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2011-12-04(svn r23433) -Fix [FS#4868]: recolouring of some animated colours from the ↵rubidium
windows palette went wrong
2011-12-04(svn r23432) -Update from WebTranslator v3.0:translators
croatian - 27 changes by VoyagerOne english_US - 25 changes by Rubidium finnish - 27 changes by jpx_ german - 25 changes by planetmaker korean - 1 changes by junho2813 romanian - 5 changes by kkmic spanish - 25 changes by Terkhen swedish - 27 changes by Zuu tamil - 90 changes by aswn
2011-12-04(svn r23431) -Fix: typo in @param variabletruebrain
2011-12-04(svn r23430) -Fix (r23219): also consider the old directories when playing a ↵glx
song
2011-12-04(svn r23429) -Fix [FS#4842]: prevent windows to be resized beyond the bounds ↵rubidium
of the (main) window
2011-12-04(svn r23428) -Fix (r23415): Initial size of the infrastructure details ↵michi_cc
windows was sometimes too small.
2011-12-04(svn r23427) -Fix: Do not load screen resolution and other basic stuff after ↵frosch
bootstrap is finished. It was already loaded before, and might got changed already.
2011-12-04(svn r23426) -Change [FS#4685] (r23423): Put currency window above game options.alberth
2011-12-04(svn r23424) -Change: Make the company GUI somewhat smaller if there are no ↵frosch
shareholders.
2011-12-04(svn r23423) -Revert (r23421): NewGRF windows may not be moved to normal ↵alberth
priority.
2011-12-04(svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't ↵rubidium
applied correctly anymore as the configuration file is loaded after the first NewGRF scan
2011-12-04(svn r23421) -Fix [FS#4865, FS#4861] (r23393): The priority of ↵alberth
WC_GAME_OPTIONS windows were too high, causing hiding of currency window as well.
2011-12-04(svn r23420) -Change: Put the manager name directly under the picture ↵frosch
instead of vertically centering it.
2011-12-04(svn r23419) -Fix [FS#4864] (r23316): the sprite aligner was broken as it ↵rubidium
didn't scale properly to 'GUI' scale
2011-12-04(svn r23418) -Fix [FS#4866] (r22958): saves made with the Catalan town name ↵rubidium
generator would trigger a "savegame corrupt" exception
2011-12-03(svn r23417) -Fix: wrong argument to printfrubidium
2011-12-03(svn r23416) -Add: [NoAI] API for querying infrastructure costs.michi_cc
2011-12-03(svn r23415) -Feature: Infrastructure maintenance costs.michi_cc
2011-12-03(svn r23414) -Add: Company infrastructure counts for stations/airports.michi_cc
2011-12-03(svn r23413) -Add: Company infrastructure counts for canals.michi_cc
2011-12-03(svn r23412) -Add: Company infrastructure counts for road.michi_cc
2011-12-03(svn r23411) -Add: Company infrastructure counts for rail.michi_cc
2011-12-03(svn r23410) -Add: A window with a detailed overview over the infrastructure ↵michi_cc
of a company.
2011-12-03(svn r23408) -Feature: Allow to create subsidies for any combination of ↵terkhen
source and destination types. -Change: Do not rely in TownEffects for awarding subsidies.
2011-12-03(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.terkhen
2011-12-03(svn r23406) -Change: Run the monthly subsidy loop after cargo acceptance ↵terkhen
has been calculated.
2011-12-03(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for ↵terkhen
each town (michi_cc).
2011-12-03(svn r23404) -Add: Tilematrix structure (michi_cc).terkhen
2011-12-03(svn r23402) -Add: Function to check if a TileArea contains a tile. (michi_cc)terkhen
2011-12-03(svn r23401) -Update from WebTranslator v3.0:translators
korean - 1 changes by junho2813 serbian - 17 changes by etran
2011-12-03(svn r23400) -Fix (r23393, r23382): Text query window was hidden in numerous ↵planetmaker
cases
2011-12-02(svn r23399) -Fix (r23362): a randomizer should return a random value, not ↵truebrain
always the first
2011-12-02(svn r23398) -Fix: the AIEvent.ET_COMPANY_NEW was only triggered if a ↵truebrain
company named itself, which seems like a very odd place to do so. Trigger it when the company is created instead
2011-12-02(svn r23397) -Change: remove the AI_ prefix from all AIEvent enumstruebrain
2011-12-02(svn r23396) -Fix: squirrel export script did not ignore Doxygen blocks, ↵truebrain
causing funny results in some corner cases
2011-12-02(svn r23394) -Update from WebTranslator v3.0:translators
german - 2 changes by planetmaker italian - 2 changes by lorenzodv russian - 2 changes by Lone_Wolf spanish - 2 changes by Terkhen
2011-12-02(svn r23393) -Fix (r23382): AI / NewGRF sub-windows were now hidden under ↵yexo
their parent windows
2011-12-01(svn r23392) -Fix: [NoAI] assigning 'null' to an AIList element to remove it ↵yexo
didn't work
2011-12-01(svn r23391) -Feature: [NewGRF] Allow translating multiple languages with ↵rubidium
Action 13 in GRFv8
2011-12-01(svn r23390) -Update from WebTranslator v3.0:translators
belarusian - 2 changes by Wowanxm dutch - 2 changes by habell english_US - 2 changes by Rubidium finnish - 2 changes by jpx_ french - 2 changes by glx polish - 1 changes by Spankin
2011-12-01(svn r23388) -Fix: remove now unused strings from all other languages tootruebrain
2011-12-01(svn r23387) -Fix: move ai.script_max_opcode_till_suspend to ↵truebrain
script.script_max_opcode_till_suspend
2011-12-01(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')truebrain
2011-12-01(svn r23385) -Fix: remove now unused strings from all other languages tootruebrain
2011-12-01(svn r23384) -Remove: no longer allow a binary to be without AI support; the ↵truebrain
parts some compilers failed at, are integrated in other parts of the code now too
2011-12-01(svn r23383) -Update: bring Squirrel to 2.2.5; besides some nice bug fixes, ↵truebrain
it mostly solves the sort() issues
2011-12-01(svn r23382) -Fix [FS#4845] (r23336): NewGRF window and content download ↵yexo
window were always hidden under the saveload window
2011-11-30(svn r23381) -Fix (r23380): win9x compilationglx
2011-11-30(svn r23380) -Add: monospace font detection for win32 (also ignore duplicates)glx
2011-11-30(svn r23378) -Fix: set SVN properties correctlytruebrain