive side' selection to settings tree, and give it th...frosch
2021-02-14Change: move townname generator selection to mapgen GUI.frosch
2021-02-14Codechange: move non-GUI code to non-GUI source files.frosch
2021-02-14Codechange: turn a constant variable into a real constant.frosch
2021-02-14Codechange: minor rearrangement of settings in random map and heightmap GUI.frosch
2021-02-14Change: move the 'tree placer algorithm' selection to the settings tree windo...frosch
2021-02-14Update: Translations from eintstranslators
2021-02-14Add: [OSX] Automatic zoom level suggestion for Cocoa video driver.Michael Lutz
2021-02-14Add: [Win32] Automatic zoom level suggestion for Win32 video driver.Michael Lutz
2021-02-14Codechange: [Win32] Increase SDK version for 32-bit target.Michael Lutz
2021-02-14Codechange: Re-init GUI zoom only when really changed.Michael Lutz
2021-02-14Feature: Automatic UI and font zoom levels when supported by the OS.Michael Lutz
2021-02-14Codechange: Make the settings for min/max zoom early load settings.Michael Lutz